0 imput.
mobility classes that CAN tank and outlive and out CD you -
Monk. DH. Rogue.
Disintegrate does not work vs DK AMS for no good reason. This feels like some janky WOTLK mechanic.
Envoker currently is closer to a MM hunter than anything else, but the hunter has a toolkit ,where a total of 10 people playing this game can actually pull it off in competitive play.
The Envoker just does not have a defensive toolkit, doesn’t have the sustain and doesn’t have the constant dps pressure.
You can’t state - envoker is mostly about kiting when the class does not work beyond 20 yards. VS casters, you are the one being kited.
There is no way to counter locks or mages that simply str8 out DPS you.
You are NOT immune to CC , as everything breaks Hover (one of if not THE most jankass spells in the game. Stop giving interns coding assignments on spells that go LIVE).
Lower hover CD to 20sec with a 10sec duration or keep the 35sec cooldown and increase the duration to 15sec, either way,
Obsidian scale does not make you immune to STUN. By the way, every single class currently has a strong stun. If you do not have a trinket ready or pre Renewing Blaze a stun, its OVER.
You don’t have self sustain compared to ANY other mele class with high uptime in the game. Meaning, even in a 1v1 situation you don’t have the sustain nor the CDs to burn to outlive or outplay them.
As of today, Devastation Envokers are a 2min oneshot gimmic unfinished early alfa stages pvp class. Nothing more nothing less.
Tip the Scales should be a 30sec cd spell TOPS.
Hover should be reworked or baked in the class.
You have to manually make a simple bad ice block macro. And you can’t even use it while stunned. Actually, there isn’t a single spell you can use while stunned. You can’t even Renewing Blaze.
Meanwhile the DH has a 100% movementspeed long Ice Block and its even a PvE tallent.
#showtooltip
/cast [@player] Time Stop
Oppressing Roar increases teh CC duration by 50%, but there is nothing you can press to actually CC. Sleep Walk is janked, not even instacast, or without a cooldown.
Landslide takes ages to cast and has a HUGE cooldown, again, only a simple root.
Only viable 2v2 comp I can think of is either with a mage or a rogue so they can literally carry and setup the 2minute Tip the Scales Shatter Fire Breath oneshot attempt.
Its just not there.
Even things like Recall are in such bad places on teh tallent tree you are NOT picking them. Also Unravel and Opressing roar should have their places swapped.