Solo q wont fix any community problem we are having

Explain. Comma. Period.

They’d still do that, so not really sure what you’re trying to get at now. Clutching at straws, perhaps?

See, even you recognize the fact that people don’t want to lose their rating. Which is the fundamental reason why the group finder and the extreme convenience has instead become extremely inconvenient.

Meanwhile, in Classic:

Any premades > random BG groups 99% of the times. So you can literally invite anyone including your grandma to the group and be fine.

So its easy to fill up a group like that.

While it’s certainly easier, it’s not like premades are guaranteed victories. They have been so common in Classic BGs that premades often ended up facing other premades, and so you had to suffer through losses as well sometimes.

But that’s kind of besides the point. It literally shows, despite being much less convenient, and have no automation, they can still form lots more raids than people in retail PvP.

That’s because the emotional investment is different.

Which is why TBC arenas will be interesting to see as well, if they use the system they used back then.

Also, they’ve shown that PvPers can stick to scheduled gameplay as well.

Casual BG with a premade means you can invite anyone. Skill, gear pvp experience doesnt matter that much. Which also makes it super easy to play at any given time.

Winning/losing doesnt matter that much since you dont lose anything. Hell during my r14 iback in vanilla most premades afked out vs us. We even had nicknames like afkencrest for certain servers.

We makes it that i want to play with that group fo ppl at lets say 1300 rating in rated pvp?

One of the most enjoyable parts of rated pvp is playing with ppl who know what they are doing. Ppl who know how to set up their kills properly etc.

Youre basicly asking for random BGs…with a random pug group that can be a mix of 1000 -3000 skilled players.

One of the charmes of pushing rating is that you get to play with…and versus good players.

Uhm no, BG premades have pretty consistently required gear throughout Classic. As I said, they’ve been playing while expecting to face other premades, so the continuous feedback of facing each other led to a “meta” forming, which required both gear and 100% mount and so on.

There are also a lot of premades that have played regularly at scheduled times, usually when it has been “guild premades” so to speak, but they do show it’s possible to plan ahead.

In other words you’ve become too accustomed to the grass always being as green as possible, so when you see it changing colors you’ve quickly jumped ship, eh?

See, now that is a consequence by the game’s design. It’s one huge social experiment you’re a part of.

When did I say that? Ever?

With the suggested system you’d be more inclined to grow together as a team, to normalize after a while instead of expecting it being handed to you on a silver platter from the start, because that’s part of the problem.

But this is going around in circles now, words doesn’t seem to get through to you. So I’ll just stop answering you now.

Dude…ive been part of that system. I did the vanilla rank 14 grind on my lock back in the day.

I knew premades meant you had to play with ppl far below your skilllevel. Ppl that capped at 1400 in arenas once TBC hit while others in your group where top 10 on the ladder.

Youre bascially asking for an improved version of random BGs where everyone plays with everyone.

Ok, this is turning into slander so one last reply:

Never once did I say any of that. And “capping at 1400” is a bit weird when people started on 1500 rating back in TBC. It was in wotlk when people started on 0 rating.

What I have said is that people can try out various things with less risk, and through the process of playing together you grow naturally invested in each other and less inclined to jump back into the group finder at the slightest sign of a problem. It’d still make it possible to give up, but it’d mean starting over again with the penalty games, which would motivate a lot more people to instead overcome problems instead of automatically giving up as soon as they appear.

Almost nobody is equal in skill. But I’ve never said “everyone should play with everyone”. You’ve completely misunderstood everything if you truly think so.
But playing together often leads to a normalizing effect, basically creating a natural path for teamwork to grow so everyone gets familiar with what they need to do.

You’d still have the freedom to pick who to play with. But you wouldn’t be so quick to give up when you’re already invested. That’s literally all it would do.

Let’s see if words worked this time. But I’m giving up on you, it’s like talking to a monkey.

That will give you a forum vacation for a while. :slight_smile:

If you can’t win the discussion you start to insult ppl.

If you drop to 1400 right after and youre hardstuck at that rating for the rest of the season; it means youre capped at 1400. Starting point doesn’t matter in that regard, since youve never belonged at 1500 in the first place.

So that’s basically random BGs/skirmish arena.

This isn’t how ppls mind works (eventho i wish it would). Wow is designed around BF Skinner esque models that conditions ppl to play around rewards.

You’re thinking from a perspective of what an ideal situation for you would look like. To get to that ideal situation we need to redesign the entire (pvp) game industry and change the way most younger ppl think.

How can you expect ppl that are used to instant rated pvp in other games…to go back to a situation where they have to schedule their rated pvp in a raid like manner?

Is it weird that ppl want to pvp…when they have time for it and not when their RBG lead tells them to, once or twice a week from 20.30 till 23.00.

While in other games i can just logg in at 8.00 in the morning and play good rated pvp within 2-3 mins after queueing up.

What if i dont want to plan my pvp?

What if i just want to play rated right now instead of at the time the raid leader planned?

Do you think we should all play your way? With planned days for rated arena and planned days for rated BGs.

Not different then lfg or there people cant leave? …also leave = loss so these poeple will probably not climb very high.

Same as lfg but in soloQ you can forget it and isnta join another game.

There was an idea in another soloQ thread where the basic UI would hide everyone’s name and refer to them as party1-2-3 and arena1-2-3 so if people would like to play the normal rated game together they had the option to type their name/battletag in chat and continue from there.
Also a change in their punishment policy towards toxicity would be welcome, like in OW, toxicity levels dropped a lot after Jeff and the team implemented their current system.

There would be no toxicity if they actually balance their own game.

Why? People would play only one game and leave, besides that there are many suggestions to avoid this already.

Besides the fact that it’s wrong, how is that different to the current system? People are following like sheep and have no clue what’s good and what’s not. Before awc literally nobody knew anything about ele shamans being insanely op, they could have figured out if they played with them but everyone wanted only arms, ret, ww, rogue, mage. Frost DK before buffs was considered trash tier, people still played it in awc and everyone at higher rating knew how annoying they are to fight.
Imo we are having the best balanced right for long time. I am not saying classes are perfect, some classes still need tuning, some even changes, like MW monk but overall the balance is great.

Yes and this absolutely never happened with LFG people? You need to bring arguments where you can show that the current LFG system is better. Your examples so far are literally naming issues that people are already experiencing.

This can be easily fixed, there are tons of suggestions as well. You could have check boxes and decide which classes and spec you want to play with or Blizzard could make an own filter, not pure rng like skirmishes. Literally the least issue so far.
On top of that, if it was full rng, it’s one game, that’s it. Also, people might learn how they are more than viable with different classes, which otherwise they would have never known. And don’t forget, if it’s so unbalanced as you say, you will only get the S tier classes once you get higher in rating, which is never hard as a good player, right? :slight_smile:

Uhm… no. Not sure if you understood how soloq is supposed to work but selfheals will be your least worries.

if they only fixed Arena Skirmishes, i.e letting healers play 2vs2 and let people pick 2vs2 or 3vs3 skirmish, we’d have something fun to play during downtime and this is a trivial fix.

then, they should let you use the group finder while you are playing arena skirmishes, battlegrounds, etc, to not force you into doing nothing while you are looking for a group.

then, there is Unrated PvP for that.

you don’t just press a button that queues you up for a mythic raid or high mythic keystones. it’s end game content, i don’t see what is surreal in the expectation that for high level end game content, you need a group.

solo queue is great! but it belongs to unrated content, comparatively with random dungeon finder, raid finder. it doesn’t mean that unrated content has to be bad or unfun. skirmishes in say, warlords, were a ton of fun!!

What would be the difference to skirmishes then?

Soloque is what i need to play this game, and who dosent understand that means they dont care about the state of the game and are selfish.

absolutely nothing. i’ve always advocated for better and funnier unrated skirmishes rather than a moba-esque nosocial system for rated pvp.

Yes unrated pvp…great for leeching, afking, trashtalking, noone caring for winning.

So much fun.

High end or not depends on the rating. You cant claim that 500 rated games are part of the high-end hardcore content.

Yes if there are any groups playing. During off days only 30-40 players play in EU at 2.2+. We had planned games yesterday. 1 person didnt show up. Took us 90 minutes to find a suitable replacement via LFG.

There are not enough ppl playing. And the majority of teams that do play are boost teams. I have every single game screenshotted + looked most up on the armory.

Lets compare to GW2 soloq instead. I have 150 players i met via soloq online there at peak hours.

  • 3-4 min queues even at plat 2+.
  • Games any moment of the day. I can logg on at 7.00 in the morning and play vs evenly matched players.
  • Good MMR. Always get matched up with max 1 div higher or lower. Anything between plat 1 or 3.
  • Friendly chat before and after a game. Toxic chat is extremely rare at mediocre rating or higher. Ppl know that toxic behaviour like that makes you lose games and rating.

Instead you want me to stomp ppl in skirmishes and random BGs. With non stop trash talking, afking, leeching and not caring about the win.