Spectral tiger solution

Just create an event involving the upped version of Landro Longshot:

  • In the event, you’d have the chance to have a saddle drop (low drop %, from “spectral” NPCs, which you need to “restore to its formal glory” (like the recent T3 change).
  • Landro sends you out for an advanture where you chase rumors of special spectral beings, finally meeting and fighting a “spectral” boss-like being (having again a low % to drop a “spectral essence”).
  • With the saddle and essence in your disposal, Landro fails to combine the two, but has a friend knowing about how to temper with spectral stuff.
  • That NPC would set you out to get compartments of a catalyst to put the saddle and essence together. These compartments would appear across all Azeroth at different NPCs and in total would cost 2-3m gold to acquire.
  • With the saddle, the essence and the catalyst at hand, the friend NPC cooks up a spectral tiger.

There. Simple solution to a difficult problem. Prestige is kept: the mount is locked behind 2 low drop chance + a large chunk of gold, so not a lot of people will have it even after a long time. And those going for it will actually work for it.

Prestige is kept for the entitled, and Blizz will make better $$$ on WoW token sells compared to if they just added the mount into the cash shop.

Thoughts?

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generally decent idea i just dont like the fact its an “event” asuming u mean something thats only avaible during a certain amount of time

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Simple? You call that simple?

Also: There’s no way I’d spent that much gold on an old ugly pixelated mount.

Then what’s the use?
Stuff should be made for people to have instead of for people NOT to have.

I don’t quiet like the idea… Not because I don’t want people to have it, but if you are to bring back old stuff or stuff obtained through methods outside of the game, then either bring it back so its something skill based (Like Mage tower) or don’t add it in at all… What you are advocating for, is people with cash will just be able to swing their credit cards whereas people that don’t have the funds or the time to complete the quest in time of the event being over, are still kept out of enjoying it…

So its essentially just gonna benefit a small group of people in the game, the rich and or the ones with time.

It feels like dangling food infront of a caged in sheep. Yes, the sheep with long enough tongue will probably grab it fast enough before you move it, but mostly it will be you pretending to offer something you know the sheep will never get.

I think the whole reason why so many people want the spectral tiger is due to the price tag attached to it, and how unobtainable it currently is.

All that goes out the window as soon as you do what you suggest. There’s no way people actually like the look of the mount. It’s an almost 20 year old model, and it looks like pants.

I only mount mine these days because it’s worth literally 2 cheap cars IRL.

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Well to be fair, if they developed everything with your needs in mind, I feel like you’d be seen as some sort of deity.

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While I’m usually supportive of things making a return and remaining obtainable, this is one where I think we should perhaps just let it be. I can’t really explain it so there’s probably no proper reasoning for it, besides the fact that it is so iconic and rare to see. It’s the same for me with the Scarab Mount from the AQ questline.

As is the case with any person’s opinion uttered on this forum.
So… Why single this one out?

I like this idea, they have to keep it somewhat rare, otherwise it becomes meaningless just like many other mounts that have been handed out.

I agree with a couple of million gold requirement. I think that boosts token sales too, more than now when very very few ppl buy tokens to have it for 30-40mil.

And on top of that make it skill based too, maybe add in a modified Mage Tower or Horrific Vision.

With these criterias combined not many players would have it, thus keeping it still rare and special. But at least you would have the opportunity to obtain it.

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I had an idea once, regarding TCG loot, i imagined “card packs” dropping ingame from mobs pretty much anywhere open world, at a pretty low rate, and once obtained and opened it would contain 5 cards in the quality common-rare-epic-legendary, at rarity appropriate drop rates (with the minimum of 4 commons and 1 rare in a pack, simmilar to hearthstone packs) these cards would be vendor trash at prices; Common 5g, Rare 50g, Epic 500g, Legendary 5000g (simmilar to inscription fortune cards) But there would also be a really low chance of one of those cards being a random loot card, granting a tcg item when used.

By “event” I rather meant just a quest chain with repeatable elements. Nothing time-limited or any of sorts.

This is the point. Since it is not free, not everyone cares, not everyone will have it. Privilege preserved.

The use is that those who want it can work for it. Like the T3 stuff. It was crazy rare before and now it is still less than common exactly because similar prestige preserving measures where not everyone should have it for free still, but more accessible to someone who’d “work” for it (and dump in the $$$ :smiley: :smiley: ).

Bro, this is TCG. It has nothing to do with challenge mode or challenging content.

Actually it is the other way around: people like the look of it, hence the price sky-rocketed. There are a bunch of TCG mount in the AH to this day cause no one wants them for real money. Not all mount loot card is as sought after as the spectral tiger. The only distinguishing factor is the look.

Indeed let’s make Gladiator mounts obtainable from completing a world quest.

And that’s a silly extreme example. I never said or suggested THAT.

‘Things should be made for people to have instead of people not to have’.

So, Gladiator mounts are time limited and gated behind being an above average arena player.

What is your solution for you being able to have a Gladiator mount?

Make a PvP currency and allow people with a certain PvP minimum rating to buy the mounts anytime afterwards - maybe give it an entire expansion’s length before they add it to a vendor so that the people who earned it in the original season have it exclusively for about 2 years.

For instance.

It would still require considerable and appropriate work, but be available to more people in the long run.

What rating? What bracket?

How would it be reasonable for me to be able to receive a Gladiator mount from WOTLK, a time I wasn’t even playing, and diminish the achievement of people that earned it when it was relevant content?

I’m not a PvPer so I don’t know. I’m also not a dev.
Working out numbers is their job, not mine. :smiling_face:

Well, I think it’s reasonable. And it doesn’t diminish anything; I vehemently disagree with that kind of mindset.

Ah you just see people that have probably tried really hard to achieve something and think that people who can’t be bothered to do the same equally deserve it. Got it.

Of course it does, it diminishes the prestige, exclusivity and achievement. Imagine you spend every day for months playing arenas trying to improve, and you finally get your mount, and then next season Blizzard say ‘hey guys you see that really cool mount from last season? Well now you can get it from winning a skirmish!’. Quite literally the definition of diminishing. Goes from being an achievement where some people are impressed by it, to people thinking nothing of it.

And I vehemently disagree with the mindset of people that don’t even play the content thinking they’re the arbiters of how the rewards from that content should be distributed, completely ignorant to the dedication and effort that goes into earning them.

Nothing wrong with giving good players rewards and bad players/people that can’t even be bothered to play the content missing out. There are plenty of things in this game that everybody can get.

Yeah, after some time, sure. It’s only a mount. Pretty much a worthless reward nowadays anyway. Besides; I’m not saying they deserve it right away. But after a good amount of time; yeah. Nothing wrong with that.

No it doesn’t.

Nope. First of all; there is no prestige. Nobody cares.
The exclusivity is exactly what is wrong with it, so that’s FIXED rather than diminished.
And the achievement still remains. You did it. Yay you. :person_shrugging:

You asked me for an idea. I gave you one.
And now you’re going off on me for that idea?
Right.

I don’t agree. It’s a very toxic and selfish mindset to have.
And I’m NOT saying it should be extremely easy to get; but taking away any and all chances/opportunity for people to get it later on in the game is not okay imo.

But that’s not what Tah suggested. He suggested an equivalent challenge, but the reward still being obtainable. If you’d tie it to arena rating and a currency earned through that, it might reinvigorate that aspect of the game for example, which could be a great thing.

I’ll always support the notion of a similar challenge if challenge was involved in getting a mount, or such. I do think it’s a shame there are so many things by now, thanks to this being an old game, which are no longer obtainable. If I didn’t care about obtaining them then, I’ll most likely still not care for it now, but for newer players I’d love for them to have some means of getting things they love the look of.

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