SS as healer - the inbalance is gameruining

So, Im not gonna turn this into a wall of text. But in all honestly something needs to be done about the healing situation in solo shuffle.

There is already a shortage of healers and its sad to see that Blizzard arent doing anything about it.

I understand you cant always be matched with your MMR, but there are too many lobbies where you have to heal like 200 mmr lower lobbies than your own. This isnt the case for dps. This is however acceptable, because we all know it needs to be like this otherwise queue times would be even worse.

However, gaining CR as healer is a complete nightmare. I might be writing this with some emotion, but ive just gone 3-3 in my last 7 shuffles and gained zero CR. This is pretty much ALWAYS the case, whereas as dps its simply not.

And while you say “well you are matched against a healer with same MMR” it simply doesnt matter. Its completley irrelevant. The time waste and complete disappointment of a 3-3 is so much different as healer vs dps.

This needs to seriousley be adressed as another change to make it more rewarding to heal SS. Getting a conquest item isnt “rewarding”.

Why would anyone put themselfes through this? Ive asked myself the question, I queue up for SS when im bored or when im not doing 3s, however its just leading to anger and disappointment.

So why isnt there something done about this?

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And what, in your mind, would be rewarding enough for a draw?
I mean, what would you be happy with getting that isnt rating for a draw?

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Perfect, you’ve reached your ceiling for now. Congratulations. Try improving or get some rest, you deserve it.

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This is because in general you need to perform better than 75% of the other dps players to gain rating while as a healer you only need to perform better than 50% of the healers.

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SS MMR system isnt perfect, but it works. There are several more important issues in my opinion which makes healing not fun, like class balancing… ok its hard to make perfectly balanced, but might be balanced better… as holy priest have feeling when playing against rdruid is that oponent is cheater… just unfair. In game need CC, but atm… its too much. Damage amount, currently health bars are just jumping too much. very stressful. I dont need additional rewards.

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I don’t do solo shuffle on my healer as I’m not really a big fan of it tbh. I’m not the best healer either so it’s more frustrating. Used to enjoy healing but not anymore.

I lost 150 raiting today in lobbys with 400cr player (i was 1750), everythink there is random , like that one Hunter how was dying without turtel then kite like a god and makes high dps, other dps player select a target and make whatever they like, people that are new with fresh gear and halth bind talents vs a sub with fullgear how just need too stun smokebomb burst for a kill

It would be way easier too heal in 2.1 lobbys then that

I think i am done with SS as healer, i only will play 3s and 2s, as far if Healer not getting the same cr DPS as my own raiting

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The whole system is broken. Because healers are almost always matched evenly, you need like a 5-1 to even gain decent CR.

Its not about making me happy, obviousley there are big issues getting players to heal in any bracket, and SS isnt making it better.

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Thats why I asked what would make you happy if you go 3-3 in RSS.
What would you change, what would you be interested in?

You are calling out frustration, which is understandable, but you would also know what would make you happy without getting CR for a draw.

Its about making healers happier, which automatically also mean you no?

Everyone got the same feeling,maybe except Hpala in full melee lobby when they play vs Rdruid…The silly thing is that the OP is Rdruid…

That’s just simply not true and we all know it. Every once in a while, there will be DPS who’ll go 6-0 and healers doomed to go 3-3. DH, Sub, WW, Arms, Destro, just because they will press defensives at the right time, CC you and press CDs when other DPS has their burst and not because they have it, and if it’s actually true that he went 3-3 7 times in a row, he had a DPS who was 6-0 in every single game. Sometimes it’s just one of the DPS lobby and you cannot do anything about it.

Does he deserve to go 6-0 of course he’s playing better than other 3 DPS in the lobby, but that’s the thing, healers already handicapped by the dampening and enormous amout of CCs you can get

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They need to just stop throwing deadweight DPS so often into shuffle.

Most of the 3-3s are caused by some DPS going 0-6 rather than by the healers. Most often they’re not pressing their defensives before they die, they’re actively lining the healer and so forth.

Playing my dps chars, I’d win every round against that deadweight dps and would gain rating. Playing healer, you don’t, because you play with every dps 3 times so even if you win every round against that deadweight dps, you’re still not gaining anything because the most you will get is a 3-3 which is a draw, you won’t get a 4-2 like the DPS in those games.

It’s far more common with dps going 4-2 and healers 3-3 and then a dps that sits at 0 wins. You only play with the 0 wins guy twice as a dps, once on each healers team, and will win 4 rounds, the healer plays with them 3 times and will win 3 rounds.

The amount of lobbies with a DPS that goes 0-6 is why it’s so much easier to get rating as a DPS if you’re half-decent at playing it because you’ll gain rating from those games because you’re going 4-2 instead of drawing.

edit: Case in point - first round retri paladin runs in and dies without pressing divine shield. Second round he dies without pressing divine shield. Third round he dies without pressing divine shield. Fourth round he presses bop against casters. Fifth round he dies without pressing divine shield. Sixth round he runs in, gets CCed and trinkets the CC, gets CCed again and he divine shields it and then he dies when it goes down, at least he pressed divine shield but lol.

every once in a while, there is healers that go 6-0 because they’re that much better than the other one,(seen yesterday, 2 druids), and theres nothing the dps can do.

idk your argument is so pointless because it goes both ways

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Last time i got 0-6 as healer i tragg every game into deep deeeeep damp, at last my 3 min coolldowns where every game back and in that 6 rounds there was absolutly nothing my DPS could do to win with me?

For me the lobby feels like the DPS there dont know what do to against a MW and letting him do whatever he wants

I maybe was just a healbot as Holy Priest and was not landing enaugh CC but thats not 0-6 bad, what else can you do as holy too influence the outcome

Simple solution is compa paste system from private servers… but blizzard is inventing wheel as in herous of mordor i mean storm… and we all know hows it ends…

So, in other words, there’s a DPS in the lobby who is capable of carrying BOTH healers for 3 rounds with each. This player is unstoppable and nobody in the lobby can win against him. And with that healers should both get rating? Or what’s the idea? Get better and counter that player. Hold positioning against them to make their lives miserable. Do something, this is arena. If you can’t, well, you lose. That’s life.

You always can.

But he’s not only facing other DPS, but both healers also. If both of the healers can’t beat him a single time, well. Your input as a healer is large. Dampening is a bad example IMO, because BOTH healers are affected by dampening. You make better trades than the other healer - you win.

I mean yes, playing healer can be tough sometimes, there are multiple factors affecting results etc etc etc yada yada yada. BUT going 3-3 CONSTANTLY is called tendency.

You queue at 1300 - you go 6-0 constantly. You’re better than the lobby, you climb.
You queue at 1600 - you go 5-1 constantly. You’re better than the lobby, you climb.
You queue at 1900 - you go 4-2 constantly. You’re better than the lobby, you climb.
You queue at 2200 - you go 3-3 constantly. Are you better? No, you’ve reached your ceiling. Improve to proceed.

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Weekly reminder that healers in this game are almost immortal status across various forms of pvp, and in RSS they want to be spoonfed rating they more often then not, dont deserve and act like everything is dps fault.

This one guy who said hunter died without turtle, and kited and dpsed like a god the next round…maybe, just maybe he was holding his turtle in a situation where you had cds available and was not in CC?

Ridiculous…

Healers play head to head in SS. So draws should be draws, no rating change other than rubberbanding.

Getting rewarded on evenly matched draws felt embarrassing.
Getting nothing on draws was simply frustratingly.
Getting punished on draws was absolutely infuriating.

Kinda why I asked outside of rating since it doesnt make sense to get rating for a draw. I also want MMR to just be 0 and not randomly get -MMR for a draw. x)

The irony. Coming from someone that’s hardstuck at 1700, you sure seem to be very full of yourself on the forums. :man_shrugging: