Starting to think we have a problem

The problem is people, and the Gold that is easily obtainable. I’m not sure wether its trolling, and of course blizzard will do nothing to stop it, they don’t see any wrong in people maliciously ruining your gaming experience.

But I see tons of people who have one point seven thousand Raider, score, I see people with two thousand score, I see people with three thousand score, and they are just really bad at the game.

I mean, tanks are the biggest issue, half of them don’t know that there are mechanics in mythic+, sanguine, necrotic, they literally don’t know what that is, and its from 9/9 mythic raider players who also have a decent mythic+ score, and I simply cant no more.

Are ninety percent of all people being boosted, and then decide to join Guilds using their paid for achievements and stats , only to be carried. I mean fair enough any guild that gets cutting edge below world rank 100 is total crap really, they’re not good players.

But in all seriousness… I’m, sick and tired of it. I really am, and we either need to stop the easy gold, or punish people that don’t do good enough in LFG when they are demanded to do good.

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I guess that’s where you start relying more on your guild, your friends, and your communities.
Random groups aren’t meant to do well at very challenging content. That content is sort of made for premade groups who are used to playing together, communicating together, and have practiced their strategies.
You can’t expect the world from a random group of people.

Its not challenging. That’s the main factor, and its small things, I had a tank with 1,7 score in a plus ten for tol’dagor, he had done a 16, not in time, and he didn’t know how to deal with sanguine, he placed the adds wrong, he went to the wrong places los’ing me so I couldn’t heal him while he had all the open space in the world, he had no clue what necrotic was.

I mean, can we please. Is it the affixes, are people not competent enough to do them right every week. If that’s the case blizzard shouldn’t make mythic+ public to everyone, or not make different affixes every week.

But what is it you use as a guiding stone there? Is it the difficulty of a +10 or what you believe a 1.7 score means?

I would say that once you start scratching at the double-digit Mythic+ dungeons, then you’re taking a risk by playing with a group of entirely random players.
If you don’t want that risk, then play with people you know.

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yes agree i have played since start and enjoy all aspects, my guild is folded only 2 players left was looking too starting mythics and more dungeon xp . i have maxed out on azzerite so decided to start mythics got one myth lvi 2 for freehold, but its been a complete nightmare trying and playing with random grps. they seem too have run these 24/7 and expect newbies like me to be the same, very frustrating as i ry to explain to explain that im willing to learn

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Everyone is bad except you right?

You’re darn arrogant. I mean, you said you never fail mechanics and it took me 30 seconds to find a log where you died first to completely avoidable stuff on a boss.

Also, theres no way on Gods green earth a person with 3k score is bad at m+, not that you’ve ever played with one, so how would you know?

The answer is always “make friends” but I guess thats difficult when you’re in a one man guild because you demean everyones skill except your own.

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I’m basing it off knowledge, I’m basing it off the mechanics. I’m basing it off myself as a player.

The lower the key is the easier it will become, a plus ten is the easiest you will get from a two digit key, its been several months and people still don’t know the mechanics, I’m very confused.

Its not rocket science, I could most likely sit down my old granny and she would get it right the first time if she just read how to. I mean 99% of the time I never fail on mechanics in raids nor dungeons the very first try, I don’t even have to look at guides, nor inform myself it comes natural. And then in between there will be a couple fckups every now and then, but the groundwork for actually knowing, I make mistakes when I have no other option, I don’t make them when I have thousands of options to prevent them.

You feel me? - Knowing, and preventing.
Any decent player will know when he or she is about to make a mistake and look for ways out, or actions, and at times you do have options, some deliberately, or are too bad to know those options, where as others actually know, and only make mistakes when there are no other options but to make them.

And some people are just too bad, I mean this tank I had was jumping around with the adds all over the place with necrotic, for one he didn’t know what necrotic was, so at times he wouldn’t run, it was only when he figured out he was losing loads of health and not healing he decided, oh maybe I might have to run, but when it came as a shock he had no ways out, and when he finally decided to run he didn’t make a straight line, or put them in one place, no, he literally spread them out all over the place. And line of sighthing everyone and of course we can’t move through the tons of sanguine as we would die, and by the time I get him I would’ve died due to som add that isnt being dispelled/interuptted. or targets other players randomly.

And this tank had a 16 not in time, and this is the eaiest week in the world, easiest, sht its move away, nothing else. Nothing literally. Nothing else. People have to place vortex, tank ahs to run. That’s it. But no, people make such a huge deal out of the easiest sht in the world.

Currently ingame apart from the wow token, what are these easy sources of gold that make bad players ruin your keys that you would like to see get nerfed? Or do you want to get rid of gold paid boosting instead?

Other than your need to praise yourself as god’s gift to gaming and demean others, I’m not sure what the exact point is, or the problem you would like to see get addressed.

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I know what you mean OP, last week the people like that I had in the Atal with a tunel vision which didn’t avoid spiders on the last boss and which did let them to kill them which screwed the entire run for the party which otherwise went smoothly on +10, and after their bad play they blamed the healer for their wiping. When I checked their experience after the run in the Raiderio it turned out that they did some higher dungeons than that in the past, so one has to wonder were they boosted for their rating…

i yr right, memory is my biggest problem , need to keep repeating over and over till it sinks in cant retain what i read ,will look for new guild and friends . no point in posting anymore

Don’t mind me, just tagging myself in. For the upcoming s*** storm.

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Please give me the source of all this “easy gold” which does not include the Auction House.

I have played since 2006, and I have never lost more gold than I am doing this expansion. I am trying to figure out where my gold is going, but I am certainly not earning enough to survive this expansion unless my ordinary activities get less costly. I am not playing any different than I have done in the past, yet I am currently losing gold at a very high rate for the first time ever.

I have recently been questioning if it is the scrapper that is ruining me(not vendoring soulbound items; Mostly scrapping all my soulbound items), so I am concidering scrapping less items, but I am not sure. I am also highly into transmogging, so I might have been a bit reckless with that, though I did that during Legion too, and that is the expansion I earned the most gold ever.

Has anyone else been able to track down where their gold are going? I know I am not the only one losing gold out of those who don’t use the Auction House. Please don’t even suggest the AH. I’d rather play the game than use the AH(which is always how I did it). The was never necessary for me to use, to be able to earn the gold I needed and wanted. I don’t see why BFA should be different in this case

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Just take a look at the OPs post history and say no more ,remember its the weekend.

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Gold making has become a big issue in this expansion. There really is no way to get decent amounts unless you are prepared to play the game like its a second job (either by selling boosts or spending all your time on the AH).

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Blizzard gets more per token sold in subscription than they are by a regular subscriber. Don’t need to know more why the inflation is so insane, the more gold in circulation the more people by tokens, the more money Blizzard gets in the bank.

So the inflation will just continue to soar and gold will be printed willingly in-game because of that.

If that was true tokens would be worth 500k not 170k .

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Blizzard sets the price on tokens and we have no idea how the algorithm works. And if the token prices are too high in gold, there’s a chance a lot of people wouldn’t buy them and rather have their subscription run out.

Having them “low” in price - relatively speaking - means a lot of people can afford it.

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They have stated many times they Dont set the prices .

People have bought boosts since vanilla. Some players are better than others. Nothing new to see here

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They are, and they use that algorithm of theirs to supposedly set it based on supply and demand. How that algorithm works however is undisclosed. And I have to say from an economical perspective it’s strange that the price isn’t going up more, given the insane inflation on gold now.

There’s a lot of gold in circulation yet people aren’t buying that much tokens? Yet we see evidence that there’s a ton of gold in circulation everywhere by the prices set by boosters? Something doesn’t add up to be honest. Given the indications we have, prices on tokens should have been way higher. There’s clearly a lot of available money amongst the players now, and a lot of that isn’t out of people suddenly farming to get the gold.