What makes you think that toxic behaviour in the playerbase is a Retail mindset?
That Classic is “over-analysed” and min-maxed to its core is not the fault of Retail players. Were antisocial activities like the devilsaur mafia established by Retail players? Certainly not.
The toxic state of Classic comes from degenerates within the Classic playerbase. This was further exacerbated by a pseudo-elitist mindset which some people for what ever reason seem obligated to display. Degenerates among the Retail players which came to Classic later only added to the already existing rot in the community.
So the problem are the degenerates not the Classic or Retail players.
Thinking about it: I do not know, if Classic is really stronger in its social aspect. Should this be the case, it seems cosequential to assume that it is even the better place (“mechanically”, so to say) for pathologic people whose only purpose to make other lives miserable. An example would be the possibility to ninja loot in contrast to personal loot.
“Retail players” is just a convenient lightning rod for otherwise well meaning Classic players. It is much easier to blame hypothetical retail players and retail mindset than to see the rot inside your own community. Much like immigrants are a convenient lightning rod for well meaning people irl who don’t see their own brand of national rot.
You can be boosted even without gold tho so you point there dont stand. Not everyone buy boost and game is pretty much active at this point even with that boosts u say ppl buy. But issue is if u have 3 characters and want 4 one simply is really pain to statr all over again for me worst lv is from 45 to 52. Even when boosts was not active no one wanted to do dungeons people would just go questing which is not my gameplay tho.
Typical classic player when dont have any other valid argument… Go play retail