STOP designing the game for RWF playes - Complex tier set bonuses for 10.1

Yes they always claim this. Until they accidentally go mask off like recently where they ended up in the entire ´´akhtually high views in competitive scene = more people playing the game´´.

Without a goal to strive for by watching the best of the best games wither and die
No viewership and interest = No new faces
Dragonflight has failed at this
Its one of the main reasons every xpac had a major spike in new players but dragonflight was much less

Like they genuinely think they are saving WoW.

What makes this more sad is that when Asmongold plays the game and just does a dumb mount competition or transmog, the game gets like 70k twitch views. Meanwhilst Pvp and MDI get what? 10-20 k views? I know someone is going to make the argument, but the RWF gets a lot more views!! Yeah for what, 2 weeks?

Meanwhile if Asmongold plays the game WoW would be getting extra 20-50k views constantly. Applying their warped logic the entire game should be catered to have Asmongold play as much as possible to generate interest and hype for the game.

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Yeah thats totally why Limit had to call it quits during a previous race because the race did in fact took way too long and Echo went on to claim the kill with no competition anymore (they would have likely won anyway but still)

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I disagree. RWF doesn’t want it to take very long, I’m not sure if you remember but during Jailer… or was it Sylvanas? But Limit (Liquid) pretty much stopped raiding cause the stuff just took too long and was not fun anymore and everyone was burned out.
RWF is really not in a good state right now with the overly tuned bosses.
I think Maximum from Limit (Liquid) also talked about not so long ago that its really not fun and people are quitting RWF if it keeps going like that.

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RWF raiders? For frost mages it’s just a little bit of extra damage for 2-5 target AoE happening passively using Brain Freeze and more Brain Freeze procs. It literally takes 0 extra brain to use it. Just use the Brain Freeze you’re getting.

Also, more Brain Freeze means more Icy Veins, which means a more even damage profile.

Idk about the others, but Frost seems perfectly okay.

I’d like to give a proper reply to your 3d, but there’s so much dumb crap written here, i honestly cba.

You guys will only be happy once every class is reduced to literally 3 buttons.

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With these being limited to Tier Sets is fine. If you’re raiding then you should know your class well enough to understand Tier Set bonuses.

Or is this an issue because Tier Sets are easier to get these days and may end up in the hands of numpties who might get discombobulated?

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Do you want the game to fail?

Legion was the most successful expansion post-Wrath. This isn´t up for debate. It was.

Legion had pruning = good for casuals
Legion had Titanforging = good for casuals
Legion had RnG legendaries = good for casuals
Legion had AP = good for casuals

Of course you don´t want to argue, because you know deep down inside you are wrong. It´s gonna be great when the S2 participation numbers are awful and people are going to blame BotW2 and Diablo 4 release as well as the game lacking positive kiss affixes :clown_face: :clown_face:

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It’s fine.

I can’t believe people can look at the talent trees, which is full of stuff at least as complicated as this, and then conclude that the set bonus is the problem.

Originally the talent trees had 3 and even 4 point talents. Reducing them to 1-2 point nodes means people have A LOT of stuff.

Lol. I can’t wrap my head around that logic at all.

Isn’t it funny how the most casual friendly version of the game, vanilla, had none of it?

and legion paved the way for bfa and shadowlands, but you’re not ready to understand that.

Edit: next time try to not vomit here what you heard from asmongold.

It was jailer. They dropped to rank 4 because of their burnout and running out of time. Sylvanas got mocked because of how hard she got nerfed through gear. Max dubbed her the easiest CE boss in history.

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I can see an argument for this. Although I’m not sure I agree entirely. Titanforging if used correctly can keep content rewarding but it also removes the idea of being done with gearing leading to an endless treadmill of gearing. I’m on that just now with WQs adding +3 item levels every now and then so my gearing is inching up week by week.

I don’t see how either of these are valid in any way.
A lucky casual could get a tasty legendary sure but most aren’t lucky.
AP grinds aren’t good for anyone. In fact they hurt casuals more since they’re always behind as they aren’t grinding the AP like the Hardcore players are.

and then there’s me…

Who would want the tier bonuses to maybe be alittle bit more than this

(4) Set Bonus: Cobra Shot, Kill Command, and Multi-Shot reduce the cooldown of Bestial Wrath by 1 second.

that looks extreamly powerful to be honest, becuse if it that for every cobra, kill or multi it goes down with one second it goes down, fast realy fast, what meens with enough haste, you literaly make beastial wrath up closer to 70% of the time or more.

Oh i have no argument against that.

+15% dmg and constant BW sounds amazing.

Just Very simple in text

it all look good on paper.

and then they will just nerf the dmg of your abilities to offset this.

so in long run it really doesnt matter.

imo tier sets should be just about visual stuff not about modifiers to your class. because at end of day they just nerf/buff classes anyway .

yeah it is simple, could have been something more intresting, but I also doubt they keep it like that, becuse think about, BM with lots of haste, hero at pull, you hit wrath, you will have wrath up again before first wrath ends, and that meens in matter of about 30 seconds you will have 3 wraths going, and realy close to the 4th

Aggree, they do, what is silly, becuse having a little bit overpowered char, is what most people like anyways, and it would not even matter for anything realy if you happen to clear a raid faster becuse you are stronger, not even for mythic raids it would matter, becuse that would give even more people a chance to do it, plus in mythic raid it if you do not know when to move you die anyways.

And once bosses are being reduced to 1 mechanic !

it will alter spell priority in st/aoe rotation but yeah it’s pretty boring tbh.
hopefully blizzurd will do something with fire set cos that 6s hyperthermia buff after getting 30 (THIRTY) stacks is underwhelming af

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Oh Vanilla where the vast majority of people never hit level cap? Which meant there was basically a limitless power grind for the playerbase throughout the entire expansion?

The game that had crazy RnG mechanics like Thunderfury. The game that had absolutely insane RnG for the most important part of the game (leveling). Where you could get potentially get random BoE drops in the form of epics that would A) Pay for your mount
or B) Add a crazy power gain to your character. Even just random rares could make a massive difference for your character. Same goes for green items from level 5-60.

Sorry Ishayo but ur comment shows no understanding of Classic WoW.

Because it all compounds. How is this hard to understand? Imagine adding complex tier sets in vanilla WoW. No problem, because you literally press one or two buttons. Now imagine adding complex on use trinkets. No problem, because you only press one or two buttons have a complex tier set, and nothing else.

Now though, we have these complex talent trees, to the point where on my healer I have had to add 3 keybinds I have never ever used before. Then on top of this, we add complicated trinkets AND (potentially) complicated tier sets.

It all compounds, and the inability to understand this is astounding.

The new gearing system in 10.1 is basically a bad implementation of deterministic titanforging.

The brilliant thing about titanforging is the simplicity. If you are a casual play you don´t need to look up a guide on where to get XYZ gear, then find the monsters that drop ZYX tokens to exchange for XYZ gear, then find the vendor that does this exchange. Then find the vendor that upgrades XYZ gear into XYZ(2) gear. With titanforging you just do content, and the gear that drops might then be an upgrade.

I already know what people will say to this. HAH, oh my god, if you can´t use WoWhead to look up XYZ then don´t play the game, and guess what, wish fulfilled. Because this is a game you barely can play without WoWhead / addons / WAs and people quit due to this. People want to have fun and play the game not play the WoWhead browser.

I think we have very different definitions of what casuals are which would make the argument pointless.

Comparing Legion and Shadurrlands roflmao. The entire, akthually Legion is bad, because it caused Shadowlands is such an awful bad take.

Legion = only expansion since Wrath that grew the playerbase.

Did Shadurrlands have Titanforging? Did it have RnG legendaries that dropped from whatever content? Did it have AP to give players something to grind for (doing whatever content they wanted?).

No. It had Thorghast which was deterministic borrowed power through forced content and renown (which can´t even be compared to AP).

Also the tier sets for something like Druid clearly continues the clown tradition of fixing gimped specs like Guardian through borrowed power (tier sets), so by your warped logic this is basically also a Legion expansion.

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