Stop forcing us to do old dungeons

Typically you will be part of the group, so their deaths is your depleted key. Nothing to be smug about.

Currently we have Thundering and you would not believe how many players do not understand what to do, even at +16.

Even in a 20.

All 8 should be avaible + a rotation of older dungeons. I really like some older dungeons but people just dont do them anymore because its old content

I want dungeons like the wailing caverns and the deadmines as m+

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This is a good thing they should make all dungeons mythic + would not mind another kings rest would not say no to another gettiku cut of death on death knight that is for sure.

I’d love more frequent, new dungeons being added. Could be small 1-boss stuff, idm, just new and more.

reading this while thinking stratholme and steamvault would be great for m+ lol

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About strat I can understand, but what was wrong with steamvault, (only remember this big green guys which were wiping whole parties)

it was like a mythic+ dungeon , annoying adds with the possiblity of pulling more and more by mistake, great mechanics on 1st and 3rd bosses

I have played on last 2 phases on TBC classic, and remember only that sv was not so hard instance, as for my experience, blood furnace or shattered halls were more difficult.

Is it getting boring leaving the same dungeons you’ve already left in the past and you want some fresh new dungeons to leave?

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Never gets old, this one lol

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That dungeon was as hard as nails. Many hours spent. Those days tanks could not hold aggro to more than 2 targets, clearly marked with Skull and Cross (X) so that NO ONE hits the X, and all other adds needed to be CCed. Every player tried to CC, and the pulls were groups of 5 or 6, so it was very hard. Same with Auchindoun (Mana Tombs? I cannot recall), large pulls with very difficult CC required. I had a Warlock CC’ing with Fear with his Succubus and he was saying there is an art to fearing in the right direction (so you do not get ninja pulls).

but its far cheaper to do than creating new assets

that was more related to class design rather than dungeon design

for example warriors lacked aoe threat generation
healers would run out of mana quickly
shield wall having 1 hour (?) cooldown
many classes lacking interrupts
etc… etc…

imagine doing ruby life pools right now with BC class design you’ll be cc’ing and marking the exact same way you did in the burning crusade

Ehm, no…
Low quality were are all dungeons before WoTlk before that they have no or minor mechanics, only hit them hard.
With wotlk they add more mechanics and with cata advanced that so you mostly or must do so as intended and pushing player who ignore it.

And with the time Blizzard add more and complex mechanics and make dungeons more challenging as the classic bc dungeons

Actually thanks to pointing out I realised that Legion whas the actually redid old dungeons. But I can not understand what is ment with 8 dungeons. Beside DF so far only WotLK and WoD had 8 dungeons for the new levels.

How about this, let all DF dungeons be available for whole expansion but offer 4 old dungeons on rotation for people who like doing recycled content.

They are available up to M0 though.

Whilst leading upto the expansion, was a very disappointed with the decision to not have 8 DF Dungeons in the Season 1 Dungeon Pool. It didn’t turn out to be as bad as I expected.

Now having run those dungeons for a number of months, I’m very much looking forward to a change.

Reasonable: Blizzard out of ideas so they decided to add old dungeons instead of add new dungeons. I am so tried of this and we pay to play gameonline. I want new stuff, not old stuff. Thanks!

Tbf, many older dungeons are much better than the current.

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