Stun resists

whats wrong wtih stuns? too many resist on them, not only from orcs.

wow is a rpg not a blizzard shoehorned esport and thus it has fun rpg mechanics with RNG like resistances, engineering backfire, crit, dodge, etc :slight_smile:

a 5% base resist is thrown around a lot, 1% spell resist might apply to stuns too, I don’t think anyone has bothered to test this crap though.

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I’ve noticed this, I am levelling a mage and when I was 1 level above the mob I attacked about 35-40% of my frostbolts were resisted. That seems far too high, before 1.13 I’m sure it was a lot less.

Also my sheeps where resisted more than before.

Indeed, this is why its optimal to do green quests whilst levelling. Also there are a lot of talents that can lower resists to spell hit and poly depending which spec you go.

We humans have an interesting brain. You probably get around 5% resist but it feels like 95% because you remeber the resists and forget the nonresist.

Also, its RNG. It is totally possible that you as an individual have 95% of your stuns resisted with 5% chance. But probably not. Its more likely a feeling.

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i count it, its around 20% on nonorcs (dont count priests cos i dont remember if they got some talent for resists)

You shouldn’t include warr tanks either, since there’s a stun resist talent there too (15%). Not saying many warr tanks use it, but the mere existence of it skews the “data” you’re basing it on.

https://classic.wowhead.com/talent-calc
You can check the Classic talent trees with this link.

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Funny how an entire faction is carried by a racial, and nothing is done to balance it. Not that you can expect Blizzard to do anything about anything in agood way nowadays. Blizzard has totally lost its mind and have no clue what they’re doing.

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But i am not worried about racials, some resists looks like buged after patch.

Well I am very worried about the orc stun resistance racial, clearly it’s broken. 1 racial shouldn’t be responsible for effectively botching a certain class’ attempt to open so consistently.

Why would they change racials? Yeah orcs stun resist alot. And gnomes can escape CC. Dwarves are a rogues worst nightmare.

Imo, all racials combined are unbalanced in a balanced way. Since both sides have racials OP in certain settings

Well there is a clear faction imbalance here. Alliance warriors have a choice between pve (human) and pvp (gnome) whereas Horde’s pve choice for both warrior and rogue also happens to be the best pvp racial.

Dwarves stone form is pretty op in pvp as well.

What I’m saying is that both factions have some op racials depending in the situation. :man_shrugging:

Yop, but it looks like bug after bg patch (not only orcs but this base 5% resist too) occur too often, and some spells resists too (nature, arcane, holy often)

ork compares hardiness with escape artist xdd
Lovely

Just imagine comparing huge PASSIVE resist against most popular type of CC in the game with CAST pushback snare removal.

Gnome rogue better vs mage so depends on situation, orc stun resist is one of best but its luck based.

Read earlier posts. Situation dependent.

Also, people don’t seem to understand how percentages work.
Having a 20% stun resist chance does not mean it’s guaranteed that 20 out of 100 stuns will end in a resist. It is 20% chance for each individual stun.
With unlucky RNG, you could have all 100 stuns resisted, in theory.

Have noticed even non Priest/Warr (classes with inbuilt resistance through talents) UD/Trolls etc chain resisting my HoJ.

I don’t even try HoJ’ing Orcs anymore, lowkey 50% resistance.

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I try, when i am too close to orc ele shaman and he casting on me and no cds and full hp, usually he resist and 2 shot me :smile: