Disclamer:
This is only my “the dream” idea of talents. Feel free to share your ideas and inspirations. Maybe you put your talent trees here? I would be more than glad to see it.
My inspiration was this US forum thread by Gorgouge:
https://us.forums.blizzard.com/en/wow/t/shadowlands-didnt-have-to-have-4-systems/925144
In general I imagine all the talents presented here would work like in descriptions found in Wowhead. Of coarse the numbers (dmg %, duration etc.) should be balanced appropriately.
The general fantasy idea of this concept is to restore Subtlety identity and iconic abilities selected from it’s ritch heritage (lost in part).
The general mechanic idea is to give a player some versatility - the freedom of choice between:
1) Burst and sustained damage
2) Single and AoE damage
3) White, Shadow, and Bleed damage output
4) Action bar full of buttons vs. more passive abilities
Overview (I recommend to open the graphic side to side):
First:
Automatic white dmg bonus with Weaponmaster or one button combo generator of shadow or bleed dmg to choose from. Gloomblade replace Backstab ofc.
I would go one step further and give Gloomblade a feat to be used with any 1h weapon like Hemo. In addition, depens of weapon used I would give Glommblade a bonus f.ex. 180% dmg bonus with dagger equipped, and 120% dmg bounus with 1h equipped. In that way choosing a weapon would already give us a choice between more bursty or sustained dmg.
Second:
Classic set - why change it, when it works.
Third:
Same here. It simply works as a logic suplement of the tree here.
Fourth:
A Cata inspired talent row to better manage your movement in all scenarios. Shadowsteps - basically Sub in this concept would have basically a one charge of Shadowstep, so this talent would give a second charge.
Fifth:
A clever defensive row. You can run with your life with no thinking (Cheat Death), plan some defense few seconds ahead (Elusiveness) or plan way ahead and gain a dmg reduction in time, staying a little long in battle if necessary. I think “Soothing Darkness” just don’t fit in the set.
Sixth:
Prey on the Weak - a momentary dmg increase during a stun, Dirty Tricks - a constant faster using of few abilities but with no dmg increase, Sanguinary Vein - more dmg to bleeding targets with no breaking of Gouge (which would be back in our arsenal as well). All talents PvE and PvP viable (even a middle one in some way).
Seventh:
Master of Shadows - more energy gain = often attacks, Premeditation - semi-passive Slice and Dice using, or for all those who don’t like it: Alacrity - replace Slice and Dice (!) so it counts like a 100% passive but less bursty SnD. Clever, huh?
Eight:
A simple but viable choice between single target ranged PvP talent, and a two different AoE talents, which works mechanically in a diferent way and with different dmg output (again you choose between white, shadow and bleed dmg).
Ninth:
First talent give a bursty white dmg bonus, second one is more frequent Shadow Dancing, and the third one is a semi-passive prolonged rupture gained value in longer fights. One active and two passives.
Tenth:
The final row is what I was looking for decent utlimates from talents we already have, but I’m sure Devs could give us some more interesting talents for white dmg and bleeds as well.
First one is MoP version of Find Weaknes - I know it would fit also our regular Sub rogue spellbook. Second one is our recent ultimate but now we could choose if its shadowy bursty style fits us. Third one is the final replenish of our bleed dmg arsenal.
Bonus:
In addition to the talent tree:
Rogue Spellbook
Blind
Crimson Vial
Crippling Poison
Gouge
Instant Poison
Kick
Kidney Shot
Mind-numbing Poison
Picklocking
Recuperate
Rupture
Sap
Shiv
Slice and Dice
Vanish
Wound Poison
Subtlety Spellbook
Backstab (CP or dmg bonus when behind the target)
Black Powder
Deepening Shadows
Honor Among Thieves (in baseline instead of PvP)
Master of Subtlety
Mastery: Executioner
Relentless Strikes
Shadow Dance
Shadowstep (one charge)
Shuriken Storm
Shuriken Toss
Subtlety PvP Talents
Cold Blood
Death from Above
Heightened Senses (very cool talent deep in Sub fantasy)
Leeching Poison
Master of Deception (like Hightened Senses cool but forgotten talent)
Shadowy Duel
Smoke Bomb
Glyphes
Glyph of Blackout
Glyph of Burnout
Glyph of Classic Ambush (an old sound)
Glyph of Classic Backstab (an old sound)
Glyph of Classic Vanish (an old sound)
Glyph of Disguise
Glyph of Flashbang
Glyph of Shadowstrike (if somone love it… )
Glyph of Sprint (new visual needed In my opinion)