Support spec was a big mistake

Wow was never built with support specs in mind and blizzard should have never added augmentation. What blizzard should have done is offer more support utility to all specs, for example warriors have rallying cry, with the talent tree.

If blizzard had done what I have said here instead perhaps more underrepresented specs would be invited to groups more.

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Yes I agree let’s never innervate because the base game wasn’t built with this in mind

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Dont deceive yourself. No matter the meta if you aren’t in it your aren’t getting inkeys. Been that way since legion with one or two exceptional seasons where there was like 7 specs you could play

TBC: WoW was never built with flying mounts, arenas, and new continents in mind and Blizzard should have never added nothing like that.
WotLK: WoW was never built with an idea of adding new classes post-release in mind and Blizzard should have never been doing Death Knights.
Cataclysm: WoW was never built with phasing in mind and Blizzard should have never added changing world mechanics.
MoP: WoW was never built with legendaries in mind and Blizzard should have never added unique and valuable items with extra effects.
WoD: WoW was never built with player housing in mind
 unfortunately.
Legion: WoW was never built with legitimate smaller party progression in mind and Blizzard should have never added M+ or Mage Tower.
BfA: WoW was never built with Bwonsamdi in mind, can you even imagine that?
Shadowlands: WoW was never built with cross-faction gameplay in mind and Blizzard should just allowed Alliance to die.
Dragonflight: WE ARE HERE
WW: WoW was never built with account progression in mind and Blizzard should have never added Warbands.

Alas, it does feel, though, that Blizzard are actually backing down on support specs.

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The difference is that they allready said that they are not thinking about adding more.

The spec has so much impact compared to any other existing spec, that its required to have at higher lvls or at semi higherlevels for M+
 because they make thge run so much easier.

The spec ruins M+ since it was introduced and got a lot of nerfs and is still the king of M+

They will iron it out.

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People dont want to wait another whole season
 or two
 or how long it will take.

If you look at the recent notes you can see that they have rather questionable decisions

Factually incorrect!
The very foundation of wow was built with them in mind and some specs even made with ill intent to this very role. Forced to be a healer/buffer with no other option to play anything else if they dont greatly overgear the content they are doing with use of much more consumables than any pure dps needs to use.

Now ppl will claim that they could play a ret or feral dps back in vanilla wow and therefore it was accepted to play those specs back then. But i dont think that was a majority of the player experience.

My personal opinion about augs is that they will never be able to balance the spec to an acceptable lvl. There will only be 2 settings for them - OP or underwhelming, never in between the 2.

I see that they are indecisive and will probably back down with Aug, big time. And 11.0 Hero talents make it much harder to just throw around any new specs mid-journey, so it seems like they will just push the spec deeper into proper DPS slot. Which is very unfortunate because I liked both the idea and the implementation.

M+ players cant wait for them to fix it. We allready had a season where there were mandatory
 we dont want another

Actually they thought about it already for releasing with TBC but they needed whole TBC to figure it out and so we got Death Knights instead of Demon Hunters like planned.

The difference with MoP whas now a legendary for every class. Before Legendaries where only for some kind of lucky classes.

Actually it whas. Back in Classic there whas already in instance portal in SW for offering houses how later then FF XIV did but the team never made it working so far.

This is actually true.

Some outrage is justified, but augmentation evokers simply being unbalanced and drawing the conclusion that anything outside the hard trinity of class specs is unfit for the game period is overdramatic

There is 1 support spec in the game, it happened to pair very well with some DPS because of their kits, what says the 2nd or 3rd support spec won’t pair really well with two or three other specs and make those the ‘‘dominant’’ setup.

Support roles and more variety in ways to play the game is good

wdym “support spec was mistake” we have had shadow priests and retri and dps shamans and all of them in the game since vanil doing exactly that, playing as support with heals and utilities to team in pvp and i have never found them as mistake or useless

aug on other hand they just made broken op and it makes as much sense as retocalypse did on season 1 on this broken state

You seem to talk a lot about “we already had this
” Did you even play s2?

I disagree I love the concept of augmentation, and disc priests. Problem is it has been way too strong

A bit yes
 but for you: you didnt even had to play the game to know they are broken, because they were everywhere.

You could see it in streams, you could see it on the statistics and you could hear it by everyone who plays high M+ discussing the game.

Go on Raider.io and look in the timed ladder, than scroll till you find the first combo without an Aug.

The spec flatout killed combo-diversity (We had way more different specs at higher level of play in season one.)

Aug needs to remove and it ruined this game!

Ahh yea, the 1% is totally representative of the game. :roll_eyes:

Yeah, they should never have released it as a dps role, unless they nerf it to the ground and make it insanely hard to play optimally, so it’s only viable on the top and useless for casuals. If they wanna add supports like this, it needs to be a 4th role, or they shouldn’t bother imo. Since Ion has no plans for that, I’d say they should just change aug into a pure dps group enhancer and take their survivability utility away. They should only balance aug around grp/raid dmg, and not survivability, so survivability increase needs to be reduced hard. Aug is also trivialising M+ and ruining that game mode by itself.

They did? That’d be a bummer imho, I understand the imbalance can be frustrating to work around right now, but I’d love it if they added more support specs/classes and that way fix the current issue.