Survival in the past has been the default arena spec, whilst mm and bm would always be picked over it in pve. Currently it is struggling hugely in arenas as well as (of course) never being picked for raiding.
There are also no change in the upcoming 9.0.5 patch notes, it is a shame that this spec is being neglected as it is a super fun spec especially in pvp/arena and it is being held back by just a few small issues.
We don’t need an entire rework we just need a “few duct tape” style fixes. Mainly to the following:
squishy pets & revive pet cast time
defensive on long cd (often wasted on casting res pet to worsen it)
very weak burst damage
A couple of tweaks and we will be viable in the arena once again.
i would say take away the 5% buff we got and just add a damage increase to raptor strike/mongoose bite (maybe around 20-30%ish) - we need a reason to actually melee
our aoe is great but issue is single target is soo important!
Im not fan of these only borrowed power tuning. I have to give up our best utility leggo to increase our bursty dmg a little bit. But it sounds really good Anyway a well prepared 3 stack raptor + 10 stack latent with kyrian resonating arrow and trinket can hit 15k ish into players that’s not bad. Sadly poison removing still a thing.
These ones are painful. The pet is indeed a massive liability.
This I don’t care much. I think we have good damage overall.
There’s nothing wrong to have burst specs & high sustain specs, and we belong to the latter.
Not really. You can get away with a weaker burst when you can intimidation into trap into fear into clone all game long.
Crows + Death chakrams also deal a good chunk of damage. I think it’s fine.
Still, I agree with the first two points. Pet and defensive CDs are quite bad.
3 minute CD for a sprint is also ridiculous.