You can just swap your Feral staff to 1h healing mace with an off hand and start healing your friends. HOW IS THAT FAIR??? A dps is not supposed to heal, that’s what healers are for. Yeah, weapon swapping definitely should removed.
the game is not balanced, but sometimes you can outplay your weaknesses and use your enemies mistakes, you play one of the most op classes in the game and i believe that maybe you are just bad at it
Are you under the impression that a cat should just flat out counter a retribution paladin or what?
if u are a mage struggling vs warrior u definitely need more experience in pvp
Plague, rly am I bad?
If so explain to me where you draw such conclusion that feral is “one of most op classes in game” since every single tutorial composed by most skilled and proplayers position feral at best at A-Tier even B-Tier,
while in the same moment UHdk is S-tier, same as Warriors, holypaladins, subrouges, and most of the time frostmage, elesham, marksman hunt.
Perhaps your conclusions are wrong.
Bear has worst dps capabilities of all Wotlk tanks. Swaping into tank makes you do 0 dmg, survival? yes - but in the long run it simply doesn’t work.
To beat DK unholy you need a pillar and tons of kiting around it, on 2vs2 matchup it’s often simply impossible, that 's why it’s only A - Tier at most.
Each class have it’s own defense mechanics. Some classes have powerful defensive abilities that completely negate any damage they would take, warrior have most of the defensive abilities tied to wielding shield.
What are you asking for is to strip fury/arms warriors of all their defenses. Would you also forbid druids to use bear form unless they are feral?
By this logic you should be able to use Ice Block only as frost spec.
Read the comments mate, they HAVE to use different weapons to use Defs etc. As someone pointed out, imagine you had to use staff for blink but at the same time would have to use a dagger for ice block. That’s basically what’s going on. They probably mostly have shield on to activate abilities they otherwise cannot use with a 2h
Trust me mate, I’d rather have shield wall, shield block and spell reflect usable without swapping weapons first.
Draglan, you got some point but you’ve missed few if you read comments.
Turning into bear changes whole dps/armour mechanics. You have nice def but terrible dps.
According to the statistics regarding DPS as tank:
- Warrior - S-class
- Paladin - B
- DK - B
- Bear - C
despite those stats, bear can’t cast heals like protection paladin just by so, Bear must swap form into humanoid which makes him ultra vunerable to CC or dmg. To compare that, imagine that paladin have to literally change into cloth to make a heal. It works almost the same here.
1 Dud here - Bafago did a good point, that Druid can swap onto 1hd /offhand just for healing casts, that’s also imba, haven’t found macro how to do it and then return to dps staff. If it’s possible to do such macro and swap gears for healing gears just for heals that is also OP and also should be forbiden.
Finally - i don’t have problem dueling warriors, it’s kinda equal like vs rouge. I have problem dueling prot/ret hybrids and DK which classes are litteraly OP vs Feral, and Pala PvE/PvP full ulduar HM hybrid is beyond my reach.
Prot pally and Preg pally (the Retri with full time shield) are anti-melee classes. Of course you lose to them as Feral, just like rogues, warriors and DKS. At the same time these paladins are extremely vulnerable to casters, especially the ones with offensive dispels. Mages or Ele Shamans eat these for breakfeast. Every power comes with a trade off.
Isn’t this what can be called a balance?
Good point Bafago, since it’s not 1vs1 game.
however what you’ve just said is some kind of “less evil” philosophy.
Blizzard invented “resilience” for purpose. It’s purpose it’s that PvE mage or warlock or any other “normal, not OP class” will live in arena for 3 seconds.
Rouges have different tools to avoid dmg so they can resing of some resilience due to big dmg avoidance.
But warriors who use 70% pve gear on arena, they can piss on resilence and do very well - why? because if necessary they can turn into tanks and absorb milions incoming dmg. Same goes for paladin.
Why every other class, who play on 400-500 resi will get his butt kicked to the moon in split seconds but warriors and paladins somehow won’t?
perhaps because that’s unfair, OP and imbalanced?
Of all the copy-pasta meme threads, this is one of them.
Said HUMAN with purely unfair racial.
And Druid can Shape Change in combat. How is not unfair?
All can change weapon. Not only Pally and Warr. Is good so, else you wait to attack until people have on bad weapons maybe for skill-practise, then kill-kill-kill.
This is a room temp IQ opinion. Warrior literally needs weapon swap to be any good in PvP. A Warrior who can’t use shield bash/block/wall/spell reflect will never do anything in PvP.
Reported for trolling … what do you mean meme thread, this is high profile discussion about arena balance, you just dont understand it …
Actually I think I agree with the OP now, weapon swapping is stupid. Let us use shield wall, shield block, shield bash and spell reflect without the use of a shield.
That would be much better.
Bigbazz instead of being rude explain to me why blizzard is forbiding swaping trinkets or rings, AFTER gates to arena openes, when your opponents are 300 meters away and you are out of combat?
You obviously lack good will here - so I’ll explain that to you:
Because you would adjust gear to the opponents what is cosidered by blizzard to be OP and that’s why it’s FORBIDDEN. On the other hand, why not, if paladin can swap onto healer midgame and warrior can swap into tank in midgame why for example rouge seeing opportunity can’t swap into pure PvE gear and take down healer 2 times faster.
Blizzard forbid that to happen, you fight what you’ve brought in. Sorry - that’s the game.
Only Paladins and warriors can draw a supreme benefit from turning into tank/ healer swaping to healing/mace/shield.
I agree with @Miylee here - that those skills should be rewriten so warrior would gain all his defensive abilites without additional benefit comming from enchanted super-imba shield from Ulduar that gives another 100+ stamina and tons of utilities.
Same goes for Paladin - he is max offensive, when need heals, put bubble, swap onto Val’anyr and do massive healing to him and his buddie. After heal he turnes into axe and finish the job.
Use IQ don’t be rude next time plz or avoid discussion.
GL
Ps: I made tests if druid can also draw benefit from this OP mechanics by swaping healing staff. It might, but much much less than paladin - why?
Because macro for swap weapons - instant heals from predatory strikes include global cooldown. Second - most of druid heals are HoT, so swaping back and forth healing/dps staff won’t work as HoT-s will adjust again to dpsstaff.
Second, in case of desperation while druid casts nourish he is leather 6000 armor 0 resistance - that’s making him ultra vulnerable to CC ->burst, however that’s only imba I find here, but it’s terrible compared to what Paladin/shaman might do.
Any class can change weapons to offensive/defensive considering different stats. You may only swap weapons during arenas, trinkets, rings and other items can’t be changed during this time.
On duels there is a different story, if you manage to get out of combat you can change your entire gear.
Game is so old that people follow pretty simple metas, for exaple rets sit defensively until they get the hoj ready so they swap 2h + wings and then smash you, same for wars, they swap to disarm, block, wall then 2h and lolstorm you down, thats how pvp works for this game.
You did very merit reply here Poisionbite, that’s why i thank you.
Instead of being rude like @Meritsu or @Bibazz you made good point.
I claim, and have hell lot of arguments, that adjusting gears to specific gameplay should be considered OP and be forbiden. Those classes that need shield for tanking specs should be treated like DK who just switch to frost presence.
Retri paladin that is able to switch into Val’anyr/Shield midgame to make impossible heals is OP mechanics. Druid can also switch but healing as druid is completely different mechanics - you sit as duck, 100% vulnerable. If rouge catches you during “cast phase” you dead - no way to survive burst in humanoid form. On the other hand paladin can benefit from all defensivenes that class gives it, and improve his healing with swaping gears. Which is simply not fair.
Game desingers should listien to voices like this and put some mechanics that prevent some other classes to be so much supreiour than others, especially 1vs1.
Cheers.