So ive swapped my main from being a warlock, to being a monk.
Its weird how much this has changed the game for me.
The gameplay is a lot more dynamic. Things seem to die a lot quicker.
Dungeons have become pretty dang fun to do as youre not having to wait on cast times while trying to avoid stuff and keep up with a moving tank.
You just run along with them, kicking and punching as you go.
Not sure melee would be nearly as fun if i didnt have monks mobility though.
Playing in large groups on the other hand… pure chaos.
Its completely impossible to tell whats going on when youre stood on top of 20 people, their pets, and a million visual effects.
This is the one huge downside to melee.
I never thought i would play a melee character, but here we are. And its awesome.
No real point to this thread. Just wanted to voice my experience from going from caster mains, to my first ever melee class and main
Enh spec for shaman used to incredibly fun, but been on the border of boring ever since they forced stormstrike to only use two one-handed weapons. Still have hope we can use a two-handed mace or axe and smack things like olden days when it was super fun.
From my long time experience as ranged and my brief experience as melee, i would say its 50/50.
Dungeons are way easier as melee as you never have to stop. Even while repositioning youre still going.
Theres less to stress about as theres no casting involved.
Dungeons as melee is superior.
In raids however, being ranged is a huge advantage as there is less movement to worry about in general, and there is a lot of visual clutter in melee range making it hard to know whats going on.
So ranged has it easier in large group environments.
try to play as holy paladin with mele wings and garbage 23k fps then.
if you heal a lot of high keys like 28/29 you will play godlike as dps/tank or what ever.
skill required for this stuff is kinda insane.
Welcome to melee! I’m truly surprised you haven’t discovered this before.
I find Warlocks in dungeons - at least easy/fast ones - are the absolute worst. Bosses are OK, but every trash mob gets dedded before you can get a cast off, and you end up half-killing yourself all the time with Burning Rush to catch up.