MMORPG
The single biggest flaw that Blizzard made after WOTLK is forgetting these last 3 letters.
If you ask people about the talent trees of old, you will here the same rehashed response.
‘People used to use cookie cutter builds, there was no variety because everyone ran the same talents’
First of all, let’s absolutely destroy that myth. Unless you were a cutting edge hardcore raider where every little detail was scrutinised and min maxed to the extreme, it was simply not true.
WOTLK had a HUGE number of viable builds. The amount of creativity was just ridiculous and I’ll show you some examples.
2H + Shield Warrior - Before Gladiator Stance was ever a thing, the Titan Grip Prot Warrior was an amazing build. 51 points in the Fury Tree + the remainder in Prot allowed Warriors to sacrifice survivability for an incredible DPS/Tank hybrid alternative.
Arms/Prot - 38 into Arms to acquire Unrelenting Assault and Juggernaut. You lost some surviability but this was another incredible DPS/Tank Hybrid that lowered Revenges cooldown by 4 seconds as well as giving you amazing mobility to stance dance and use Charge while in Combat.
Dual Wield 1H Arms/Fury - Axe in one hand, Sword in the other. A fairly even split between Arms and Fury but very competitive with Flurry and high crit. Hugely fun.
2H Fury/Arms- It might not have thrown out the raw numbers heavy Arms did but it wasn’t that far behind. Incredibly fast paced and fun with seemingly endless Rage and Slam Procs.
And this is just for Warriors!
Death Knights had a huge number of talent combinations, 2H Enhancement Shamans (yes they did perform well), Frozen Power Ele/Enhance hybrid, Disc/Shadow Hybrid with insane Mana sustain, Dreamstate Balance/Resto hybrid, ProtRetadin, SL/SL/SL (Soul Leech, Soul Link, Siphon Life) Warlock (an utter terror in PVP) Destro/Demon Imp Lock focusing on turning the Imp into a hugely dangerous caster minion, Survival/MM Hunter hybrid, Survival/BM hybrid, Frostfire Mages I literally could continue and elaborate on each one of these amazingly creative, powerful builds.
You could truly customise your class in the way that YOU enjoyed it to play.
It is a desperate shame that the game moved away from this philosophy. Bringing back some old abilities and shoehorning them in for Shadowlands will in no way shape or form bring back this unparalleled customisation. This is what made people excited and eager to try out new things. There was always something new to discover and it is a true shame this wasn’t built upon and encouraged further as opposed to being destroyed.