Thank you Blizz, for the pvp system

People don’t want scaling. Did you even play bfa at all?
You seem extremly out of touch with reality atm. BFA has the most hated pvp of all time, just because of scaling.
They tried your method, it didn’t work.

People loved wotlk and tbc pvp, considered the best pvp expansions to date.
Why? Resilience.
The only ones who hated it, was pvers, because they couldn’t smash people with their new amazing pve gear.

You have to make both progression paths separate.
You wanna pvp? Go get that pvp gear and start working arena.
You wanna pve? Go do your dungeons and mythic dungs and raids.

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The only ones who hated it, was pvers, because they couldn’t smash people with their new amazing pve gear.

And thats where we are gonna conflict because PVErs got stomped by peoople with statesticly worse gear and didnt die because of said stat.

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Because back then Blizz thought that pvp gear should not be able to compete with pve raids. And to make it fair, the opposite had to be the case aswell, pve gear not compete with pvp.
And this is the 2 expansions that had the most beloved pvp.

Yet because the ppl who don’t even wanna do pvp, complained.
But heres the difference, back then pvers couldn’t avoid pvp on a pvp server. Now there is no pvp server. You’ll never have to see us, ever.

So theres absolutely no reason for pvers to complain about this system. Because you’ll never have to deal with it. But if you want to, then you have to accept the fact that your gear won’t work here.

We pvpers have already accepted that fact. WE know our gear won’t work in raids or mythic dungeons. So i don’t see how pvpers can accept that fact, but pvers just refuses to.

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Because back then Blizz thought that pvp gear should not be able to compete with pve raids. And to make it fair, the opposite had to be the case aswell, pve gear not compete with pvp.
And this is the 2 expansions that had the most beloved pvp.

Yeah… In instanced PVP I agree. Not world PVP.

I don’t see your point here? They’re both the same.
You have to OPT IN to get into both of them.

If you don’t wanna do world pvp, THEN DON’T. Theres literally NOTHING to stop you…

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Oh joy,

If you don’t wanna do world pvp, THEN DON’T. Theres literally NOTHING to stop you

Did you check my activity on the forums how I feel about it now, a feeling, which may change at a given time?

Or do you sincerly think I do not want pvp when I say pvp should be about skill in wpvp and not some stat that makes lower geared player able to stomp on higher geared player? Despite getting gear in PVE?

Do you know what stomping means?

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No i havn’t really been following you, gotta admit that.

Look, seems like your issue is, you believe, that pvp is not a separate progression, it’s simply a small mini game in Wow that should be accessible to anyone at anytime, no matter what they do in the game.
And that is just not the case, sorry. And it never will be. Unless blizz decides to delete a huge portion of their playerbase for no reason.

When you go to your mythic raids, your mythic dungeons, you progress your gear.
Pvpers do the same but in pvp. They run their bgs, their arenas, they push their rating.

You both get separate gear, for your separate effort within your separate progression path.

If you wanna pvp, you start from scratch, the entry pvp gear.
If i wanna pve, i start from scratch aswell, probably the heroic gear or something, depends how blizz decides to go here.

If i enter your mythic raid with my pvp gear, you will stomp my hps if i heal, my dps if i dps and the boss will stomp my behind if i try and tank.
As it should be.
Likewise, the players will stomp you, if you decide to enter pvp with your pve gear.

Why should there be any difference?
And they won’t get scaling back, it got removed in pre patch because everyone hated it. And again, they cannot find a true balance between how fast you get gear in pvp vs in pve. Because you cannot balance player skill and npc skill to find an exact balance in gear progression.

And i also don’t understand why you expect to be a challenging contestant in a area you never entered, because you did content that has nothing to do with said thing you wanna do?

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And i also don’t understand why you expect to be a challenging contestant in a area you never entered, because you did content that has nothing to do with said thing you wanna do?

You completely lost me there, and are completely evading pointers I am making.

I will pass on ‘discussing’ stuff with you. I never said I didnt have experience. I had another wow account back in the day, when Bnet app wasnt a thing. 2FA wasnt a thing and all that jazz.

.>

How did i lose you there? You’re evading me right now.

You literally just said in the previous posts, pvp gear shouldn’t stop pve gear. Thats what you said .

“Or do you sincerly think I do not want pvp when I say pvp should be about skill in wpvp and not some stat that makes lower geared player able to stomp on higher geared player? Despite getting gear in PVE?”

If your point here is that some pver with lower ilvl can stomp a higher ilvl, then thats not possible. Only was during bfas scaling.

If so,im lost in your arguments here.

I never said you didnt have experience either, plz quote that.

I 100% agree with this. I don’t want to be pushed into PvP to gear for PvE and vice versa. I don’t understand why people are so horrified by the thought that they’d have weaker gear when they start PvP late and would have to catch up… isn’t that exactly how it has always been for PvE?

Imo there is no reason for PvE geared players to be equal in PvP; especially now that warmode has replaced PvP servers.

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then how you balance warmode? will your pvp gear be better or pve?

Well Warmode was a replacement for pvp server.
So pvp would be stronger there, for sure. Thats our open world pvp.

And again, I will reffer to the discussion we had as to why pvp gear was stronger and why a perso nwho wasnt equaly or better skilled in pvp would get stomped upon if we do Solidsteaks stuff…

tldr?

If you havn’t watched the video, go do it. Because this is just gonna go around in circles.
We’re not talking 50 ilvl differences between starter pvp gear (which is really easy to get) and the arena gear.
They’re also adding fast catchup, where the amount of conquest you can obtain is highly increased per week. Also, there is rating in arena, so you won’t be facing the top dudes on your games.

And they are going my way, thankfully.

There’s going to be an absolute army of PVE players grinding arena and BGs because of this system.

Players will go for the biggest gains in the shortest time.

They will do that, IF the gear is identical. But if i understood the video correctly. They will not have identical stats. So the stats on the pvp gear, won’t be attractive for pvers, and vice versa for pvpers.

Lol, it shoulnd only matter in instanced pvp how pvp gear handles vs pvp gear but open world pvp gear would mean a person with much better overall gear does g et stomped upon because people just dont die. At least thats how its always been with wow wpvp… -.-

And no, I dont watch a 17 min long video. A person asked for a tldr that still isnt posted.

If it is indeed a change so PvPers can only PvP for their items, great!
I don’t pvp at all anymore, but grats to all of you who still do.

Main stat, stamina and 2 sub-stats… with a choice between which sub-stats you want. Plenty of it is shown in the video. Where’s the difference?

What happened to the pvp trinket set making vers 50% more effective in pvp ?

Not exactly a pvp stat but serves the same purpose