The 400 ilvl piece of gear ruined Warmod even more that it was

Imagine having an irl conversation with ANY player blubbing about this garbage…

“Hey I heard your dad died last night…”

“ALLY GOT A 400 ITEM AND I DIDN’T!”

“Uhh… Hey look he left you his multi billion pound hedge fund business in his will…”

“ALLY GOT 400 ITEM AND I DIDN’T!! BOYCOTT WM!!”

“Oh fer gawd’s sake…”

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2 more day and hopefully it ends.

Do you know what really gets me, the word “free loot” like literally everything from world quests to scenarios that has an objective requires you to finish X and hand in Y, get the reward. It makes no sense :joy:

Oh and I’m not just talking about the Horde, Alliance said the exact same thing about the war front… again FREE LOOT, Hello ? they completed a freaking war front to get a reward. Like seriously just stop :joy:

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What people need to remeber is at the start both sides had the same insentive. Alliance choose to turn off while the horde liked keeping it on, most if not all didnt give a damn about the 10% which alliance were welcome too but chose not to. That wasnt really favoring horde as it was the alliances choice to make the problem worse.

The new system and loot, while the 30% made sense since you in theory (though often not if you pay attention to rp shards and many other shards) were now outnumber by alliance choice, but with 400 item they were heavly insetivised far more than horde ever were. Whats more the 10% for both was up mainly while WQ drops werent all that good, if I recall they had to up the amount of gold later.

What im saying is your talking about a old flawed system that was due to player issue, and a Blizzard created one.

The replies you are getting from the Alliance players are the same replies the Horde gave when BFA started and Alliance got the shaft ¯_(ツ)_/¯.

I will just leave this here: https://www.youtube.com/watch?v=5DmYLrxR0Y8

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It isn’t the same as what happened to the Alliance. The Alliance were not a quest mob for the Horde. The Alliance did not face a constant flow of five man parties everywhere camping them.

WM was balanced at start, it was a fun mode for both sides. Then it went belly up. Seems Blizz messed up sharding making Alliance feel outnumbered. They started turning it off.

They were not hunted down in five man parties day and night, like we the Horde are now.

Neither problem is good gameplay, neither problem makes WM a success.

The fault here is giving such huge PvE incentives for PvP mode. Even Ion said it himself, you get the snowball effect because Horde tend to PvP more until you end up with a state of “Warmode is just a 30% or so extra toggle for stuffz.”

To think dangling even more PvE carrots is a solution is like thinking the solution to curing a chronic itch is to scratch it.

I said it was beyond idiotic the very moment it was announced in Legion. I stand by that considering the utter disaster area created by this obviously stupid design.

The solution is to remove ALL PvE incentives and actually make world PvP engaging. That means adding clear, diverse and fun objectives such as towers and bases in EVERY new zone.

If one faction controls an area-- you earn 50% more honour points or have access to PvP vendors.

Why aren’t there things like Halaar, or the control points in Bone Wastes or Zangarmarsh. Why did the developers have common sense all that time ago?

Adding PvE incentives IS most certainly an admittance that world PvP is a complete joke and the only way they can get people to do it is by rewarding them with ‘real’ PvE shinies.

Adding new animations to an existing rig is MUCH easier than creating an entirely new rig with new animations and proportions.

Every Kul Tiran animation had to be done from scratch. Zandalari borrow a lot from Night Elf males and Darkspear females.

I think you’ll find when you step back and look at ALL of the races you’ll see it’s about even. Again, they didn’t just straighten the backs of male orcs.

Also I seriously doubt KT was from ‘scratch’. They go on and on about universal rigs these days, and I think it’s extremely likely they have massively expedited this process. They probably find the closest fit and then rework it.

I will be interested to see what dances they get, and also the same for Zandalari males.

Honestly I’m gonna admit that’s not cool and i know how you feel about it.

I tried searching for a group to pvp and literally everyone is parked on a horde flight path, there was no pvp what so ever, horde lands BOOM 1 down 24 to go, i just left after a few kills cause I really felt like :poop:… atm that’s how alliance are finishing the quest and i don’t think they’re doing anything about it, they prob just lowered it from 400 to 385 as the solution to this.

I said this before and I’ll say it again, there needs to be a debuff similar to the honorless one, camping flight paths is straight up wrong and shouldn’t be aloud, and it shouldn’t count

nice lie. there is a 30 seconds period where people from the fp dont count towards the quest. in general horde was favored for years which lead to the current imbalance. we will need years of alliance favorism to change this

Welcome to Horde life atm :stuck_out_tongue:

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Ok, maybe i exaggerated but when they land they die… you get the memo.

Apparently were favored now what else do you want ? take your win and move on.
Back to what i mentioned about the flight path slaughter, honestly, are you really proud of this ? that’s just not a good look at all…

There is no favouratism but people see what they want to see.

I wish Blizzard favoured well thought out decisions & common sense, but that’s unlikely in foreseeable future.

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strange then that the factions are not balanced. A coin has no favoured side. its 50/50.

This so very much!

Don’t kid yourself it was never balanced and it was only fun for one side otherwise we wouldn’t be here. But yeah I agree about the people who camp the flight paths that’s pretty extreme.

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Yeah cause at that time almost everyone were atleast 320 or 325 while m0 bosses were pretty hard and finishing them took ages coupled with the facts that you have the terrible loot system where you might not get a single item in a full run and that you could wipe plenty of times since they were new content.

How does that compare to the easy boring fest that is warfront? You could literally afk in warfront at that time and still win and get free 340 every singletime you win. And there was no ilvl restriction to join the warfront even (they added that when it was the Alliance’s time to do it, go figure). You could literally gear a recently dinged 120 with ilvl 270 with full 340 gear in few hours

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I am going to believe the people with the statistics. Not people like you who make wild claims.

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