The Best High Elf Compromise

Personally, I would have thought it an obvious choice for Blizzard to introduce playable High Elves (and Forest Trolls) coming with the launch of Midnight. But since that’s not the case, I’d like to propose the best compromise I could think of for the time being.

In Midnight, introduce a quest that’s exclusive to Blood Elves and Void Elves.

Each race begins the quest under different circumstances, letting players explore both their High Elven heritage and their more recent past. It’ll involve everything from Outland (including Kael’Thas and the Allerian Stronghold) to Quel’Thalas, Dalaran, and the various lodges scattered around Azeroth today.

Naturally, players will also run into Alleria, Vereesa, and Sylvanas.

But along the way, their separate paths begin to merge into one. Eventually, they are forced to confront their differences and similarities as they work together for a common good.

At the end of their journey, both races unlock a bunch of cool rewards:


  • Quel’dorei Heritage Transmog - Both races gain access to some new elven transmog dyed in red, blue, green, purple, and silver variants. This set is meant to represent their shared history.

  • Shared Character Customisation - Both races gain access to their respective hairstyle options as well as new tattoos inspired by Warcraft 2 and 3. A few old and new options remain exclusive, such as Void Elf tentacles and void-scars, as well as Blood Elf jewellry and fel-scars. (Although to be completely honest, they could probably justify a few Light- and Void-themed options for both races given the theme of the expansion.)

  • Shared High Elf Race Tags - Both races get the option to display simply “High Elf” or “Quel’dorei” instead of “Void Elf” or “Blood Elf” on their name tags. This will affect what NPCs and in-game UI refer to your character as.

  • New Titles - Both races can unlock new titles including Ranger, Enchantress, and Farstrider. (Some of these will be come available to all races.)

  • Customisable Racial Abilities - This one will probably appeal to Void Elves more, but at the very least there will be an option to change the appearance of your racial abilities to tone down all the voidy effects. If they want to take it one (admittedly major) step foward, they could introduce a neutral set of racial abilities available to both Blood Elves and Void Elves.

  • Shared Sanctum - Finally, both races gain access to their own special sanctum within Silvermoon, letting them both feel at home within the city. There might be an important NPC present, actively working to continously improve relations between the two groups.

Outcome

At the end of all this, my hope is that both groups of players would feel satisfied.

Void Elves would no longer have to feel voidy unless they wanted to, and while their journey began while answering Alleria’s summons to Telogrus Rift, they might not have undergone any type of transformation.

Blood Elves, meanwhile, wouldn’t feel forced into the whole “deceptive and cunning” vibe originally imprinted on Blood Elves in TBC. They could get to feel like their character arc finally came full circle by regaining some of its past identity, now that things have simmered down in Quel’Thalas.

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No, Silvermoon is a Horde City.

No, Blood elves are there since warcraft 3

No, void elves are our enemies.

We blood elves are the high elves and we are proud to wear the name of Sin’dorei.

Alliance quel dorei are not a people or a country, they are just a bunch of wanderer humans pets.

Void elves are no more biologicaly quel dorei, they are void abominations.

I ve a better idea

Mourn and end your HE denial.
Embrace de sin dorei nation

That HE fan club obsession is nothing more than a selfish “i want to be special in an already special group”

HE have no more rights in quel thalas and smurfs aka blueberries are traitors.

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Okay, come this way…we have a lovely quiet room with plenty of cushioning just perfect for forum roleplayers…:stuck_out_tongue_winking_eye:

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Obsessing over feature requests made by other players, with no impact on your own gameplay, is certainly a way to spend your time.

  • Shared Sanctum - Finally, both races gain access to their own special sanctum within Silvermoon, letting them both feel at home within the city. There might be an important NPC present, actively working to continously improve relations between the two groups.

Silvermoon is not a cross faction city.

And your idea doesnt work

You can switch from void elf tooltip to high elf.

When you create your elf in alliance you start in telogrus rift and you re a ex blood elf became void elf.

You can magicaly change nature of things with a tooltip.

And there is no return after being a void elf

There is no sense for a horde elf to switch to blood elf

Blood elf is first of all a political name. So if you re in the sin dorei society you re a blood elf.

This game is not fortnite, there are rules/lore/physics/etc

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The best compromise is to pick up the lore and read.

Then go RP the outcast high elves as such, if leaving the alliance is such a dealbreaker. Blizzard bent over backwards for that reason anyway. :dracthyr_shrug:

edit: I realize some will not understand the reference to void elves so I’m putting it out there in plain sight - outcast high elves = void elves.

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Devs make the game, not players.

And hopefully cause if not we ll see non sense things like Drakthyr DK / Earthen or cyber gnome drood

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The Velfs are your compromise.
If you are old enough to play this game, you are old enough to understand that you don’t always get what you want. And too old to throw temper tantrums when being told no

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If a HE/VE sanctum in Silvermoon…

I want a Blood elf embassy in Stormwind :elf: :crossed_swords:

There are enough elves in the game.

More foxes, less Elves. Thank you.

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That won’t happen.

If so, why can’t every race have customisable racial abilities? Why can’t Nightborne use Shadowmeld? Why can’t Night Elf Mages use Arcane Torrent.

Sometimes, we just have to accept that the High Elf cause is now over. After a few days away from the forums, I’ve come to accept that it’s not going to happen. We’ve got the High Elf features on Void Elves and Blood Elves.

Again - won’t happen.

The City is basically going to be:
1/3 is just Horde. Hostile to Alliance
2/3 is neutral. Within that, Alliance have a Sanctum that Horde can freely enter and exit.

If I may lady Kaiine,

the 2/3 is not neutral but allow the enemy to enter and not be attacked by guards and players.

3/3 still blood elves and horde.

this “2/3” belong to the sin’dorei

Shattrath is Neutral
Dalaran was Neutral

Silvermoon is 100% horde

The functionality of the city will be 1/3 Horde only and 2/3 “neutral.” That’s is how Blizzard described it. They are the authors. You are NOT.

Did the devs said that Lorthemar sold/rent 66% of the city to the alliance?

No, then the entire city, lorewise, belongs to the Sin’dorei.

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No. The entire city belongs to the Blood Elves.

It will be 2/3 neutral as per the lead narrative designer’s statements, for Midnight. It will not be a Blood Elf only city, any longer, as far as the in-game goes. Lorewise…out of the game, yes…but no longer in-game.

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there we are.

then alliance, void elves and NPCs HE have just a provisory VISA :slight_smile:

But it will always be there, in-game.

Silvermoon, in-game, will always now be 1/3 Horde and 2/3 Neutral.

With these nice everywhere banners yes

https://wow.zamimg.com/uploads/screenshots/normal/1237451.jpg

Considering they are Horde banners, likely covering the Horde-only 1/3 of the city and not Blood Elf banners, they mean nothing.

so is Quel’danas, as in SUNWELL, literally the most sacred place to belfs in lore yet cannonically it is open to high elves.

We already know two thirds of the city will be shared, and given the expansion is all about bringing the elves together chances are it will remain open to alliance or at least helf and velfs to a degree.

Sorry to inform you but times do change xP

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