The Future of Warcraft : Future Expansions

Not if I have anything to do with it -

If Blizzard actually answers my calls and takes my advice on board, an alarming number of female forsaken with shark teeth and penchant for world domination.

Just get me an audience with Bobby Kotick I swear I’ve got enough headcanon super-villains to keep World of Warcraft going for another hundred and fifty years.

I think it’s pretty clear that the future of world of warcraft shall forever bastardise that of warcraft 1, 2 and 3’s great legacy of lore and characters.

Basically this. Just this as a starting point introduces a wealth of possible plots.

Old idea of mine but here goes:

In the spirit of Blizzard moving away from making new stuff and just doing sequels and remakes of the classics, WoW’s final expansion will be WoW: Infinite.

The Infinite Dragonflight pulls off a win right at the start and shatter time itself. Our reality ceases to be a chronological sequence of progression and causality and we must fix it.

Except we fail; time is broken and the expansion essentially consists of retreading old dungeons and raids in one big timewalking event to repair reality. The final patch has us going all the way to WC1 to restart the original conflict and decide who wins. This is done via a community wide vote. WoW then goes fully free to play, no longer financially sustainable since Blizzard moved fully to phone games with the universal timewalking letting everyone replay their favourite content from the time in WoW it was relevant ad infinitum.

Fin.

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My coin on the matter:

World of Warcraft: Winds of Future

The Burning Legion is gone, as same as the Old Gods threat. After the flithy Jailer’s defeat, the people of Azeroth returned home to rebuild what has been broken during so many years of bloody wars.

NEW FACTIONS SYSTEM:
Alliance
Horde
The Forsaken(neutral)

NEW ALLIANCE SUB-FACTIONS: THE KINGDOMS

Kingdom of Lordaeron: Lord Regent Turalyon sets off to cleanse what is left of the old Lordaeron by the corruption of the Scourge, with the help of the Knights of the Silver Hand.
(Rebuilding of Stratholme, of Andhoral, of the old Capital City and the ‘minor’ settlements, annihlation or annexation of the Scarlet Crusade to the Alliance/Silver Hand ranks. Turalyon becomes King, Arathor as his righteful heir).

Kingdom of Gilneas: King Greymane finally sets sail to his forgotten reign to restore it.
(War against the Banshee Loyalists, revamped Gilneas).

Kingdom of Stormwind: As main leader of the New Alliance, King Anduin marries Taela Fordragon and works to restore the nearby lands.
(Revamp of Westfall, Redridge, Duskwood, part of Stranglethilorn, new garrisons in the Badlands, to keep the nowdays ‘useless’ Dark Portal in check).

Kingdom of Arathor: Definitive re construction of Stromgarde and re-establishment of the Trollbane’s dinasty on the throne.

Kingdom of Kul’tiras: Restoration of the lands around Theramore/Southern Kalimdor.

Council of the Three Hammers/Gnomes: Ironforge helps King Mekkatorque and the Mechagnomes to retake/rebuild Gnomeregan. Restoration of the Twilight Highlands(Wildhammer Clan), Blackrock Mountain (Dark Iron Dwarves), Loch Modan and the Badlands.

The Draenei: Securing of Exodar, definitive settlement of the old differences with the Brokens, adaptation of the Lightforged and the Army of the Light to the rules of Azeroth.

The Night Elves: Colonization/purification of Southern Kalimdor’s forests, new Capital City(not a world tree this time), end of the curse of the Night Warrior.

NEW HORDE SUB-FACTIONS: THE CLANS, THE TRIBES

The Clans: Choose between one of the many orcish clans, settle down the differences, and cooperate to conquer the lands nearby Durotar once and for all.

The Trolls: Fight to unify your people under the Horde’s banner(shared campaign with the Zandalari)

Blightwater Cartel/Vulpera: Retaking of Kezan, war against rival cartels, fall of Gallywix.

Tauren: Bloodhooves/High Mountain vs Grimtotem/Feltotem(?)

High Kingdom of Quel’thalas and Suramar: Marriage between Lor’themar and Thalyssra, unification of the realms, war against the few corrupted sin’dorei and shal’dorei.

A/H: Rise of the Shado-pan (Final strike of the Pandaren against the Mogu and the Mantid, supported by both Horde and Alliance.)

THIRD FACTION: THE FORSAKEN.

Under the guidance of Calia Menethil, Lilian Voss and Derek Proudmoore, the Forsaken remnants built a new settlement in the frozen shores of Northrend, pursuing the desire of a ‘peaceful existence’, far from the rest of the world.

-Revamped world.
-Possible new races(Centaurs, Ogres, Mogu, Vrykuls).
-Racial campaigns.
-Revamped starting zones

I may have forgotten to mention some race… Trying my best to explain my view on an expansion I would love to play.

The endgame could introduce the invasion(direct, and brutal) of an external force, like the Void, or the Light itself-> the ‘united’ people of Azeroth joins the Cosmic War.

Shame it won’t never happen.

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Burn it all down and start again. Also refill Loch Modan.

It would be nice for them to dial it back a bit, an expansion focused on Azeroth with an assortment of different threats - for example a different story for Horde an Alliance) in a similar vein to vanilla WoW would be nice. The setting could certainly use a little airing.

I think a mixture of these two ideas. I think we’re basically due a Light vs Void expansion and with the Lightbound showing the bad side of the Light along with a certain somebody sitting on the throne in Anduin’s stead, we’ll probably come back from the Shadowlands to find that the balance between the two cosmic powers has shifted with the Light turning evil.

The Lightbound will show up at one point or another, maybe through something similar as the Dark Portal.

And hopefully playable Ogres. I want Ogres.

Has anyone played the game “Fahrenheit”? In the US it remained on its original title “Indigo Prophecy”.

In short: the weather goes cray and turns into 24 hours a day winter with the temperature getting colder and colder.

That but in Warcraft. Some elements stuff happens and suddenly there’s an extremely harsh winter. Maybe add seasons over all. Factions big and small fighting for the ressources that remain, while the main story would be to figure out why that whole winter stuff happens. Maybe make it a twilight hammer thing, where they kept undercover and while everyone is away, they try to get power that way by killing off everyone through the cold.

Lightbound Ogres. Lightbound Ogre paladins.

“Me smash puny unbeliever!”

That’d be nice.

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Narmë, why must you do this to me? D:

-grabby hands- Give. Please. Now.

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Under no circumstance should anyone EVER take inspiration from Indigo Prophecy. That game poops the bed so fast it’s hilarious. David Cage is a god damn hack.

Nooooooo

Most likely scenario tbh.

The first half of it was amazing. The whole murder mystery part.

And then it wasn’t anymore.

I can’t think of a single game that just DROPS in terms of every form of logic and good writing as fast as Indigo Prophecy did.

There’s so much wrong with that god damn game. But then again, every single David Cage game is an utter trashfire in so many ways.

Still cannot believe that one of the few good things they did in Detroit (giving you the option to free the main menu slave robot after you beat the game) they then patched the option to “purchase a new Chloe”.

You know, just in case you were feeling lonely after freeing your slave and wanted to buy a new one.

I also blame Gamers who were all “can I have my slave back please”.

Anyway my third option for a new wow expansion (see I’m still on topic) is they just have the zerg invade.

Just the Zerg, from StarCraft. They’re here now. They’re trying to infest the planet. That’s it, that’s the story. As absolutely 1 dimensional as you can get it. Live for the Swarm.

I will never stop malding at the twist of the female androids story is that the child she has been caring for is also an android. IT RUINS THE ENTIRE THING AND I HATE IT!