I see. They were so “succesfull” that it justified making 5 more difficulty categories above them. Namely M0, M+, Normal, Heroic and Mythic raiding. That dont have an automatic quew.
but it is easy to push a +7 key to +10 on fortified week.
it is much harder to push a tyrannical +7 to +10.
if you only cleared +8 and upwards keys on fortified you are in for a rude awakening in a +10 because both are active, that was my point.
fortified weeks below 10 are still much more fun and active and quite a lot less failed keys as well
Try doing fortified keys in the 4-6 bracket
i do on alts.
i healbor tank so theu usually dont end in an epic fail.
i do find the dps players to be incredible terrible though.
if they already fail every swirlie they can, i would at least be happy if they did decent dps but they usually cant even do that.
still i usually have no issue timing them
fortified, especially below 7 is still a lot less punishing by a large margin.
I’ve ended up depleting my key from a +6 to a +3 lol
Tanks are masspulling as if they’re running MDI and no one seems to be interupting stuff either… literally just had to tell a DH to find their interupt button after they did 0 interupts in a NW
dont expect that dps players are any useful. always assume they are bad bots.
but if your tank sucks, well then yea you will have no fun.
even the +7 stonrvault i ran yesterday i ended up with 32 interrupts, tank with 28 and the dds somewhere between 3-7 each.
I’m maining a Mage at the moment and just beat a tank and 2 melee dps on interupts Resto Shammy was 1st lol
LFR is more popular than normal/heroic/mythic raiding combined, without a doubt.
I’ve been dropping my keys when I time a +10, the headache isn’t even worth it. More people should be doing it.
I dont think a m+ LFG is a great idea.
You never know the setup off the group if you do.
How is blizz supposed to make the groups all balanced ?
Imo alot of people going to complain that there was no BL in the group or no sta buff or int buff.
What if you group is warrior tank priest healer druid dps rogue and paladin. No int buff and no BL or TW.
Or do you think bliz can put a mage or shamman in every group ?
How you gone stop people with low ilvl joining a +10 key ?
You gone make ilvl brackets ?
That would make it even harder to make balanced groups.
Rated Solo Shuffle is the biggest reason why you don’t want this.
- People leave during rounds
- People troll for viewers and leaves the game
- People aren’t paying attention to their class abilities
- Even in mythic + position is important
- not tracking cooldown’s and interrupts
- not respecting the value of a high key if they get invited, someone with a key managed to raise their key into designated level.
The frequency of how often these topics pop up show that a system like that is in high demand.
You mean the same 5 people asking for a queue system and literally everyone else being against it? If thats what you mean, you are right.
Rated Solo Shuffle is the biggest reason why you don’t want this.
- People leave during rounds
- People troll for viewers and leaves the game
- People aren’t paying attention to their class abilities
- Even in mythic + position is important
- not tracking cooldown’s and interrupts
- not respecting the value of a high key if they get invited, someone with a key managed to raise their key into designated level.
How so?
- People also leave during M+ runs? How is a solo shuffle being worse in this regard?
- Sounds weird but if that’s a thing, it happens right now too then.
- Literally happens now too when you pug?
- How is that an argument against “solo queue for M+” tho?
- Already happening.
- ???
I am not sure… it sounds like you tried to make points against “M+ solo queue”? Did you? Because it kinda makes no sense at all.
I dont think a m+ LFG is a great idea.
You never know the setup off the group if you do.
That might only become an issue on very high levels and even then, a good player on a non-meta class is always better than a bad player on a meta class.
How is blizz supposed to make the groups all balanced ?
They don’t need to. It would also be a fun part of this. Many, many, many, maaaaany people will then maybe understand how much more comps are viable than what they learn on youtube and twitch.
Imo alot of people going to complain that there was no BL in the group or no sta buff or int buff.
Easy to design. You could say low keys (e.g. up to +9 at the current state) will have no BL priority and matchmaking is random in term of classes and specs and from 10 or higher you want to have at least one class with BL and CR in the group. Since many classes offer this already, it’s easy done. The other buffs are so minor and not required.
Or do you think bliz can put a mage or shamman in every group ?
There is also Evoker and Hunter. But besides that the “M+ finder” could give the group a BL and CR skill for the group so everyone has it. Problem solved.
How you gone stop people with low ilvl joining a +10 key ?
You gone make ilvl brackets ?
You have the rating/score for it. High ilvl does not guarantee good performance.
That would make it even harder to make balanced groups.
People sweat to much about group comps. The majority of people playing M+ don’t need MDI setups…
You can have a good group comp but most people will still perform poor on it. An average group on meta classes will not magically perform well. Resto Shamans are a good example. A Resto Shaman in a pug (who still fail here and there and don’t know all mechanics) is useless. A MW monk is a better healer at this point.
But most important is: Nobody is forced to play in the M+ finder. If people want to play it, they can. Is better than sitting in queues and getting declined by people who blindly follow what streamers say, without even understanding why.
You slowly tank rating as solo,you get a +10 key great,nobody wants to join though cause they see your highest in that dungeon is a +7,same applies when you search for group,you want to join a +8 but your highest is +7 nobody will take you
What makes you think even in lfg anybody will keep you in group .they will just initiate kick for replacement
Stop crying. Make friends. Get good.
You mean the same 5 people asking for a queue system and literally everyone else being against it? If thats what you mean, you are right.
I bet you know this ain’t true. And if you’re genuine, I then advice paying attention. Calling everyone you don’t agree with “the same 5 people” and the others “literally everyone else” just isn’t smart. There might be some rather vigorous LFM+ system advocates who would always participate till the end and create an illusion that there’s only them, but the casual-minded community still seems to be in favour of M+ queueing. It could be the real case of “you think you want but you don’t”, but still.
One of the frequent forum users even has a collection of some of the more recent topics on that, I’ve seen them sharing it, and the length of that collection is astonishing considering how generally unpopular these forums are. For the better gauge of interest you might want to check outer WoW-related resources.
The more beneficial approach for your case is still probably pointing out how that system might not work instead of telling people they don’t exist.
The more beneficial approach for your case is still probably pointing out how that system might not work instead of telling people they don’t exist.
Very few healers and tanks are going to use such a system because it means we get no choice in who we have in the group.
It’s going to be DOA due to tanks and healers not queueing it.
The DPS queues are also gonna be even more than insane due to the amount of people that only queues for queuable content will come and check that out too, because “oh, something new I can queue for, lets queue”.
No matter how the tiny minority hates them, it doesn’t change the fact that LFG/LFR is one of the most popular and successful things among players.
Remove daily extra rewards from it, remove instant teleportation to and back from the dungeon, remove possible satchels if your role is in “need”, remove the Luck of the Draw buff that buffs players by up to 15% and then see how popular it would be.
The benefits of using the LFG system compared to manually forming a group are so immense that in the crushingly vast number of cases it is more efficient and optimal for a group of 5 friends to all queue individually than to queue as a full group of 5, let alone not queue at all and complete the dungeon the old-style way.
dont expect that dps players are any useful. always assume they are bad bots.
but if your tank sucks, well then yea you will have no fun.even the +7 stonrvault i ran yesterday i ended up with 32 interrupts, tank with 28 and the dds somewhere between 3-7 each.
its not tanks fault people cant interupt / do last expansion’s dps levels.
most of time there is very little any tank can do in that key range.
because bad players are just not good enough for m+ this season .