As others have said, a random matchmaking system for M+ is a losing proposition. Tanks and healers simply will not use it - perhaps except for the kinds of tanks and healers that you wouldn’t want in your group in the first place.
Some people have mentioned LFR, which is largely a show, and that’s content that’s nerfed to oblivion. So one can only imagine the horrors that would happen in totally random M+ groups.
Friends, guilds, communities exist and are the solution to the issue. If you’re gonna insist on pugging content, there’s a price to pay for that (especially for DPS), for M+ the price is long waits, many rejections, leavers, etc…
I only agree with fewer, not very few. It will be noticeable, of course, as these roles are always unpopular, but I’m not convinced that fewer is equal to not enough for the system to work. I’d tank that myself.
You assume that LFM+ would work exactly like current M+ through group finder / personal contacts does. You shouldn’t. M+ must be massively reworked to address the many issues you no doubt can point out. I believe this rework is entirely possible.
Some of the solutions for LFM+ only:
– no more keys, dungeons are being chosen randomly, progress isn’t tied to key levels at all,
– normalised dispels or normalised debuffs,
– no affixes or random affixes,
– “power ups” at the start for missing group utility, UI shows who picked what,
– M+ score and LFM+ score are unrelated – two entirely self-content systems, yet no extra Vault slots,
– score still only adds up, no ceiling,
– more score is achieved by beating the timer faster or successfully finishing the harder dungeons,
– difficulty levels are dynamic and not discrete,
– daily participation rewards for opting in easier dungeons and “helping” out,
– can be some form of a “nice fellow” no-rewards system on top of that for those who didn’t premade!
And so on. Just a more casual, more chaotic mode that still gives you a sense of progression through the same seasonal dungeons with less frustration.
Okay sorry, i have seen 10 people that agree with you. Look in this thread, what do you see? The overwhelming majority thinks a queue system is a terrible idea.
But hey not like i care, they can implement it, i wont use it anyways and neither will anyone i know.
1 Like
Yes LF tool for harder content would be a great addition considering how much F-uppery exists in the easiest mode…
If you think LFR is toxic now imagine that toxicity 1000 fold.
Okay i lied in my comment above, i would try it, just to see the absolute hellish mayhem that would ensue within that part of the playerbase.
Hell yes, that’s more like it! I adore this absolute chaos myself. LFM+ would be glorious!
Yeah we can use it to get our weekly depletes in before we go time keys with players that actually know what they are doing.
I believe, there shouldn’t be any depletes with this system. Shouldn’t be any keys at all. You are accustomed to the M+ system that Blizzard introduced back in Legion, but that’s not the only way how Mythics in WoW can work. Blizzard already redesigned arenas for Shuffles which are still felt like arenas but work completely different. LFM+ can be accommodated to nuances of random group compositions as well.
The problem is that M+ is a natural extension of the Dungeon system.
The dungeon system is something that is almost always done with an LFG tool.
Meanwhile M+ does not have an LFG tool and is honestly best done with people you already know and trust.
This contradiction creates a huge rift in the expectations of players
That would not make it an m+ queue system, because it wouldnt be m+ anymore.
If they make this, it has to be m+ exactly as the people playing it the normal way has it.
Either that or make the queue system give less score and lower rewards.
Without keys? Not at all. People are already asking to abolish the keys altogether or make other groundbreaking adjustments like adding charges to them, no-depletions, free changes, and so on. LFM+ would just ride on that same wagon.
Of course. More than that: entirely different modes. Two scores. Rewards should be also adjusted, but probably more to how “normal” arenas work against shuffles.
Some people are asking for that. An absolute, very small minority. Which sadly, Blizzard tends to listen to, but shouldnt.
Sure, go for it, they better make a 5dps option though, otherwise you’ll be sitting in that queue until next reset.
With random queues it’s once again possible to return satchels of cooperation for missing roles to nudge healers and tanks back. In strict meta seasons LFM+ might also flourish, allowing non-meta healers and tanks to participate in group PVE. With normalised dispels and power ups for lacking BRs, BLs, etc it could also ease both the restrictions and the expectations.
The toxicity of course stays. But that’s an unfortunate norm for all of WoW MMO activities.
Yeah no. You dont get that in m+ either unless you search for it. Just admit you are now starting to see the problems that would arise from this mode and are trying to get rid of them.
If they make a queue system, no satchels, no normalized dispels, no free cr, no free raidbuffs, no free bloodlust. You get what you get and thats what you play with.
If you want a mode with training wheels(which is essentially what you want to turn this in to), go do lower keys instead.
And those numbers come from where exactly ? You made them up or what ?
I admit that I see them but I don’t admit that I started to see them now. In my eyes, it was always expected and safely assumed that current M+ key-based composition-based system can’t and won’t work in random LFG-like scenario. Changes are required.
But we’ve found the common ground, you and me, haven’t we? I agree with you that it won’t work as is, and you agreed to try it when it happens! And they say people can’t agree on anything there!
I am afraid that is actually true. Blizz had to implement LFR because ‘nobody’ was actually raiding and the development costs were too high for the small amount. And LFR is quite popular.
I do not know the current raiding numbers, obviously.
OK. Il take it.
That still dosent change my arguments. To make LFR you need to nerf the content. So if you do LFR normal mode you need to nerf it even further. And if you do automatic quew for M+ you will still need to nerf the content. And it defeats the purpose of M+…
Because maybe its popular because its easy. Not because it has LFR serch engine.
I think it is a combination.
I somewhere probably also want to see the raid once. And i am not going to try to get into a LFG group. I have been declined too much for that in the past (0/10 does not get you invites that easy). So i just LFR. Also helps it is just 2 or 3 bosses per wing so it does not costs 3 hours.
LFR is hard to compare with an M+ queue.