I didn’t say anyone is out for not owning sth.
I had stated that either you pass through the hole and allow gold buyers/sellers to stay around and completely break the economy of any server; or you are out.
And you, as player, are out in this ficticious ecosystem because noone is interested in banning gold buyers effectively. Primary Blizzard. Why? Because a gold buyer is someone paying for an subscription. The more subscriptions, the more capital & numbers in order to support what everyone knows at this time … classic, as it is, is pay-to-win game.
So, casual and role-playing players who want to experience the real vanilla experience only have slightly and ridiculus chances against horde of farming bots and gold buyers. You must find a whole community in-game with the same idea and background, that support each other.
But to be honest, in every single corner of this game, there’s always someone that goes and spend 20<whatever_coin>
to obtain 1k gold
; and that is because nowadays it seems completely open and free to obtain money in-game this way. Noone is punished for RMT, neither the gold sellers or the gold buyers.
And from time to time Blizzard bans some bots.
But that’s not enough.
GDKPs is a loot system, and I’m ok with those communities that enhance that loot system. Farm bots are spread all Azeroth, exploting the game mechanics in order to massively farm raw gold and materials.
If I know from someone who has been buying gold, why I can’t report him/her?
I know that allowing this kind of reports may introduce a double-edge in the game, and players may report from cheating to innocents (which is already happening, btw).
Obviously, if players won’t buy gold, sellers and bots won’t exists but taking into account that is seems an impossible, the only suitable way of playing for a casual is eventually buying gold.
And which solutions may could be applied againts this madness?
I propose the following (it can be any of them, all of them or a combination):
- Disable money trade between characters of different accounts, either through trade system or mail in-game.
- Completely disable AH and only allow characters trade.
- Cap AH offers per account and time slots.
For example: you can only post 10 auctions per hour.
- Apply minimun & maximum limit AH prices per item.
So item prices can’t be lower than selling them to NPC vendors and can’t be higher that an “real” affordable price.
- Develop AH bots that control the AH prices.
- Remove AH and develop an trade-exchange system
Trade Exchange System
AH is no longer in game.
There’s a NPC next to your professions trainer which belongs to the NPC’s in-game guild <Trade Exchancher>
.
When you interact with this NPC a new window will appear, and you may find the following options:
In the interface for selling items you will find a way to place in there items you are able to craft through your character professions, and which items from other professions you will like to trade those item with.
For example, I’m a alchemist and I want to obtain a bag from a tailor.
I will go to the trade exchanger and I will post a package of 5 elixirs for a 14 slot bag.
In the interface for buying items I will be able to search for any offer other player had done using the selling interface.
For example, I’m a tailor and I want to obtain 5 elixirs.
Then when listing offers for the elixirs I want I will notice someone is offering a package of 5 for a 14 slot bag; then I craft the bag and I do exchange the 5 elixirs for the item I’ve crafted.
I do receive the exlixirs at my mail.
The alchemist will receive his/her bag in the mail.
Limitations:
- Trade Exchanger NPCs will only allow you offer items do you know the recipe/patter/schematic to craft.
No money involved.