As a tank who mostly does Mythic+ pugging I have seen my fair share of “interesting” situations over the years. The more welfare gear is being implemented into the game, the more “interesting” it keeps becoming overall. Thanks to Delves, we have reached the absolute peak.
No matter how bad of a player you are, Delves will hand out full Champion and Hero gear over time. Doesn’t matter in the slightest if you have zero awareness about what is happening around you or what a so called “interrupt” is, Delves will provide all the shiny equipment that will make you look like the real deal.
Hmmm, but where will you acquire these pesky “Runed Harbinger Crests” that are necessary to increase your numbers even further? Isn’t there this thing called Mythic+? Those are dungeons, right? Delves are pretty similar to Mythic+ dungeons, RIGHT? So you already know what you are doing. Cool! So the nightmare begins…
Trust me… I have seen bad players over the expansions, but what is happening right now in +4 to +7 is just hilarious. Backpaddeling players slowly steering with keyboard controls who completely shut down when there is more than one pack at a time on the screen. Interrupting? They forgot what that is 5 seconds after the “tutorial” in Exile’s Reach. Stuns? Never heard of them. Defensive cooldowns? They don’t exist in their world. I swear most of them have never even put those abilities on their bars.
Delves have reduced the quality of the player base like no other welfare system before. It’s incredible. This has led to the situation that +4s on my alt have become much more challening than the weekly +10s on my main could ever be. Timing +10s? At least 95%. Timing +4s? A complete gamble. You have people in there who can’t find their way back to the group after a death. They disconnect, they leave, they start discussions in foreign languages, they walk face first into trash packs, they “successfully” end the dungeon with a parse of <5. It’s so funny… or sad if you don’t have much free time to be wasted.
I just wanted to say that this is a terrible experience for everyone involved and that something should be done about it. The point at which inexperienced players are being introduced to Mythic+ or other challening content is completely off right now. Will Blizzard solve this problem or even acknowledge it as a problem? You decide!
Something tells me you’re not doing many delves… or just like to exaggerate for the dramatic effect. As long as you aren’t getting carried by others - and that’s possible in all content, not just delves - you actually do need to pay quite a lot of attention to your environment and interrupt in those delves that give champion and hero gear, otherwise you die too often and don’t get any loot.
The problem is rather that in TWW there are several mobs in each trahs pack that need to be interrupted. While in previous addons, it was enough to have one player interrupting/stunning one mob - now it’s no longer sufficent, because there are too many casts happening and stuns no longer count as kicks. But yeah, keep blaming delves and “welfare gear” instead of devs overdoing it with “mechanics” in dungeons and silly nerfs to stuns that were totally unnecessary.
Pointing your finger at delves and calling it a problem doesn’t make it one. Fact that you’re bringing up welfare gear in your first paragraph is telling as well.
It’s been like this since I started in SL. Back then I even had people ask about replacing leavers during the key.
People missing with the spear in Spires last boss, not dodging the black balls in 2nd boss, dying to Shatter Reality in DoS, missing hook during Stitchflesh. It goes on and on.
Thank the .1% of sweaty players with no real life. Devs are desperately trying to satisfy the need for “more difficult” content for sweaty players while keeping the average player happy.
Just look at the divide between players when it comes to class simplicity. You have a bunch of sweaty players who take pride in the “skill” of playing piano and pressing one gazillion buttons which practically do the same stuff and on the other side you have the average Joe who just wants to play a chilled game and gets completely overwhelmed by this insanely complicated game version of a calculator.
However, all those sweaty players, who believe it is due to their “skills”, only get so far by using an insane amount of plugins (try completing those m+ dungeons without any of them and then tell me about skill) and pure time investment (running the same handful of m+ dungeons time and time again all season long).
In the end, it is not really a problem caused by the delve players, it is more a problem of the divide between pro players with a huge amount of plugins (e.g. weak auras, DBM, etc.) who invest an insane amount of time to run the same dungeons again and again - and on the other side, you have the average Joe who just wants to enjoy some time in a virtual world and wants to improve his character without playing piano or doing mathematical calculations / run simulations. After investing enough time, even the average Joe will reach the territory of sweaty players (usually at the end of each season like now) and the sweaty player will react in a very toxic way at the lower skill of those players. The only way to solve that is to decrease the divide (e.g. simplifying classes, allowing more different talent builds to succeed by making them simpler, and disarming certain crazy dungeon mechanics, removing plugins such as weak auras, etc.).
In the meantime, if you don’t want to have those average Joes, well, go in a guild or do mythic raiding - there you will have a much lower chance to find them (I’d even go so far to say close to zero chance).
Actually Blizzards tries to satisfy the casuals, not the average players and not the pro players.
Everyone was running around screaming how easy dungeons are and asked for more difficulty. Then they got it and were stuck not even able to do +7s… the reality check hit many people, so they started to cry and we got the nerfs.
Was always like that, more or less.
It’s caused by the key lvl squish and difficulty squish. You have all players all over the place and it’s hard to find players on similar skill level. You simply have too many players on a difficulty level where they actually do not belong to.
This is exactly what caused the issue we all face in this season.
There has always been a dividing line between casual players who invest no time in researching, and those who know where to look for information. To not expect to see any of this is naïve. I sincerely hope you pointed them in the direction of good advice over just raging and quitting. And as always seems to be the advice here, if you don’t like pugs then don’t be a pug yourself.
Come on. They are bad at the game, but they are not stupid. They know how to look up stuff if they wanted to. Also, I never rage or quit a dungeon. I have yet to be the first person to leave an unfinished Mythic+ dungeon.
None of which indicates you gave people advice on where to look. Not everyone puts their life and soul into learning a game. And tbh the more you read up on a subject, the easier it is to understand new concepts. I generally point in the direction of tactyks and vesperal if I see someone lacking. It is just two names and takes seconds to put out there. While mentioning that Wowhead lists the community discord servers for spec advice.
Across the entire videogaming industry, almost irrelevant of whether it´s MMOs, 3d Shooters, or freaking cmobile games, roughly 85-90% of players do not engage with the game outside of their actual playtime. This includes browsing forums, reading guides, or googling addons.
The mere fact you´re typing here makes you by definition a “hardcore” player that cares about the game enough to think about it when you´re not actively playing it. Wheras for them, it´s a fun game they do on the side, not the entire content of their lives, when the game is off, it´s off and Azeroth doesn´t matter anymore.
Therefore, and again this holds true from Candy Crush to Counterstrike, if better players want worse players to actually get better instead of just raging about them on a daily basis, they have to make the effort of helping them out themselves, at least for the first steps. To expect otherwise is dissociated from reality and borders on insanity.
Yeah, but you are missing the point. The reason why they are not seeking that information you described is not because they don’t know how to look all that stuff up, but because they don’t want to.
And because they don´t look it up, they don´t know that they´re bad. So they see no need to look it up.
And then they get flamed to death “Y U no dis? Noob!!!” instead of simply asked whether they know that they can self-decurse roots with disengage, and instead of gtaking the “well meant” “advice” to heart and getting better their undestandably defensive reaction is not to google “hunter guide”, but rather to say “go **** yourself, D-bag”.
Be part of the problem, or be part of the solution, the choice is always yours to make
According to the TE it does, and it being bad for years is the reason I rarely pug anything and never anything of actual substance. So yes, I can only assume it´s just another day at the office.