The only reason why I switched to FFXIV is because wow doesnt feel respectful towards my time

I tried so hard to get into the RP because my friends kept pestering me.

I actually enjoyed the weird FF design of some of the armours, it was a vibe I could go with.

3/4 of RP places I tried to enter just had people basically roleplaying Second Life esque stuff with modern clothing.

FFXIV is a Roleplaying Game, specifically JRPG. It has nothing to do with it catering to the hobby of Roleplay.

Pretty sure they’re adding this sometime in the new expac, but nobody gets banned for using it, just don’t openly admit to or show you use plugins and they can’t prove it.

By technicality, every server in FF is an RP server as you toggle on the RP tag, which frankly is nice. Still things to improve upon, but it’s better than nothing. Also you will get banned for disrupting RP happening, unlike on WoW, but I digress.

My point still stands in you can’t 1:1 compare the two games nor does it take away from the fact that FFXIV is much more RPG than WoW is.

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I kinda took TRP for granted for a while. I know it’s not an official part of the game, but after using it for so long it’s kind of easy to forget that it’s made by a third party, or at least that’s the case for me.

FFXIV not having something like that (and also banning you if you do use addons) was a real culture shock moment for me.

TRP is nice, though I admittedly prefer MRP (I do use TRP now, MRP just holds dear in my heart from half a decade ago of using it religiously). Being able to have even a short RP profile accessible is very handy and nice instead of having to throw out a carrd (which is also nice but less accessible).

Addons being unsupported is due to Japanese laws unfortunately :pensive:

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That’s my main issue with the whole game. I’ve tried getting into it, but seeing people in modern clothing or driving around in ACTUAL cars just-… takes me out of it.

(There’s more things I dislike such as the art style and the fact that it gets good after 200+ hours, but that’s besides the point)

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I am the #1 wisher for less modern clothing and more… fantasy in the same vein the older FF games have had.
The cars don’t shock me, since the FFXV event car is the only car and rest of mech related fit the style of the game similar to the chopper in WoW. It’s more when people mod in irl cars that throw me off (I say with my asian taxi mod bc its funny)

Style is subjective, I think some parts of FFXIVs style is very good (Ishgard/Coerthas my beloved) while others are… Very not me. Likewise I think modern WoW (DF specifically) is very bad and bland artwise, but it’ll look better in a decade than most other games due to cartoony graphics being ageless (my beloved).

Second Life RP is a plague, it’s so far between actual in-setting venues :pensive:

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the only player car but not the only canon one. garlemald has cars. their buried in the snow around various complexes.

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Yep, but they fit into the general game aesthetic (and are magitek iirc) unlike the crossover car which IS very modern compared to the garlemald cars.

Garlemald restoration when

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yeah from what i could see of them they looked like those old soviet box cars…which…does fairly track actually yeah.

this is why i couldnt get into the setting for rp. even what friends i had from AD and gw2 who rp’d there stopped wanting to use the open world and just do venues. like sorry but i want some good old fashioned adventure rp not sitting around someones club listening to a DJ while macroing the word “no” for every erp attempt on me.

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I actually made a TRP-style plugin for FFXIV, which shows profiles from Chaos Archives (and Crystal Archives for NA). It’s called RPP (Roleplay Profiles).

Reports of bans are greatly exaggerated. I don’t know of anyone banned for using purely cosmetic UI plugins, and Dalamud’s official repository doesn’t allow plugins that let players do something normally impossible.

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what bans related to cosmetic mods ive seen and heard of were the result of explicit mods which are sadly the most common variety to the point you have to trawl through pages of them to find one thats not.

Not exactly true. There are a lot of nsfw mods yeah, but they don’t outnumber the sfw ones by any distinct margin (except if you’re browsing poses and then it’s pure carnage). Most sites also let you filter them out so your results are only sfw.

You all know the OP isn’t remotely going to reply back to any of this?

I know this is the roleplaying forums and the OP is lost but the notion that a game in which you have to go through 500 hours of MMO quests and cutscenes to get to the current content respects your time is hilarious.

FF14 has one of the greatest stories I’ve ever seen ( up until Endwalker .0 that is ) but the gameplay doesn’t even hold up to 2004 WoW.

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We’ve turned their thread into a discussion thread. It’s ours now.

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which is sadly what i mean coz i like to pose my lizard for memes.

does anything anymore… (yes but thats beside the point.)

Pet peeves imperialism.

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Really it’s a monkey paw moment. Square Enix knows how to construct PvE content (Raids, Dungeons etc) in often fun and interesting ways, but falls flat on people doing them. They lack an incentive system aside from “oh pretty glam” because gearing in FFXIV is geometric, you do x amount of farming over x days you will have 1, 2, 3 pieces of gear. Everyone is in the same boat.

It’s fairer, it’s more respectful of time but it also means the game has almost literally no one playing it outside of peak periods aside from perhaps the committed ten percent who stay through an entire patch cycle.
MMOs by definition require a game population to sustain themselves both in physicality and in soul, and I already know the Chaos Crayon Eaters will be clamouring “bUt iTs a fInAl fAnTuSSy gAmE first” Except it’s not really, where’s the endless farming and grinding for no purpose? Where is the JRPG melodrama? There is none - the story is very much written from a westaboo fan perspective.

I did at one point disagree with the MSQ/500 Hour Movie position but the fact that SE is simply layering more and more on with each expansion with no respect to player time (or even new players for that matter) shows that they really are in many ways out of touch as much as Blizzard.
Lets not even touch FFXIV’s atrocious predatory inventory system that systematizes you paying more for a subscription if you wish to actually have a functional inventory system.

WoW has something that FFXIV has lost (and the argument that it never had is also valid), which is a sense of permeance and community. “oH bUt mY sTatIC is fInE” yes YOUR static might be fine, your cluster of eight people. Your free company might be fine, your cluster of 2-20 people. There is no inter-connectivity, there is no lived world. In fact SE is actively discouraging it as time goes on.

I know it’s fun to rag on Blizzard as a terrible company for its [choose one: incel | woke | outdated | tired] game design but WoW was never good through its developers, but more its players and remains so, twenty years later.
FF14 crashed and burnt once and 10 years down the line the game is at a really pivotal crossroads, I personally suspect Dawntrail will be the Cataclysm moment for the game - it will shed its older players in droves. Perhaps this is a good thing as the longer a player has stayed on FF14 the redder and redder the flag becomes, the Burger King crown being the ultimate red flag.

You can only refresh the anime-realism style a number of cycles before you start creating zones that look the same (hello Thanalan and the upcoming Faux-Arizona in Dawntrail).

Deepholm and Zaralek Caverns however have an entirely different vibe to one another.

For Savage mode yes. Final Fantasy XIV raiding however is mechanically designed to put emphasis on personal responsibility for mechanics unlike in WoW where if you fudge one up, you impact the whole group.

This has always been a problem, however in FFXIV this is also an issue, to a lesser extent but still present.

I do agree with the core point - WoW is not designed to respect player time, its designed to get people to log in and do engagement metrics. MAYBE it will change with Microsoft now being in control, MAYBE it wont. A lot of the shake ups in Blizzard have completely ignored the decrepit systems developers who have remained fossilized in place there since before Cataclysm in some cases.

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I don’t know about this. I remember prog raiding savage content and anyone buggering a mechanic up resulted in a reset / entire wipe, there is close to no margin for error