The pay to win boost must go

Will use != is good. If they added full naxx set for $40 in the shop a lot of people would use it because it’s really good gear. Is it good that people just buy gear instead of getting it in the game? No.

I agree with him and many others also.

It will:

  • Make bots more profitable
  • Limit amount of players leveling in the world
  • Increase the amount of characters players have (thus crafting cooldowns and more will become less of a thing / achievement)
  • Divide players between those that can afford it and will use it vs those that don’t (sort of a power level difference).
  • If people “don’t have the time to level” then maybe they don’t have the time for other things like playing the game?
  • At 58 you can instantly go into BRD to bot pick pocketing.
  • Instead of spending few /played days in WoW zones you skip them instantly
  • It reduces the time between starting to play WoW to starting to raidlog/end-game farming.

Lots of people will buy and it doesn’t really affect anyone in a negative way is IMO a good thing. Blizzard gets more money, players get happy, population increases.

That lots of people would buy Naxx gear would affect the game negative, since full Naxx gear is actually an achievement. Level 58 with no proffesions is nothing to brag about 2 years after classic release, and does not give you an advantage in PVE/PVP.

I actually cringe a bit, having to explain this to you…

1 Like

Damn, you are so naive.

Everything can be an achievement. Getting to 60, clearing MC, getting Thunderfury or 10 000 gold. Who decides which achievements have value and which dont?

This is WOW!! Have you missed the facts that boost has been in the game since MOP? Have you missed the fact that TBC introduced a catch up mechanic called RAF? Leveling has since TBC been given many shortcuts! You even gained free levels with the RAF system… Stop act like leveling 1-58 is something big… And yes hitting 60 was big, a few months after classic release. BUT WE ARE almost 2 YEARS into classic, stop being such a drama queen…

There will be fresh classic servers where leveling once again will mean something., and might be fun? But now, literally everyone buy boosts for leveling in classic, dungeon boosts. And those who can’t afford need to slog through the grind for months. It’s not healthy for the game mate.

Why would they hold a grudge against classic?
You say shadowlands has “failed” but how exactly?
Classic has lost over 50% of their players based off the population site :man_shrugging:

You don’t need to make classic fail, the classic community does it to themselves with the min-max meta.

Which is why a lot of them haven’t survived and WoW has survived.
Nobody has the time to lose months of progress when they’re a working adult.

Buying gear(which gives you power advantage) vs buying boosts are much different things :slight_smile:
One gives you levels, other gives you a power advantage.
You’ll be starting a level 58 vs level 60s in BC content.
You’ll be at the disadvantage.

But in the end, all these topics are doing is repeating themselves.

1 Like

Let’s be 3heads and keep writing nonsense just for the sake of argument shall we?

Because they lost a lot of players to classic and the servers are omega empty right now. I logged in a few days in a row, there were almost none around except for a few RP walks with the ancient tree mount around oribos. Which is the ONLY content of shadowlands that people do just after a few months of release.

Classic has been out for 1 year and 10 months now. From p1 to p5 it was packed, and even today it’s still very alive. Also, classic is a non-progression game that has a determined timeline, and we are at the very end of that timeline.
Shadowlands, after 6 months of promotion and advertising ran out of content once again, like all earlier expansions since WoD, only in a few months, despite them being NEW CONTENT.

69% drop in revenues and 41% drop in sub numbers. Watched many content creators’ videos, namely Bellular, Towellie(usually very blizzard favored streamer), Taliasin&evitel(usually very blizzard favored streamer) and almost everyone else, they are all saying that the game is in shambles, everything is bad, there is no content, blizzard devs are mad at the leadership, etc. etc. Just follow some news about a game you enjoy, don’t be that lazy.

Ultima Online, was released in 1997 in the time where directx didn’t even exist. That time when harddisks had like 32mb capacity at best, graphics cards had 16 mb gpu memory and memory cards had 256kb capacity. A lot of people were playing on a floppy disk if not in a band casette. It was still very popular for 10-11 years until most people switched to other games like WoW and everquest because of mostly technical issues. They were not even compatible with newer graphics cards and new OSs so you had to run a virtual machine with windows 95 to run it for a while if you wanted to play it. And it sucks to play on a virtual machine because nothing works. But even today, 24 years after its release it is still up and running and has quite a lot of active players.
Runescape is another game that’s still alive for 20 years and has a lot of players.

WoW was one of the first games after the technical possibility of 3d gaming. And it was doing amazing, until late wotlk, then sub numbers flatlined, after cata, it started dropping rapidly and in WoD it totally crashed, which is the point where blizzard stopped publishing them.

You have to be super high dozed on copium if you can’t see the correlation of paid services/catch up mechanisms/emphasis on accessibility and convenience and the increasing apathy and unhappiness in WoW fanbase.

I’m just wasting my time with someone who doesn’t understand a single bit about how MMOs work and how people are motivated in a large social environment. Just watch some proper analysis with critical thinking and form your own opinion instead of licking every billionnaire’s back within the industry when they are just parking their 15th million dollar yacht and 10th limousine in their billion dollar chateux’s garage and that will be a good starting point for you.

edit: here, take a sip and enjoy yourself.
https://i.imgflip.com/4lqb8k.jpg

1 Like

I dismiss everything and anything you say when you created that troll thread requesting dungeon finder.

Your opinion is moot

1 Like

Cash shop has nothing to do with unhappiness with retail.
Retail’s unhappiness is down to the mechanics in the game.

And where do you get these numbers?
Sub numbers are also connected to… you know?
Classic.

There is no way to explain it to you, won’t even bother.

Superdata, a big data company of Nielsen.

Ill try it. You know the feeling of fullfillment ? You get this if you overcome challanges or get something you worked some time for. The shop is the opposite of that. there are even posts here that say, that they boosted a char and dont play it, because they feel they did not earned it and only using that “failinvestment” for a bankalt.
Maybe you dont have that, but i can say from my experience that it felt the same for me. You dont have to belive that, its just to explain that statement.

You can level up regularly though, you don’t need to use the boost.
It comes down to the person, but the main reason that people tend to quit retail is down to the in-game mechanics rather than the actual cash shop.

One mechanic for example is losing all your progress in the next raid patch.

All I see is sub numbers in general.
Sub numbers will drop months after an expansion came out.
But we also had naxx come out at the same time as the SL.
People on classic could’ve quit shortly after completing Naxx as they’ve “completed” classic.

Sub numbers are classic+retail wide, there’s no way to tell which side was the one to decline.

Oh, We all love the feeling.

How? You can’t buy items relevant in game.

That true, for now. But i did my statement not for items, it was a general explenation relation to the threattopic: The pay to win boost must go.

Iam not sure if i should repost my point there. Fullfillment=overcome challanges and getting something you worked on. A boost or should i say shopservices are the opposite of that, because the are allmost instant.

I can partially agree with this because:

That’s why in-game shop is OPTIONAL. You can still overcome Your challenges if You so please because its Your fullfillment.

Thats the problem when a statement get taken out of its context

I related to this and explained it further with an example.

Yes i can see the logic behing that, but by talking to people who used those services they claim that the using of the service ( even tho it is optional ) it did felt wrong to do so. Some even regret that.
Coming from that i stated that IN FACT ( at least in the little examplesample i did ) it makes player unhappy. AND because this is so much work to explain ---->

He is smarter than me ^^

:man_shrugging:
I’m going by what most people state about why they’ve quit.
Especially by people who I’ve spoke to.
It always down to the person anyway.

It was never really about the cash shop,
You can’t really state that WoW degraded due to the cash shop.
If it was P2W, I’d understand though XD.

oh iam sry i actually dont related to you or a statement of you, i took that:

that he just refuses to explain it, becuase its tedious. No second thought

I don’t know, the p2w for me is ability to buy i dont know, t6 set via microtransactions.

The only questionable thing atm on WoW MT store is wow token, but gold is not important currency anymre, but still its questionable. Ofc it would be bad if TBC had wow tokens, since gold was quite important in that timeline of WoW.

Boost is not, since u can’t boost ‘to the current’ content, u still need to level up for the endgame. We can discuss time, but in my book, boost is not p2w.

2 Likes

thanks for sharing but with that you see a mayor difference between the debate. With the way everyone is defining p2w for him/herself comes the difference in the opinion about the boost. No one wants to be a person that litterly bys like the t6 armor in the shop( sure some dont care, but that i think the minority) because theyn they would be something of the lines of a cheater or a p2w.
I think that there are people who have a “softer” definition like yours for example that only have that opinion so they think of themself not as a p2w and with that they can justify wanting a boost, shopmount or whatever. ( i dont say you are like that, i just took your opinion as an example).
The sinnister thing about this is, you can debate about that forever and there can be alot of blaming,shaming,rage and even personal insults involved into that. Because people are people :slight_smile:

Of course its a selfish argument :slight_smile:. I dont like leveling in classic, its slow and boring, but i like the endgame, so having a way to skip saginifcant portion of a ‘slog’ part of the game and jump into fun parts is good for me. The only valid point ppl bring against boosts is the botting issue, but its Blizzad that has to solve it, even without boost in classic the situation is bad, so it needs differnet type of attention imo :slight_smile:.

I would be against boost if blizz fixed the leveling…again my own opinion, but leveling to max level shouldnt take more than 2 max 3 days of casual game. I actually prefer max level grind to leveling grind.