Let’s be 3heads and keep writing nonsense just for the sake of argument shall we?
Because they lost a lot of players to classic and the servers are omega empty right now. I logged in a few days in a row, there were almost none around except for a few RP walks with the ancient tree mount around oribos. Which is the ONLY content of shadowlands that people do just after a few months of release.
Classic has been out for 1 year and 10 months now. From p1 to p5 it was packed, and even today it’s still very alive. Also, classic is a non-progression game that has a determined timeline, and we are at the very end of that timeline.
Shadowlands, after 6 months of promotion and advertising ran out of content once again, like all earlier expansions since WoD, only in a few months, despite them being NEW CONTENT.
69% drop in revenues and 41% drop in sub numbers. Watched many content creators’ videos, namely Bellular, Towellie(usually very blizzard favored streamer), Taliasin&evitel(usually very blizzard favored streamer) and almost everyone else, they are all saying that the game is in shambles, everything is bad, there is no content, blizzard devs are mad at the leadership, etc. etc. Just follow some news about a game you enjoy, don’t be that lazy.
Ultima Online, was released in 1997 in the time where directx didn’t even exist. That time when harddisks had like 32mb capacity at best, graphics cards had 16 mb gpu memory and memory cards had 256kb capacity. A lot of people were playing on a floppy disk if not in a band casette. It was still very popular for 10-11 years until most people switched to other games like WoW and everquest because of mostly technical issues. They were not even compatible with newer graphics cards and new OSs so you had to run a virtual machine with windows 95 to run it for a while if you wanted to play it. And it sucks to play on a virtual machine because nothing works. But even today, 24 years after its release it is still up and running and has quite a lot of active players.
Runescape is another game that’s still alive for 20 years and has a lot of players.
WoW was one of the first games after the technical possibility of 3d gaming. And it was doing amazing, until late wotlk, then sub numbers flatlined, after cata, it started dropping rapidly and in WoD it totally crashed, which is the point where blizzard stopped publishing them.
You have to be super high dozed on copium if you can’t see the correlation of paid services/catch up mechanisms/emphasis on accessibility and convenience and the increasing apathy and unhappiness in WoW fanbase.
I’m just wasting my time with someone who doesn’t understand a single bit about how MMOs work and how people are motivated in a large social environment. Just watch some proper analysis with critical thinking and form your own opinion instead of licking every billionnaire’s back within the industry when they are just parking their 15th million dollar yacht and 10th limousine in their billion dollar chateux’s garage and that will be a good starting point for you.
edit: here, take a sip and enjoy yourself.
https://i.imgflip.com/4lqb8k.jpg