Just stating facts
WoW has always had an advantage by having multiple accounts at once(multiboxers)
Oh you mean the advantage that is now bannable?
But itâs not. Only the software to replicate keystrokes. You can still have 10 chars with 9 of them on follow. You just gotta have the hardware to support it or alt tab inbetween them.
Those sort of multiboxers are easy to handle even solo as a mage.
I donât see them as a threat.
You can easily still multibox, just not with software.
I think you are trying too hard.
Multiboxers do not have that big of an advantage now that multiboxing macrokeys have been banned. It has basically made multiboxing very inefficient. Thanks to this you wont see any 40 man multiboxing groups anymore, only bots.
This is by far the most uninformed and ridicilous definition of p2w Iâve ever heard in my life.
There is only a handful of games in the entire history of gaming that has items/currencies that you can ONLY obtain by paying.
In 99% of p2w games, you can obtain the things you get by simply playing the game too much. So much so that it becomes totally irrational and a self-torture unless you are starving irl or living in a cave to spend that much time instead of paying for the advantage then work for a few hours irl to make the same amount of money.
Exactly similar toâŚpaid boosts! Instead of wasting 260 hours in game struggling to get to level 58, now you can earn 1500 euros with the minimum wage in a proper EU country in that time window and buy yourself 25 level 58 characters.
Especially in MMORPG games, which have NO END and there is no ultimate winner of the game, you have to have no functional brain cells if you take the word literally and say âits not p2w because you didnât immediately winâ. p2w doesnât mean you pay and INSTANTLY you get âYOU WON GAME OVER GG SEE YA BYEâ message on your screen. That is so so⌠so stupid.
Any financial transaction in any game that gives you ANY advantage is a p2w feature. Some p2w transactions are more severe than others, but doesnât mean the latter are not p2w.
You wrote this in another thread as well, please do not continue, it makes you look really bad.
Everyone who is level 60 now, spent hundreds of hours for their characters. Someone who is buying a 58, however, is spending 1 second and that is for entering his credit card PIN number. You are comparing oranges with apples, simply put.
If you try to understand it, compare âsomeone who just started and bought the boostâ with âsomeone who just started and didnât buy the boostâ. Does that give the former an advantage? A huge one indeed.
Actually, just stop trying to articulate your insatiable greed in the form of some massive logical bullcorn. Just say that âI WUNT THE BOOSTâ and we get what you mean, no difference either way.
Just 2 minutes of research on something you donât even understand can provide great results.
This is just the first video on youtube about âthe top 10 worst p2w games of all timeâ.
9 out of 10 games you can obtain the stuff you buy by playing the game a lot. Only APR:reloaded has a weapon that you canât obtain through playing, but as the video says, it is not an overpowered weapon.
God save me from this⌠please.
So through your methodology league of legends is a pay to win game since you can buy characters with real money while others grind games to unlock them.this is no different to the boost
Never heard an esport be a Pay to win game
What exactly are you gaining in an advantage exactly?
You arenât winning against non paying players.(Level 58 with greens vs level 60s with Naxx gear = gg)
So, basically every game with microtransaction is P2W to you?
By that definition, Apex Legends is P2W as you can purchase the new legends instantly with cash.
Same with League of Legends, Dota 2, FFXIV(Has boosts), SWTOR, Guild wars 2, Battlefield 3/4/V(can get weapon packs to get them instantly)
I can keep going, since none of these offer an advantage in-game by offering this stuff versus regular players.
So youâre saying pretty much every popular game is P2W by your definition.
Didnt know being level 60 made me already win BC and its not even out,nice dude.
But yeah,I dont care that I leveled my chars for hours and hours,geared up trough all raids,farmed and then someone comes with instant boost on their char.I do not care if that dude bought level 58 or already had level 60 on his account,makes no difference.
I enjoyed over a year of classic,did everything,meet some good people and someone buying one time level 58 boost aint gonna ruin all that.For all I care,people cant be bothered to level again and i rather have someone around me who paid the boost for their new char and play the game instead of people who think somehow having boosted 58 char,with no proffesions,epic mount/flying,goldâŚis somehow gamebreaking/p2wâŚ
I hate any form of season passes/dlcâsâŚthat 99% of companies do these days thats why I never buy their games.Actual content being locked behind pay walls,now thats an issue.Can you imagine having to pay for dungeons/raids/bgs/arena/classesâŚ?
Blizzard only offering cosmetics/level/account service and not actually locking content behind pay wall is a miracle.Since pretty much every other company locks it behind your credit card.
If you think WoW is p2w,i have some bad news for you
You obviously didnât watch the full video
why would i watch a videoâŚshops have entered in most games one way or another and as long is not locking content behind pay wall i dont care.I can live with it.Do i wish you just buy game and thats it,no shops at all,no season passes,dlc of courseâŚbut those times are long gone.
Those times are long gone and games are worse today than 20 years ago
Is there an alternative?
I too am very much against the boost. Though I am also aware of the fact that it is coming and there is nothing I can do about it.
Therefore I would like to suggest a solution that I think would make more people happy by addressing two outcries at the same time.
Making FRESH - NO BOOST TBC servers as an option
Though I think it folly to hope for, I would love for those fresh servers to also:
REMOVE BATCHING (most important) and LEEWAY. (there is an audience for this, go see WilliEâs pull on it)
This way the old world will be populated by others than only the new races/class.
Every player will on an even footing to re-roll to account for the massive class changes coming.
The slug-fest that is Hellfire will be spread out over a larger time period, perhaps even making it an enjoyable experience.
It will make power leveling the new races harder and perhaps give some time to the quick paladins and locks to get their epic ground mounts.
If I have to address the new player concern:
I have myself tired and heard from friends many times, the story of leveling a class to 20-30 bracket only to realize that it was not right for them and then reroll. This will be very painful for the new player who just paid a lot of cash committing to a certain class.
For those with max characters ready to go perhaps the extra changes along with a chance to prove oneself in the fiesta that was the launch, will persuade many to join the new servers.
Servers where the integrity of the game holds.
Here I think the commonly used âif you donât like it, donât boostâ can be reversed.
If you want a boost, go play on the servers where it will be allowed. Then it will also concentrate the target audience who need introductions on how to equip a weapon, perhaps giving them a better experience playing with more like-minded people.
Or worse due to the entire server been concentrated in Hellfire at the same time, with max-nax raiders and new 58 with no spells on their bars. Only Belf Pallies and Drenai Shammies populating the old world.
I do not see how more choice can ever be a bad thing and since a lot of server merging will have to take place anyways, why not give people the options for the game they want?
Even if you get to skip 1 level, you win. A level is essentially an obstacle which, if you overcome (through any means possible), you win. Whether you personally consider that a win or not is irrelevant.
How long do you truly think it will be before they start adding such services? They have already got their foot in the door with the boost. They will most likely add the mount that was leaked in as well and sell the two as a bundle. Whatâs to stop them from taking it a step further? Itâs clear the majority of the community doesnât care in the slightest. And their sole goal is to make as much short term profit as possible.
Which also wonât change the fact that the boost will be in the game, or that the majority of players either supports the boost, or doesnât care.
People keep saying it âbut this gives them foot in the door to add other thingsââŚwell +15 years later and its still not here.All these years when new game came out people came to cry on forums and what not âthis is wow killerâ and each time was big lolâŚonly thing that would kill WoW is if they sold power/gear/dungeons/classes.Blizzard is money making machine but even they have some brains not to kill their most known game with that kinda shop.
I would understand if they reset everyone to level 1 for BC and add option to buy boost but this one time boost is nothing but to skip old,outdated content.Its gives you nothing more.
If getting boost to 58 and having no proffesions,gold,epic mount/flying,decent gear to start with is p2w then what exactly does it make me when Iâm fully naxx geared and 1000s of gold saved for start of BC?
No matter what most of you guys think (or believe), Blizzard just want to move the a player purchases gold with IRL money and gives the gold to a booster to boost him business in their hands.
We can deny all we want, but they saw what happened and now they want the money. The company doesnât care about you, me, our player experience, QoL changes etc etc. Activision-Blizzard are jumping on that opportunity.
I may be wrong, but i doubt.
Itâs all about revenue.
So simple.