Irrespective of how viable or non-viable it is, the experience of playing ret right now is miserable.
> Blind and rep break immediately to all of our abilities, including consecration, which you cannot turn off
> The healer is standing in your consecration that gets automatically put on the ground by your main holy power generator? Too bad, you can’t cc him
> Auto attack anywhere near your blind? Too bad, it’s aoe and it breaks it
> Divine toll? Yep, breaks your blind too.
> Naturally, so does auto divine storm
> Manage to avoid all the things above? Oops too bad, your Shield of Vengeance popped near your blind.
> Want to hit a psyfiend or a totem? Too bad, judgment is bugged and ignores those targets
> Being constantly trolled by devs:
> Community asks for long arm of the law back → Get it with a 10% speed increase
> Community asks for freedom on steed → choice node with the actual freedom making it useless
> Community asks for a charge or a leap → put it in a beta build and then be like “oh, too bad”
> https://www.wowhead.com/spell=355718/ultimate-retribution
> The golden path talent, which heals people standing in your consecration would take 36 minutes to heal someone up fully
> Get outhealed by warriors
> Get shredded by all physical damage dealers because of the armor nerf
> Your abilities are magic and physical damage at the same time. That means you get to be screwed over by both physical and magical defensives!
> Half the abilities nerfed in pvp by an arbitrary percentage, going unchanged as far back as BFA
> Cast freedom
> Instantly dispelled
> In fact the mage is casting spellsteal even before you have it
I’m losing my mind here. It is upsetting PvP development is totally abandoned.