The Single-Button Assistant will add an unremovable crutch

No it can’t. The Ice Lance is on the “essential cooldowns” tab.
This essential cooldowns tab has 3 buttons on it that don’t have cooldowns, but which Blizzard apparently wants to include I guess because they have procs on them?? Not really sure. Shouldn’t those procs be on the buff frame?

Also it doesn’t track the amount of stacks on Glacial Spike making that whole thing essentially worthless anyway.

There is also the problem that some spells have an effect that lasts longer than the cooldown. In the case of mage, that’s Ice Barrier. While you have Ice Barrier up, it doesn’t show the cooldown. This is relevant information because in some cases you can survive big damage by just using two of those things, but you have to know in advance that you have both or you’re gonna be flailing around helplessly, get confused, and die.

It doesn’t show racials or trinkets or any other items, and there is no way to add them.

Ice Nova is in utility cooldowns even though it’s a core rotational spell.

You can’t rearrange anything.

They forgot about Water Elemental’s Freeze spell.

As far as I’m concerned it’s completely unusable. I’m gonna turn it off.

Also, can I just point out that turning this on caused 29 icons to appear on my screen? And they forgot 4. (not counting the spells that have a CD but don’t matter in standard combat, such as Fireblast)

I think that illustrates the point I’m trying to make in this thread pretty well. 33 is outrageous. Blizzard really, really needs to do something about this, and making the player choose between that and 1 button? You gotta be joking.

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Hey there
I was just thinking about the viability for that up to come feature: the one-button assistant.
The penalty is huge: +0,2 sec between abilties.
But…
I think that a huge portion of the playerbase does not master its class, could it be somehow “viable” for some players?

Ofc I understand that for someone who knows roughly what he is doing with his class, the feature is just ridiculous.
But for someone “average”, still learning his class, or maybe “too old/too young”, could it become viable for certain activities in the game?
-Dungeons?
-BG pvp?

0.2 sec means roughly playing the game with a constant 200 ping ^^
Ofc it annoying but it’s … ok, if you run an epic bg or a standard bg even (I’ve done with bad connection and it’s doable. Not fun but doable). Sure you wont be very competitive, but will eventually do better than a pure “noob”.

All these were real questions. I am not here to discuss if it’s a good or bad feature, and I wont use anyway on my main characters. But for some alts, how viable do you think it will become?

What can you do with the one-button assistant, what cant you do.

Can you pvp 1v1 outdoor? Can you run an epic bg? Can you play a dungeon?
And I’m sure it depends of the class. Maybe it’s not that bad with certain classes, and maybe more with others? Maybe on a tank, it wont be that bad? (real question here)
Thanks for replies :slight_smile:

I think blizz is underestimating the natural "delay " ton of people have between casts :slight_smile:

U would bet that for many that 0.2 is less then what they have right now

Especialy when it will be just mashing 1 Button

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100% agree with you, but I sincerely do not know what the perfect sweet spot is. For PC it’s probably around 20-25 active abilities. On gamepad optimal would be around 8-12, though 20-25 is definitely possible to bind with a decent amount of creativity

I think 1 button rotation should be strictly viewed as an accessibility feature for players with handicap/disability, not as a replacement for debloating/trimming the gameplay a bit

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I already predict they’ll raise it to 0.5s, at least.

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The one button rotation will be a dps increase for many players, even there is flat 0.2 GCD increase.

Even it is a flat 20% to 30% dps decrease compared to theoretically optimal possible manual rotation, it will still be an increase for many.

  • Most players can’t play every spec optimally, and will never reach the theoretically max dps.
  • It allows players to focus completely on the encounter mechanics, movement and avoidance etc, increase their survival chance and not worry about damage rotation at all.
  • It eliminates any possible misclick or mistakes made by human players.

Of course it will not be on the level of best players, but it will be upgrade for many new players or players simply don’t know how to play certain specs.

It also makes “facerolling” dream true. Just keybind every key on your keyboard to “1 button assist” and rolling your face on it. Or you can put your cats on your keyboard and they will do fine dps.

And who needs UI setup/addon or cd tracker/managers, when you don’t even need an action bar??? You can completely hide UI and focus on encounter movement.

Think about all the screen space you can save. Your boss fight view will be so much better and your survival chance increases. And as a result, your damage increases too.

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It’s more like losing 15.4% haste.

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True that. After, they quickly delete all classes and make them cosmetic only, but combat-wise, completely identical.

Bam, they just fixed Balancing.

How nice in your world, those who have access to a Morris minor also have access to a Ferrari at the same time. Where do you live?

Looks okay to me

https://www.youtube.com/shorts/9u3eWx2DYBo

I think 20-30 abilities, not cooldowns but abilities, is a good target.

The amount of cooldowns should be about 12, everything included. : even the small ones like 6 seconds on Blizzard. In this particular case though Blizzard should not have a cooldown, but yeah)

What concerns me is that in the interview they’re essentially already using this one button feature as an excuse to not have to fix the class design.

pretty much this. and its those players who build up huge playerbases

recent direction shift- and i mean here mainly huge transmog / transmog / mount event ) focus - shows that blizzard finaly starts to understand it .

catering to mythic tryhards was always a mistake - like i literaly pointed out on forums for years.

i have very bitter sense of victory htough - because we lost so many players because of the direction game had in la;st 10 years.

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you are overexagerating - but reality is - if blizzard had to balance classes around 4-5 buttons (including cds ) instead 12-20 buttons ? yeah balance woudl be much better.

And next thing should be auto play button like in those mobile mmos?

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Damn. I just don’t understand why people even play at all if they don’t like playing. Is it just an inability to let go?

It just feels like my piano teacher telling me to buy a self playing piano because I am by nature so bad that I will never be able to play and it’s pointless to try.

Then all the other students who get told the same thing are hyped because they like the idea of not playing piano.

“Gloober we still get to sit on the stool and look at the piano though! We can even press the foot pedals if we want to!”

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:stuck_out_tongue_closed_eyes:

Just a quick question: the feature will cycle the dps rotation, but I guess (obviously) that stuns, grips and other slow down arent not in the cycle, right?
And concerning that, will it be viable for pvp, or is it just meant to work in pve? How do you see it?

I was surprised by the 0.2 extra gcd on it as well. If it were me, it would have been a 2sec gcd irreducible by any haste value. If anything, this button should exist to give the player time to see what action the game itself recommends, and not perform it on its own with close to optimal efficiency.

well - let me introduce you to little programm called "autotune "

somethign almost all proffesional “stars” use :slight_smile:

ever heared about thing called "playback " too ?

first and formost it will likely make people finaly keep up properly the dots their classes put on mobs.

and uptime on this will make some of people dps skyrocket compared to what they do now even at 30 % drop of their "theoretical " dps.