So I’m waiting for 30 minutes queue times to get into Solo shuffle game which takes 3 minutes to end… ? Then repeat … I’m literally wasting my time waiting for a queue to pop ? What the hell is the problem with these queue times ? How can a skirmish take 1 min to pop and a solo shuffle take 30 minutes ? How does it make sense ? Is blizzard doing some shenanigans on purpose ? Everyone complains yet this is still an issue ? FIX YOUR GAME
Lack of healers is what’s causing it, they can’t fix it.
This Q a view as Healer you will get insta pops and then you can understand why its way more frustrating than DPS and why still people sit 40 min Q bevor playing healer
Healer not wish to play because high amount of un-rewarded draw games and because games feel flustrating and out of your control, and in the end as healer you are one who pay the price.
Example of situation: we are wining round, all is fine than for no reason our hunter gap closes 100yard away from me, and dies away with trinket and turtle AVIABLE, and in the end I pay the price and there is countless of such a situations.
Solution: (make something which can pull some ratting from draw games)
-If player dies with his PVP trinket unused healer lose -15% less for that round
-If player dies with his major defensive unused healer lose -15% less for that round
-If player dies with his booth trinket and major defensive unused healer lose -40% for that round
Problem solved… this will stop feeling of wasted time in SS as healer, and DPS que times will be 5mins
working as intended.
you get what you enlist for. stop complaining, move on and do something else.
I actually enojoy this queue times, it’s ridged when it goes up to 40mins, but 20 min is fine. Meanwhile you can study something, cleanup your room or other place in home, watch meaningful thing on youtube or workout. We should make culture around that!
pay your sub and sit in queue.Its blizzard what do you expect?
Dude I have a limited time I cant just sit around waiting for a Queue to pop ? I do meaningful things during my other half of the day, when I’m free and have a bit free time I want to login and play the game not wait a 30 minute queue ?! Which by the way calls randomly… So if I go toilet or something I lose the queue then have to wait further 30 minutes… How does it make sense to you ?!
Don’t bother, honestly. Half of these forums indeed think that spending 2 hours in LFG to find a team and play 15 minutes of games until someone leaves is the intended way to play the game. People here justify everything.
It’ll take literally 15 minutes to rewrite the game’s code to re-invent how healer MMR functions, to make it take the whole lobby’s MMR into calculating the outcome. Thus the healer participation will increase and q times will decrease. This will also allow for wider MMR to CR gap without heavily affecting the game. EZ clap.
Unfortunately for us, there are more important issues for the game like pet battles, inclusiveness, beat-a-boss-with 25 people who can’t get out of fire kind of things.
U dont even need reinvent something new u can simple copy paste mmr system from private servers core and whole solo que system Time to time i am trying imagine how can teammeetings of blizzard works. It has to be such a unproductive mess
Can some insider record on cellphone whole meeting i looking for some comedy serie
Try think about it in other way. For waiting 20min, u get 6 games. If you try find team in that time by lfg/forum/discord it will take half of day, and if u mess up something, somebody will leave and u have to wait for another hours to find another players. For me it sounds like fair trade.
In general all bracket of pvp got problems. One more solo on the way,more problems will come.
u forgot “to code new mounts into 25 different colors, because mogg farming and mounts” is the Main content for most of the Players
it doesnt even work, all of them sitting in a cozy chair, and playing Raid shadow legends on their Mobile phone.
They can, they just don’t.
I’ve been trying to warn people but no one listens
Shuffle is the worst idea ever, as you will never balance the came accordingly, and since the meta is PVE trash style, and since shuffle is mega dampening healing is absolutely unfun
Making healers just leave
Maybe if they gave healer gold ( been asking for this since SL lol ) something would change
Shuffle has to be deleted, keep the bracket but un rated
Healers get gold based of games played, not win
3-3 means you either get 20 cr minimum or +50 mmr
you don’t lose points when you leave the game
( I am sorry, but as a disc main if you purposefully get out of my dome, hop in when I grab you to top you it’s wintrading for me, and thus I won’t play with you anymore )
And balance healing. Make all healers god tier or no one god tier
This is such a wrong argument, people keep saying it without having a clue or thought
If shuffle is 50 minutes queu on average it’s because no one wants to heal that
Because the game is absolutely unbalanced
And since there is 5 different versions of the game
Hence making the population drastically drop
Hence making healers rare
Hence making lfg and shuffle the same thing, but if you go in lfg at least you might play more than 6 games ( average time of a shuffle lobby : 12 minutes ) and those 6 games will make your brain work more than just "OK TARGET ? OK ME PVE GO WE HAVE 70% DAMP IN 2 MINS ANYWAY LOL )
I believe we all know the problem here. Its not just class imbalance. Dampening is the main issue here. For a healer this means that your class is weaker as time goes on during a game and you’re constantly blocked from making plays and are forced to use every gcd on a healing or else you’ll get behind and lose. In what sense getting weaker is fun? unless something is done to dampening playing healer wont be fun in pvp and people won’t que into games.
Thats a hilarious take. At low mmr healers are unable to just stand still and heal. You can’t expect me to press cds in situation i should never ever press my cds just cos my healer is afk. Actually low mmr healers should blame mainly themselves not their team. When i played my druid every time i Lost i Felt like it was my bad cos i didnt play properly.
Lock that is talking after round ended was getting focused, I repositioned so I can heal him when he teleports.
Hunter decides to run off to the other end of the arena when the lock teleports. He dies. Then he dies the same way on the enemy healers team, twice. Third death on enemy healers team he didn’t press exhileration or turtle nor did he try to interrupt any casts and got nuked in 2x DR’d stuns on the healer.
These type of DPS players really shouldn’t have any effect on healers rating gains. Forced into a 3-3 by that hunter, he lost every round.