The spawn rates made me quit very prematurely

I’m a veteran who played from day 1 in 2005, and I’m a firm believer that almost everything that people think only existed in vanilla or exists in Classic actually exists in Retail, too.

Difficulty or challenge exists in Retail if you run dungeons or content that is above your iLvl by about 10 points, and of course it will never exist for you if you keep tackling content that drops gear that is 45 iLvl points below your averarge iLvl! Friendliness exists in Retail. Being forced to group up while questing also exists in Retail unless you’re iLvl 450 and happy to solo certain World Bosses in 15 minutes in a tanking spec. And so on. Almost everything that ardent fans try to make exclusive to Classic actually exists in Retail just fine; I’m a firm believer in all this for objective, real reasons.

With all that said, what Classic has going for it is a certain flair of a nostalgic charm for veterans like me, and a unique, different experience for new players, plus the quests and lore that simply don’t exist in Retail anymore, because of the cataclysm and the focus on the war between Alliance and Horde. And those are the things that made me play Classic until I’ve leveled 4 different characters to level 10.

What kept getting on my nerves right from the start way too much was the waiting for mobs to show up and tagging them (spawn rates). This is what totally killed the experience for me. I noticed that Blizzard did some work with the spawn rates and also widened the spawn areas to accommodate increasing numbers of players in the vicinity, but they only did this in the starting areas. Unfortunately, they’ve done absolutely no tweaking for spawn rates beyond the level 1-5 areas.

Areas like the lake murlocs near Goldshire and the gnoll area where Hogger is are absolutely unbearable cluter****s of a tagging fest. Nothing helps! Asking for invites sometimes falls on deaf ears, and sometimes still doesn’t really help, because the added layer of RNG plus taking turns to loot still make certain quests take literally 10 times, no exaggeration here but accurately 10 times longer than they normally would. And given that quests take much longer in Classic anyway, that’s saying something! Going to “Low” population realms helps in some areas but doesn’t help in areas like the ones I mentioned above. And frankly, I should not be forced to play at unsocial hours just so I can actually play the game, instead of just playing the wait, and nothing but the wait for spawns.

It was very, very disappointing to see that Blizzard did not tweak all the spawn rates based on increasing numbers of players in the vicinity, just like they tweaked the spawn rates of the starting areas. This has truly spoiled my experience and left a sour taste in my mouth, especially after I’ve genuinely enjoyed the nostalgic charm while it lasted.

There’s a certain cult playing that game, largely the #nochange cult, that will completely dismiss all this feedback, and refuse to accept anything on earth but the infallible utter perfection of vanilla and Classic, and works hard on excusing any flaws, whether due to the overzealous reproduction of that version of the game without any improvements, or due to the extreme pressure on the servers during this first week of launch. Obviously, I’m not directing my feedback to that cult; I’m directing it to anyone who would care in Blizzard. After all, unlike many players who haven’t even tried Classic and are happy in Retail, I genuinely wanted to give Classic a chance. And in case I’m not alone, I cared enough to give the feedback that can help people like me return to the game if it’s used to improve the spawn rates, and thus help us play the game, or play games, rather than just wait idly while in a game.

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Good Bye…can i have your stuff.

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Spawn rates were not changed. They are exactly the same as in vanilla. As they should be. Any changes from original experience would turn off much more true vanilla fans.

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Layers should contain less people. At first I was afraid we would see too few people. But it turns out the place is too crowded lol.
I stopped questing for a while and started grinding mobs to reach my next level.
But it’s just a temporary problem. Everything will even out.

Gl killing gnolls till 60. Funny beta.

Sincerely. I’m in the opposite point of view.

Trully is that in some spots, the mobs are difficult to target. But also, if for some reasons there is not much people there, you can get killed very easy, as I was in a cave in Barrens killing mobs, and after just 30seconds, the mob I killed before, respawned and attacked mi from behind. UNABLE to run off the cave because ofc, all the mobs I killed was alive in barely 2minuts.

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What do you think it was like back when vanilla launched? Exactly the same!

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named respawn too slow and when it spawns there is 3 groups trying to claim it

funny thing is that when 1 group claims u wait some more and another group or 2 joins the fight …/sigh

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Good. I’m happy about this. Good bye.

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Yes, I think once the hype fades away, things will be much more tolerable, at least in the starting areas that hardcore players would’ve left behind long ago. However, I did want to start early with everyone trying to progress now. I know that if I give it 2 or 3 weeks, then return, then I can actually find quest mobs to kill, but it’s still a disappointment that this is what someone like me has to do.

I know exactly what you mean. If you’re being targeted by 3 mobs in a crowded area, you can easily get nearby players to take 2 of them away from you as long as you don’t AoE and only tag one of them. See, I understand exactly what you’re taking about. However, what you may be forgetting here is that if you were all alone in that cave, you would’ve still survived by simply knowing the aggro range of the mobs and pulling a bit intelligently. So, basically, either way, you would survive. However, being alone in a questing area or with few people around with these spawn rates programmed in the game would have the advantage of allowing you to actually quest, to actually play the game and kill quest mobs, rather than do absolutely nothing but wait and hope that you can actually tag one mob in this cluter****.

No, it wasn’t exactly the same. I do not remember anything like this and I’ve played from day 1 on an RP realm. I was able to quest without any problems like this.

Right now, even the non-PvP normal RP realm is unplayable due to no quest mobs to kill or tag for as long as half an hour straight.

Yeah, I heard from a friend who played Horde (I didn’t) that it was much worse in some Horde areas with named mobs taking 3 minutes to spawn plus the tag being stolen by any one of 5 groups standing around! I don’t understand how can this be acceptable by anyone really, fan or not. :slight_smile:

Regarding the trolls…

Yeah, without naming them, anyone I haven’t responded to specifically is a clear example of how utterly infallible and perfect and pink and lovely the Classic community is. Here, on this thread, you can find proof why the Classic community is soooooooo much friendlier and rosier than the Retail communiy. :slight_smile:

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you are the guy telling everyone it isn’t difficult and we shouldn’t like classic in another thread right?

you did not understand. The mob respawn just behind me after I killed it 30seconds ago. I’m in the aggro view because I’m fighting the next mob just in front.

Waiting is not difficult, man; it’s boring and tedious. There’s a difference between both, which I hope you can understand. Killing 3 mobs at level 10 in Classic is “difficult”; waiting for 24 mobs to spawn in front of you, while hoping each one of the 24 times that nobody else tags them before you, and while hoping that RNG will give you the quest item at every 3rd kill isn’t difficult, it’s soul-draining. “Difficult” isn’t a word you can just apply on everything that Classic excretes.

Regardless, this is a very rare occurrence, that that mob spawns behind you and nobody else is there to take it. The same thing happened to me maybe just 3 times after leveling 4 characters to 10, and I was saved once and died twice as far as I can remember. It’s really not an issue at all in a crowded questing area. The vast majority of the time, there will be another player who will be more than happy to take the mob off you as long as you don’t tag it.

You have many issues with comprehension. Regardless, thanks for the many long essays on why you don’t like classic.

Sorry I got kicked from groups because my ilvl wasn’t above what could be gotten in dungeon, your community is why I quit that game, everything loops back to how awfully toxic the players have gotten that is simply not incentivized in classic, I log into retail and it’s a ghost town of people not talking to each other, a simulation of of a simulation of an MMO, so far removed from the real deal that even asian grindfest MMOs appeal to me more than retail WoW’s horrible amount of old content they abandoned and is clearly deprecated, before you get to the new expansion and find out almost every bit of content that isn’t the new patch content is also abandoned and deprecated to an almost embarrassing level

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Ok bye then. 1 less in the queue!

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“gotten” - I got death threats in Vanilla for being dps “hybrid”. Also was bullied and accused for getting my loot via ninjaing because after all no “hybrid dps” could have been leggit. So no, community in this game has always been the same. Like every where online. There are special people on every age, any game and any era. Blizzard games are popular so the amount of snowflakes falling down is matching the amount of playerbase.

And no retail is not ghost town, just people have better things to do than yell in cities WTS and LFG.

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Haha, yeah, it’s the same moron. He got dumpstered in that ‘discussion’ and here he is again, go figure. Trolling for life.

Just ignore him. Sorry for bumping the thread, hopefully it’s the last post in it (after some feeble-minded remark from him).

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what? all 96 silver that he probably has been able to amass? xD

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Actually, the people who have major issues with comprehension are the ones who keep interpreting my posts like, “Oh, this guy doesn’t like vanilla or Classic.” I absolutely loved vanilla back in the day; I’m just enough of a realist and a sane person to realize that those days, and that community, are never, ever coming back to us. I also have eyes to see, and a brain to comprehend, why Retail is much better in so many ways, and what makes vanilla yesterday better, and what makes Classic today better (and they are few reasons). I also have enough brains to understand that there’s plenty of content, and that my boredom is not Retail-induced but internally spawned for reasons to do with my own self and life. The cult, however, doesn’t understand this; it thinks that Retail can give them boredom, and Classic can give them life. When the hype fades, and only hardcore players left, maybe, just maybe the cult, and folks like you, will understand, too.

If you think that you’re gonna get a different community in Classic, I truly don’t know how you can be saved. It’s funny and sad at the same time that even after days of Classic release, there are still people who are blind enough to keep imagining that they’re playing with a different player base. It is the same exact player base. You can even see the toxicity and bitterness of your Classic cult right here on this thread. Just read some of the other replies to my post. Those same people are just as toxic in-game. I’ve read their General chat in-game. I don’t understand why you can’t see them, yet.

And we talk to each other in Retail. Maybe you just don’t try to start by saying, Hello, then anything else? Yes, yes, I have been ignored in Retail after saying hello. However, I’ve been invited in Classic, and invited others myself in Classic, for Princess or whatever, without anyone saying even a single word to each other. Sometimes all we say is “Thanks. Bye.” Yes, I’ve grouped with one or two people that I stayed with for a while and we have a long conversation, but this happens to me in Retail, too. What kind of different Classic world have you been living in?

And old content abandoned? What are you even talking about? Aren’t people like you complaining because of exactly that? That Blizzard changed the game so much until it became Retail?! What exactly do you want them to do with old content? What CAN they do with old content?!

Can’t you realize that it’s the PLAYERS that abandon old content, for obvious reasons, not Blizzard? Old content is just as accessible as it ever was; it’s not like Blizzard is blocking it from us. In fact, patch 8.2.5 will make classic dungeons available at any level, even 120. What more proof do you need that Blizzard hasn’t abandoned old content, and it’s the players that did?

Thanks for the sanity. I was beginning to feel like I’m in a ghost town of a Classic cult myself. xD

Maybe you can stop trolling my posts and follow your own advice? xD

I wish. It’s literally like 5s. The rest have been paid for class and weapon trainers. I leveled 2 Warriors on 2 different realms to 10. RIP.

“Oh, look, Classic just took a dump on me. Ohhh, it’s so difficult, much harder than Retail, to put up with the smell! Mmm. Yum. Num, num, num.” – The Classic Cult