The Stormwind vision is rediculous

My gripes on this subject could be very simply summarised with 4 words…leaden foot, mage quarter but let’s go a bit more in-depth.

Firstly, the stormwind vision is significantly harder than the orgrimmar vision. This is a matter of fact, the affixs are nastier and the mechanics of the zones are generally harder/more time-consuming. (Also RP on timed zones…really blizzard?) Content that gives the same / similar reward should be of a similar difficulty. To maximise mementos right now it is the meta (if we ignore the cloak upgrades) to ignore the SW vision and save 7 vessels for the orgrimmar week. This obviously wasn’t tested and the SW vision needs bringing down to be more in line with the org one.

Secondly and this is how I really know that this content was not / barely tested. The mage quarter with the leaden foot affix is an absolute and total disgrace. A lost area in which you can barely escape from combat and essentially need to be constantly moving to avoid mechanics prevents you from doing just that…forcing you to sit in the mechanics and rapidly lose sanity. (Not only this but considering you can only use orbs out of combat this becomes even crazier)

This all culminates in the final boss of that area in the mage tower. What the hell were you thinking? A fight which consists of him teleporting to different ends of the room throwing projectiles across the floor. This requires you to move quickly which is something with this affix you simply cannot do due to leaden feet

The final gripe would be that the length of this area is easily the length of 2-3 orgrimmar areas. Its unbalanced. Simple as.

The bottom line is.

  • Nerf the SW vision in general to be on par with the orgrimmar vision
  • Remove or significantly scale down leaden feet (its uninspired, not challenging, boring and just plain frustrating, it serves no other purpose than to get you killed by things beyond your control)
  • Remove RP from visions or least give this option (like seriously why?)

Im all for challenging content, but this is the opposite of that…its frustrating and the difficulty is artificial. You die for reasons beyond your control (as you shouldn’t) rather than because of your own mistakes (as you should)

10 Likes

I love how there’s regularly proofs of no playtesting, or testing in general happening.

I mean if you test your stuff with 99% dmg reduction or debuff immunity, it may look fine, but not a single person can say, at least not without blatantly lying, that during the horrific vision development progress, the stormwind vision was playtested. At least not in a realistic enviroment.

It’s unfun, frustrating and generally just worse than Orgrimmar, in ever shape or form.

8 Likes

As someone who enjoys the weekly visions (yes, SW and OG), I 100% agree on the Leaden Feet thing. It nearly costs 2 of my fullrun’s today because I was not able to reach the boss properly. But in general, I don’t see the need for a nerf.

Honestly I don’t find SWs base vision harder. If sanity damage is relevant to your clear then I actually think it’s easier. Nothing in SW can kill you, it’s all just going to waste your time, time that although you’re not free to burn as you please because of the sanity drain, is a lot more lenient than it was multiple weeks ago.

Leaden foot umbric is absurd though.

I do have to agree with the mage district and leaden foot part… I did this today with my DH, and if I would have done that on my Priest, I would have died badly here… because moving from one end of the room to the other is not possible on my priest, not with that much slow

1 Like

Sigh - always this uniformity demand. Jyggalag alert.

To me it makes sense: First there was OG - easy. You empower yourself in that week and get to know how things work. Then SW for a new challenge. If you found that too hard and shied away a bit, next week you are at least a bit more powerful again and have some nice relief with OG again, to catch up. Following week SW again and this time it’s significantly easier and thus a joy in comparison to previous runs. And so the cycle continues.
This also fits nicely with the lost zones, because the first week with those quests will be OG.

And let’s not forget that this is content until end of expac, so you can be horribly messy and lose a lot and it’s gonna be a fun, challenging ride and learning experience in retrospect.

Also, saying that saving vessels for OG is “the meta” - the casual meta, you mean?
I skipped SW the first week it was up, but not because I heard it is more difficult. I most certainly didn’t avoid it the second time and from then on, and I didn’t even perceive it as more difficult than OG. (But I also didn’t do Lost zones yet.)
Last time SW was up, two weeks ago, I joyfully burst through three runs in a row, with pretty much full Corrupt clears. (I’m feral though. Easy class.)

I exemplified these things in a video where I did a run that was FAR from perfect, but it worked and was exciting and entertaining. (Which you will notice if you watch the end with Thrall.)
My initial learning speed was severe!

These days I am starting to explore the visions and notice lots of extra stuff going on.

As for today’s schedule: Do up to four runs for the cloak upgrade so I have room for opening up to four stashed chests plus the ones from this week. Will not be too exhausting since I know SW is even easier than last week.

Oh and I hear the SW end boss drops a weapon enchant illusion sometimes, and Thrall does not.

Wanna hear a real shocker?

I skipped a batch of daily quests! :scream:

4 Likes

Except people have been doing drastically more than is required of them to upgrade the cloak for about a month at this point, people were grouping full clears week 1, one rogue managed a solo full clear week 1, people have been doing mask runs from week 2, and started 5 masking Orgrimmar last week both grouped and solo.

You also haven’t entered any of the hard zones in SW, which reading the OP is pretty much the only thing he talks about, and specifically umbric with the leaden foot combo being the major point of contention.

2 Likes

It is peculiar: OP can neither be a casual nor an ambitious player. A casual wouldn’t push beyond what is needed to upgrade the cloak and an ambi wouldn’t complain that stuff is hard.
Which leaves the player type that can be found a lot on the forums:
Blizzard, give me the maximum for minimum effort!

So?
who said they were supposed to be equally hard? :joy:

you need to do both for meta achivement so? :joy: you gotta do both either way if you want the achi

yeah its hard, that’s the idea behind it :joy: not everyone’s supposed to melt every single content. gear up till the end of expansion and im sure you’ll have an easier time

why nerf? :joy: why not buff orgrimmar instead?
if you were really bothered about “unequality” you’d ask for buffs not nerfs
but obviously buffs wont help you melt the content so you’re begging for nerfs.

nah fam wont work lmao

and how is any other “affix” inspiring? :joy:

right

I dont, you do probably.
I plan affixes properly so they dont cause too much issues, i recommend u do the same

its literally your own mistake if you cant play around certain affix :joy:

1 Like

Given they provide equal rewards, have equal expectation, and you are equally prepared for both. Assuming some comparable difficulty, especially in how affix combinations interact with area mechanics, isn’t unreasonable.

3 Likes

You should take the RP into account when on a timer. See it as a part of the timer, not an added extra.

This is actually true, and it doesn’t bother me than one vision is “harder” than another. They are both managable.

Next thing you know, people will complain that one dungeon is harder than the other.

like??? thanks for letting us know lmao

Heres a funny thing just happened to me.

One of those images of you that goes after you…? Where mine got stuck between some crates. Was funny to watch. :laughing:

3 Likes

The difficulty isn’t so much what bothers me, like I’ve said. Orgrimmar is genuinely the more dangerous Vision from the perspective of actually being able to die / run out of sanity due to mechanics.

It’s the tedium. The interaction between lead foot and umbric wasn’t thought out in the slightest, and while it’s not hard to sit there and waste 20 seconds 3 times in a fight shuffling across a long corridor, it is a horrendous game experience.

3 Likes

This is a you problem. I did 2 full clears today with no mask active. It’s really not that hard, and it gets easier and easier if you have more things in the talent tree unlocked.

Except you haven’t. You don’t even have the achievement for a full clear, let alone any number of masks.

11 Likes

YET WHINES AND CRIES FOR NERFS i cant just …

Looking for excuses i see!

As pvp players nah i am good i just find XYZ thign to blame!!

I question if you are person never ever i have met someone who is YELLING and makign it visible “THEY ARE BAD AND CRY FOR NERF”

TL DR: You will improve or stay where you are .

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I’ll just get back to visions next week. I need only 1 run for 12, I heard, so … I can have my 5 runs next week, yes…

bleep that sw.

1 Like