The reason why I am starting with the Tinker is because they are the easiest, but also out there.
Obviously, they can have a Healer , a Tank , and a Damage Dealer, but we don’t really have names for their specs. Maybe they can call the DPS the Mortar or Sapper, and maybe the healer the medic. One can be called the Shredder.
In terms of Kombat, they can probably be something of a mix between the shaman, a little bit the Warlock, and obviously the hunter. The turrets can act as support, both in terms of supporting through buffs and heals and as DPS. They can have a summonable pet they choose.
The Spellblade is easy because there is plenty of lore on them. First, we know they can Tank,because of characters like Rhonin .They can be called Spellbreakers. They can have a sword and some kind of off hand as weapon choices.
Their DPS can be called the Sentinel. They can have double-bladed swords and staves as weapon choices.
And they can copy a lot of abilities from the mage, because they’re still mages but melee, and they don’t wear only cloth.
Like Blink, for example.
Obviously, they can have a spell steal.
Runecarver is two simple and spread out throughout all classes to be its own class or even spec. So, making it a big part of the Spellblade is a very good idea.
The Necromancer is known. Frost/Plague can be the DPS, Blood can be the Healer , and Unholy can be the summon undead friends one.
Low-tier Influencer: Oh, Frost/Plague is just going to be a Frost mage or an Affliction warlock.
Yeah, everyone can see you’re only playing the game to make videos at this point.
Most likely, it’s going to be a mix between Shadow Priest and Destruction Warlock. Where you apply plagues on enemies and that buffs your attacks.
Blood can be very interesting. Basically, instead of just spamming heals and buffs, you can also spam debuffs that support.
Low-tier Influencer: Unholy is just a Demonology warlock with a reskin or a death knight with robes.
Is your view count dropping?
First, the Unholy Necromancer can be more versatile in that role because they will still be necromancers and don’t have to deal with the Death Knights design, and the Death Nights don’t have to change so that summoner can work.
The warlock thing is just a giant “I am a casual” sign because the base unit for demons is a ranged DPS, but for the Undead it’s a melee DPS, and their advanced units can be ranged. Also, they can have multiple pets at all time. Maybe they can have something like five pets at all times. 5 skeletons, or 3 skeletons and 2 mage skeletons, or whatever number of ghouls and Undead units. Their other abilities can be about making their pets better.
While not very lore friendly. The Necromancers should have a Lich form.