Ok but how does he know how to fix it, I mean we are talkimg about a draconic artefact full of instable death and void magic.
And yet it got broken by a simple arrow bathed in void. I do assume it had something to do with the Blood of Old Gods which themselves are void creatures and generous appliance of Goblin’s reckless ingenuity. Like damn those bastards managed to turn the blood into mostly stable alloy they used for their weapons
Maybe two expansions.
Even 2, I find it unethical to have these practices. I really dislike that shrinkflation reached the gaming world and also I dislike where the gaming world is heading to. The only good game left is Minecraft (until microsoft figures out a way to monetize it also).
Cool, then why are you playing this game then?
Ultimately, it’s still largely the same blizzard writing team as always.
If anything, TWW should have had a lot more content on its continent to be a whole expansion.
Undermine should have been an entire expansion
K’aresh should have been an entire saga if Dimensius would have been intended to be fought on K’aresh.
etc.
The story is proceeding too fast and leaves a lot of stories unfolded, unresolved, while also introducing too many macguffins.
You can’t even say this without seeing how the whole story plays out.
The thing about thread authors like this.
They just like to throw out random BS and never reply to the arguments they get in return.
Almost like they are just rage baiting
Yep, i see that too. Waiting the day where one will finally tell.
Ay, wasn’t the big take-away from Battle for Azeroth that the stories and plot points were way too rushed?!?!
I remember people complaining that N’Zoth was just a patch boss, not an entire expansion themed around his Black Empire and return…
I rather pay 3x50€ (90€ is most expensive edition) at minimum for them taking their time to tell a story properly instead of rushing and half-baking it because of time constraints.
Blizzard: Makes one expansion with one villain per patch and one closed story, cuts on content to finish everyhting in one expansion
People: Meh, content is rushed, it’s dull and stupid.
Blizzard: Makes a trilogy, where we fight agains multiple foes under one big evil villain, story is split more into patches covering few expansions
People: They milking money from us, they should stuff all in one expansion
- You would be hell of a businessman
- You would be even more hell of a storywriter not to mention a developer
- No one forced you to buy epic version, you are always offered lower bundles
- Why are you even playing and buying something you don’t like?
Story was serviceable. But what would you expect from something that was planned as one expansion and then expanded/stretched/however you want to put it, into 3. And the art, as always, was killer.
The gameplay is what matters the most and same as DF, it was great. Just having to think of gear and no artifact weapons or a necklaces to grind. No legendaries/conduits/soulbinds/covenants to recraft/upgrade every patch.
No tedious affixes in M+ having dead weeks.
And personally, better tuned dungeons.
More time to do other things. Play another spec without having to go through 3000+ hops just to play.
Damned if they do, damned if they don’t—you will seldom find nuanced arguments or discussions here.
- If there’s anything that is positive, the writers, developers and otherwise are scorned and dragged across the coals as for why it doesn’t happen more often with zero or no consideration given for the relevant content that has been positively received.
Meanwhile …
- If there’s anything that’s negative, the writers, developers and otherwise are scorned and dragged across the coals as for why it keeps happening with zero or no consideration given for the relevant content that has been negatively received.
There’s often no analysis, no balance, no level-headed responses, no nuances to the arguments, ideas or feedback.
Everything is [insert trendy negative internet adjective].
Some people are in desperate need of an outlet. Sadly so. Negative loops feed the web far more than positive ones.
More often than not I’m just trying to swim against that current.
Oh the wording of it absolutely is, but the development story behind it I can see it being true, if only because the way they described pre-saga TWW to me sounded like the same issues BFA had and if you ask me, BFA also should’ve been chopped up in multiple expacs.
Maybe that makes me biased tho idk
I’m gonna sit things out, but not with high expectations.
And then we had lore rich bumps like nyalotha or the ethereals getting dealt with in a patch…
Oh definitely, BfA is at least 3 expansions worth of story, faction war, Azshara and N’zoth. TWW feels like 1 patch story and 2 patches of filler arc.
I love a good devils advocate arguement but I do always disclaim them.
I also think you’re not entirely right on all feedback being bad, sure there’ll be people who just leave it at baseless complaints, but a lot of people also exactly state what it is that bothers them and why it bothers them and blizzard has the tools to sift through the debris
Sometimes people just speak out of frustration, but often only after they’ve been invested for a while and have a back catalogue of takes that may have been good
Amen. And legion had the same problem imho
I didn’t write or suggest that all feedback is bad, I wrote that I’d posit that there’s seldom nuanced arguments or discussions found in these threads. An important distinction, I feel.
Additionally, the people blurting out in frustration is arguably the problem.
In lieu of taking a breath, collecting one’s thoughts, formulate them and so on.