The zones are too big

:sob:

Revendreth was the worst before we could fly there. It was far too crowded with more mobs per square inch than I’ve seen before. You could follow the map to somewhere but find the place wasn’t there … it was way up high at the top of a wall and the nearest lift was about 5 minutes back through all the mobs which had respawned by that time. While the coaches were helpful for getting round, the ejection seat wasn’t instant so often by the time I landed I was surrounded by mobs rather than the nice empty patch I was aiming for.
I think I died more questing there than I have anywhere else in the game.

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I would love MOP style zones back. The only thing old school about the current zones though is the music which is very reminescent of those older zones.
They’re too big to travel by ground and from the air they just whizz past too fast to see (for me anyhow).
Maybe with normal flying I’ll be able to appreciate the zones a little more.

I certainly don’t want to go back to Legion / SL type compact convoluted crowded zones.
But I would like to go back to MOP or Wrath style zones.
I think being grounded for the questing phase might also help with appreciating zones (as long as they are more easily navigated than SL zones).

This could be why I’m not liking the new zones so much.
A combination of aging hardware and poor eyesight probably means I’m not appreciating the landscapes as much as some folk are.

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Ok show me how you get from Iskaara (ed:typ) to valdraken. Or anywhere thats uphill.

What’s the stipulation here? Without stopping or?

I’m standing at the great feast right now, I’ll let you know how long it took to get to Valdrakkan.

Starting at 17:18 server time.

You mean Iskaara? Sure, you take off, climb straight up until vigor is empty, fly almost flat until another vigor fills, climb again, fly almost flat again… repeat until you have enough altitude to maintain speed while gliding on a slight descent to Valdrakken, then AFK until you arrive.

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Yes without landing and recharging vigor.

Well I just landed in valdrakkan about… 15 seconds ago?

Pressed 2 whilst pulling my camera up about 5-6 times (Holding your camera up lets you conserve upward momentum and get vigor back from thrill of the skies while climbing).

Glided a bit in the air, then pulled up and pressed 2 twice more, by this point I was above the mountain line and able to get into Ohnara plains without further ascent. Pressed 1 to keep up speed whilst gliding on a slight incline.

Once I was going across the plains I let vigor build up a bit, pressed 2 twice whilst pulling up, hit one of the wind birdy things that gives you extra air (Saved me 1 vigor) then pressed 1 to divebomb onto the weekly quest dragon at the fountain.

Whole journey was, yeah about 2 minutes.

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sorry but you are just bad in dragonflyin. its not a thing to be ashamed… i struggled too at first.

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Alright, but enough about Northrend.

I really can’t think of a problem with flying up. You take off, charge once and then up, up, up, up till you hit God’s buns. There’s no such hills that are higher than the amount of charges needed to get over them

You can easily get from the feast to Valdrakken without stopping.

If you hit skyward ascent and then point your nose slightly down to keep enough speed to gain vigor then its a net vigor gain. You never run out that way.

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SL was a shoebox expansion. Far too small to even call flying in it anything but laughable.

Dragonriding done by anyone with a modicum of skill means you can get to any part of the dragon isles very fast and very easy. At least assuming you even bothered to unlock all the dragon riding talent points.

Collecting all the points also is not in any way difficult as there are several guides and even some mods to show you where to get them all.

The only part I will agree on is that there is a lack of mobs in some areas making the game feel a bit empty, which is silly on kill quests as there should be plenty of mobs to go around, I can only assume they cut back on server capacity for mobs.

My only gripe is that they even put flight points in at all, there is literaly zero reason for them other than people who cant stomache dragonriding.

There’s nothing better than make a dragon work for you while you went to get yourself a cup of tea

It’s what I expected from a Vinzoru post aswell…
So far he doesn’t dissapoint in the amount off “git gud”.

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I love the big zones that haven’t been made into artificial rat-mazes. In this respect, at least, Dragonflight feels a bit more like WoW again.

What? With the huuuuuuuuuge Oribos detour between any two zones?

:100:
The only way you can run out of vigor is if you’re doing lots of short hops. That can happen when herbing/mining, but I have no idea how it could happen otherwise.

Ah, that explains it. First thing you need to do, get those glyphs and fill up the Dragonriding talent tree.

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Seriously? Dragonriding is easy if you’re just getting from A to B, you need to have all the glyphs (Admittedly a chore to get, but a one-time one that can be done in 2 hours if you keep at it), if you were talking about herbing/mining you might have had a point (Too many nodes up on top of big rock formations and stuff), but for simple travel it’s not that tricky at all.

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Ok boys, im not gonna lie, you got me thinking. I was like “how the f?”… it turned out that i actualy didnt had the last trait of the talent tree the bottom right which gives you vigor during the “thrill of the sky”…after taking it the journey from…anywhere realy…becomes a joke.

So ye, sorry for my snarky comment, it turned out that i was terribly wrong. And thank you for the tips. :+1:

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Not necessarily…
You can have the bad luck of 1 pixel of a tree counting as a landing place!
Oooor; You’re a gatherer, and stopping eats vigor like crazy while the “talent” does not increase vigor gain enough.

Then there’s the random lagspikes that can happen and has messed me up sometimes…

I would not call people bad at dragon riding, that just feels extremely 100% blamey and it’s not ALWAYS in the hands of the player.

There is a reason we have the port back ability on our dragons, if you gathering its a good idea to set it at a high point, as long as you have the ability to gather whilst sitting on your dragon you can then go around using up a lot of vigor and then use the port back to the high point and gain vigor swooping down.

I would like to see more gains from picking a herb or node but at the same time its a minor issue and does force you to think about how you gather.

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Yeah, Blizz need to buff that talent a bit more, or maybe one of the upcoming additional talents in 10.0.7 will help.

The vigor-system is still pretty punishing for the stop-go travel that gathering requires.