There is a weak aura to detect one button rotation use

It depends how you heal, I usually have a mob targeted and heal over frames.
/cast [@mouseover,help,nodead] Renewing Mist; [@target,harm,nodead] Crackling Jade Lightning
This would cast RM if go with my mouse over an ally or its unit frame and CJL if I just target a mob. If I target a mob and go with the cursor of my group unit frame, it prioritizes healing.

If you for whatever reason prefer to always target your group member for healing, you can use something like this:
/cast [help] Renewing Mist; [harm] Rushing Wind Kick

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Yeah and running 10km and looking like you were personally carved out of marble by God is “casual” if you are into running.

Someone who is serious about running makes me look like a fat, slow running loser who just started running that day.

A true champion, thanks!
There is one quandary I have though:
How will this be with Focus? Will it work?
I will try this but I figure there’s no point if it doesn’t work with Focus cause I want to develop my style around that.

Yeah I have two different buttons for the ability. One is normal and other is macro for party members for healing. Both for living flames and penance.

Casual m+ doesn’t take that much time compared to casual marathon runner.

For enemy target? This one prioritizes healing on your mouseover, keeps your current target and interrupts focus target.
/cast [@mouseover,help,nodead] Vivify; [@focus,harm,nodead] Spear Hand Strike

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So? Change key level for PvP rating. Change key level for Delve level. Change key level for WQ/hour… Or level/hour… Or for raid difficulty…

You have a problem in group content. And in solo content the problem with boosting your dps so much, so quickly is that you consume the content much faster.

In the end, same concept. And that way you include 100% of the base.

Rotating CCs is so much harder to pull off than pressing 30 buttons. I am not sure you understand what you want… I do. And its a really bad idea.

But either way… you can shift the focus anywhere you want. It wont change a thing.

Melting packs will mean less CC rotation (using your own example). Or less [insert alternate skill expression mechanic]. Making keys significantly easier.

You cannot change something so basic about the game. To change the focus from DPS you need to delete wow, and make wow2 as a totally different game. Some sort of shooter or whatever…

So. TLDR is that if you want to make combat simple, you should keep focus on DPS and nothing else. Not DPS + [something else].

You also need some form of skill expression.

So. If your focus is only dps, and you need skill expression on that dps rotation, you get 30 buttons.

And that is why its good to have 30 buttons. And nothing else.

Plus, its not 30 buttons. Dont over exaggerate things.

I think skill expression is important.

But I also think we need specs that do solid DMG without the need of complex rotation and skill expression.

Then everyone can have fun and those that seek more challenging rotations can pick that.
Ideally every class has a spec that falls into that category cause it’s kinda lame to be locked into Ret fury or Bm when you look for an easy uncomplicated spec.

I once proposed the same idea for a simple tank spec where most of your mitigation is passive and you don’t have to hold up a short lived buff like most tanks need to.

The general reaction was that then everyone would only play that cause it’s easy and viable.
But we don’t see that with the easy DPS specs we already.
And to be honest people already chase meta and you mostly see whatever spec is in s tier of some streamers tier list

What does solid damage actually mean?

Think about it. If solid damage is 90% of the theoretical maximum, then there is no skill expression. Or very little. If “solid damage” is 40% of the theoretical maximum there is too much skill expression.

How about this:

  • “solid damage” = the minimum damage to overcome the level you are playing at.

So now, “solid damage” doesn’t depend on some absolute value. It depends on the level you play at. And as long as blizzard provides those levels, everyone has something to play, and to feel satisfied doing.

Okey sounds good on paper but what does “the level you are playing at” mean?

Cause I could be someone that played at +15 that minimum DMG would be way way higher then the minimum DMG I need when I play +5 or only heroic dungeons.

One spec can’t have multiple versions of solid DMG if we view it like you proposed.

I’m gonna lean out the window here and guess you would say not every spec gets to play every level of content then?
Cause that would suck.
I know many people already are meta slaves and switch specs and classes like there underwear but many also like to not only be loyal to there class but also there spec.

I for example make my chars with class and spec in mind that’s why I have multiple hunters for example cause the fantasy behind every spec is so different that I choose different chars for them

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You answered your own question:

You time or not a dungeon of level X …

Yes its possible. Its what existed prior to the 1 button macro.

Every spec has 2 to 4 key buttons. If you reduce your rotation to just those 4 buttons you do ~ 50 to 60% of the theoretical max. And between those 4 buttons and the 30 you guys claim to be, there is a bunch of grays…

In addition you had the Xs delay between pressing a sequence of buttons. The max performance is 0.

Whatever rotation you follow, or whatever delay you had between each button… well that allowed you to do X key level.

Every season you would start at heroic dungeons and reach level X. Done.

That was true for everyone. Whatever skill level you played at. Even top level keys. Even low level keys. Everyone…

Interesting to see player-created addons to detect SBA. What about they play wow without addons because it doesn’t make a good player if they have that mentality.

No, you see, installing and configuring addons like GSE takes skill.

Hmmm anyone got a link? For research purposes ofc.

What a funny thread, so many apologists with same arguments “stop gatekeeping”, “people can play however they want!”.

One thing none of you noticed tho because of how pathetically entitled you are - Your right to have fun they way you want stops when it starts taking from mine. I am not good enough to carry a party of disabled (speaking literally right now) people through even lower keys and I am not having fun having to do so. Yes, you can play however you want, but I just want you to do that as far away from me as possible. Your overreliance on others putting in the work for you speaks volumes. Why is that such a hard concept to grasp, huh? No wonder people want to keep you out with any means necessary. Why would anyone want to interact with such inconsiderable bunch of savages?

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Looks like you’ve never even achieved KSM once. What are you gatekeeping here, timewalking dungeons? As a disabled gamer, even without one button rotation, it looks like i’d be the one carrying you.

If you need a WA for that you need to touch grass

Oh, sorry. I did not know that it’s a requirement for having common sense a curtsy.

Do you people still use keyboards, or do you have a button in front of you?