This game has lost its soul

That is probably because the community demanded it . Wow is a PvE game .pvp is a small niche and not focus of the game .hence the conflict between alliance and horde dying out over the years is result of it

And it’s not even canon; all PvP does is replay past battles or cage fights that could happen no matter the politics around it, like in sports matches.

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I understand where you’re coming from, but in my humble opinion, the Gilneas storyline was not an alliance of convenience, for exemple. It looks more like an alliance of “we’re friends now teehee” and that’s bad writing for me.

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The game has plenty of soul for me but I don’t agree most of what you say.

For me the gameplay story has to reflect what we are doing in game. We aren’t at war with the Alliance, we are in guilds together fighting alongside each other doing a variety of content. It makes zero sense to fighting them. The faction war isn’t needed for there to be war in warcraft. Whilst I wasn’t particularly in favour of the removal of the faction barrier, it couldn’t be left as it was with the Alliance playerbase becoming extinct. They just need to go the whole hog and let us queue for dungeons without needing premade groups or even LFR.

My feelings about FOMO aren’t really that strong. There isn’t really that much out of the vast amount of the game that is limited and not available again. A lot of things come back round again or added to the trading post. Having said that I am not gatekeeping items either. The prestige of most things has long gone.

I personally have no issue with the fun items in the game and thoroughly enjoy that we have a far wider selection of transmog items available these days. I would love to see some high res skimpy outfits added. Just let us have choice.

Bad behaviour doesn’t come from people being on discords, it comes from just being a bunch of randoms in that content. People aren’t rude to their fellow friends/guildmates when they do content together because they aren’t strangers. It’s the anonymity of the net. That isn’t wow related. It’s human nature. Not everyone is nasty, some of us will help strangers and accord them common courtesy. Others will rage and be rude.

I’m glad the game keeps evolving, if Classic has shown me anything, it’s that the game would be awful to play in that format now.

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Just reading this, what villains are you even talking about? Xala is outright just an eldritch evil and Gally is a ruthless mob boss…Arthas would fall more into the “misunderstood victims” category.

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Well they can’t really be compared to an mmo.

If they have enough older players keeping the game alfoat then should Blizzard be happy with that?

I’d love the answer to be yes, but sadly if they don’t adapt to the younger more impatient players then the game will die anyway.

I think they kinda like it that way. I mean they have the token and the boosting, the cash shop - even the bots bring in revenue. Why would they put loads of effort in when they don’t have to?

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Like the alien bounty hunter once said: Everything dies.

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Oh come on! It’s US PLAYERS who want to keep the game, so why should they abandon it?! Geez…

Comparing Zelda and Mario or whatever single player game to WoW is also…ugh…they are single player based games enclosed in themselves for each game, not an ongoing MMORPG.

Again: Who wanted updates to the old zones? WE PLAYERS SCREAMED FOR IT! HOW they achieved that is a different story, and I personally liked the idea back in Cataclysm as I love Deathwing and seeing him ravage over Azeroth :dracthyr_heart: :dracthyr_love_animated:
But that’s the thing with stories: At some point a bunch of people start disliking the direction. That’s with any story.
And don’t start this “everybody hated this and that” crap as “everybody” is only the loud, vocal minority of the entire playerbase…

Geeeeezuuuus we palyers want to see World of WarCraft live and flourish for many years to come and Blizzard simply just grants us this wish.
They will know when WoW’s not worth it anymore: When barely any players are left playing the game…

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So what you’re saying is that MMOs is where franchises and IPs and game universes go to die?

Because that’s what it appears like.

There’s an end to this and Blizzard don’t seem to have a strategy for Warcraft beyond World of Warcraft. They’ve put all their eggs into this one basket. And that’s wonderful so long as it’s going well, but what can they do the moment it no longer does? I mean, it’s not like other MMOs that have eventually taken a turn for the worse have somehow managed to transition to a prosperous future elsewhere.

The ship eventually just goes down, crew and passengers alongside with it.

My impression is that the success of World of Warcraft sort of pulled all of Blizzard Entertainment into its vortex, like a black hole. And it certainly seemed right at the time.
In retrospect, Blizzard should probably have diversified their portfolio at an early stage, rather than committing to the one-trick pony they’ve kind of ended up becoming.

Who said anything about abandoning? It’s a question of having a broader portfolio, more horses to play on, and more opportunities for success and growth.
And in retrospect, to their credit, then Blizzard did try. That was the point of project Titan. The unsuccessful attempt at a juggernaut game to supersede World of Warcraft.

Pokémon then.
The Sims.
GTA.
Call of Duty.

There are lots of successful game series and franchises where the popularity has been so huge for a single game that it would have been tempting to just commit to it with more DLC and expansions and Live Services and keep it going for as long as possible – like Blizzard with WoW.
But longevity in the game industry seems to come not from doubling down on any one product, but from constantly innovating and producing new games that captivate new and bigger audiences.

That’s what I said in my initial post, that the road to hell is paved with good intentions.

Hindsight is 20/20, but it does appear as if many of the changes Blizzard have made to the game over the years – and which have appeared reasonable at the time they were made – have manifested into long-term consequences for the game’s direction and gameplay because of accumulative effects and unforeseen player behaviors.

And like I said in my initial post, that’s all hindsight, and who’s to say that any alternative game direction may have been better? It may have been worse.

I just concur with the OP in saying that WoW has lost some “soul” in its effort to remain modern and relevant after 20 years, and that that’s unfortunate.

If the conversation upsets you so, I suggest you take a break and do something else, or alternatively just converse with someone else who’s input you’re more in harmony with.
There’s no reason for dialing up the rhetoric like this. We’re just having a conversation about a video game.

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Lots of companies in the industry go for the liveservice model right now tho. But for most of these franchises it’s just the same game every year with a new coat of paint, that one could argue these are nothing more than fullgame priced glorified DLCs, not to mention that EA milks The Sims heavily via DLCs.

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They keep heating up the same places and presenting them as patches.

A system based on stalling.

They broke the game.

And there is no one to fix it.

I think there are a lot of companies that have tried to score the Live Service jackpot that certain other companies hold – for example Blizzard – because it’s so damn tempting from a business perspective. It the pot of gold at the end of the rainbow if you can have a Live Service game with a sizable and stable playerbase. You’re printing money at that point, so for a long while it was the easy course of getting backing for your game project – just pitch it as a Live Service model with the same potential as WoW or LoL or Fortnite.

But I think what we’ve seen more recently is that companies are moving away from that model again, because the risk is huge, and most attempts are unsuccessful, and it’s incredibly hard to compete with the established Live Services games in the same field.
I mean, that’s one reason why most new MMOs have struggled to survive – it’s because we point-blank refuse to play anything but WoW.

Oh for sure. EA’s yearly sports games are perhaps the best example of that.
But it avoids a problem that has become the bane of WoW’s existence – the difficulty of getting new players.
WoW’s 20 years of piling on makes the game incredibly inaccessible and insanely intimidating to new players, so WoW ends up stagnating and eventually declining in popularity because its only audience is its veteran audience – and they don’t last forever.
New games have the advantage of offering an easy point of entry to new players. There’s a growth potential there in terms of audience that Live Service games struggle immensely with.

It’s why WoW is stuck with at most 12 million players, because it’s a game that ultimately reflects the size of the gaming industry as it was 20 years ago. In that way it’s a time capsule.
That’s different from Pokémon that came out with its first games in the 90’s and have managed to grow its success over the years by constantly releasing new games that appeal to a younger and more modern audience. Pokémon Blue that I played is quite different from Pokémon Go that’s played on smartphones today.
WoW on the other hand is stuck being the same PC game for mouse and keyboard as it was back in 2004. There’s no growth potential in that. There’s just reliance on nostalgia from a veteran audience.

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‘Seem’ is the important word here.
None of us know what’s going on behind the scenes.

True that’s certainly the biggest crux/hindrance, it’s just too overwhelming to get into for newbies at this point.

What a completely stupid dismissal of another player’s opinion.

People will disagree with you. Accept that and deal with it like an adult, please.

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Adult person here who was an MVP in the past.

You don’t get paid.
You’re not an employee.
You’re not forced to respond a certain way.

There’s no conspiracy.

Drop it.

That is true.

But it would go a long way to reassure their fans if Blizzard would soon show what’s behind the curtain – if there is anything – because all I’m hearing is words of laid-off employees, cancelled game projects, and changes to leadership.
And given that Blizzard aren’t exactly known for their speed in development, they’re kind of stretching their reliance on World of Warcraft as it is, I would say.

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Okay, got it…Jito’s thinking in economics…

A company needs to be HEALTHY, not keep constantly growing…

WoW and Blizzard Entertainment are healthy. Destroyed by people who want to constantly grow :bangbang:
There, that’s the bloody issue!

Blizzard has other franchises. At the moment their pretty broken, but they are not incapable of resurrecting them properly. D3, Immortal and D4 “failed” because of GREED, not because Blizzards Devs, artists and story writers are bad.
Overwatch/OW2 and HotS probably failed due to various reasons, including bad design from start, I dunno about them, but every dev has ideas that don’t work out properly.

What’s up with StarCraft, we simply just don’t know.
Blizzard has enough portfolio, if they feel like producing for it.

Companies need to stop this growth nonsense and focus on staying healthy…

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It’s none of your business.

Your entire stick is that you read the posts of another person and find yourself unable to fathom how they can have a consistent opinion in their posts that is contrary to yours.
And rather than simply recognizing that people can have different opinions about a video game of all things, you instead choose to adopt the conspiratorial belief that the person must be paid to write those posts of theirs – because why else would anyone express an opinion you cannot fathom?!

That is such a bad form of logic that it cries to the heavens that you are way off base here, not just from a World of Warcraft perspective, but as a human being with a reasonable level of intelligence.

If I, as a former MVP, straight up tell you that MVPs don’t get paid by Blizzard to post on the WoW forums, and that MVPs are not required to express any specific kind of opinion about the game, and you outright reject that knowledge in favour of doubling down on your own made-up conspiracy, then you are hellbent on simply being hateful toward another person. Either way your behaviour is not very admirable. If anything it is incredibly shameful.

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Oh, him again :person_facepalming:

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hi nannexx are you here to help jito and punnyelf again?

jito
Focus your mind and keep it short. Time is money my friend.