This is RIDICULOUS

I know. As I said above.

But the thing is: The kind of demanding, edge of your seat challenge type of fun is WAY more likely to get you riled up if things don’t go your way. The ‘extreme fun’ also causes ‘extreme issues’.

It’s a double edged blade in that regard.

Absolutely fair hehe, lots of playstyles all around

The best would be to have something for everyone, sadly that’s not happening lol.

Ehh can’t say I’m too happy with the changes.

I enjoy the current fast paced gameplay with lots of CD’s to press in different situations. And if i did have a kick, i would for sure be giving DPS players a run for their money.

That being said, I will wait until beta testing to solidify my thoughts on the upcoming changes.

Right?!

A healer that plays relaxed, but maybe isn’t ‘the best’.
A healer that’s difficult and requires micro management, but if played well ‘tops all’.

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Thanks Blizzard for making healer role even less appealing in Midnight <3

Should we close some discord channel? :smiley:

Seriously?

We all agree they need to move away from the “every problem is a healer problem” and this is a concrete step to doing that. Yet your kneejerk reaction is to complain and you use things like “I did keys I’m utterly overgeared for and it was easy and I was bored because it wasn’t challenging” as a reason. I mean, duh.

Again, we’re in a doomloop.

1)Something needs to change!!!
2) Blizz makes changes.
3) Someone who thinks they know better loses their mind.

That already exists in the game right now. With out any pruning.

Nobody forces you to take CB totem instead of the passive Healing Stream totem with Totemic.

Nobody forces you to literally remove all DD spells from your bar and simply play as you want to play and “just Heal”.

That option is there ONLY for those that enjoy the min-max aspect of wow. But is in no way, shape, or form a requirement for “casual” content. Not now. Not in Midnight. Not EVER.

So removing this option for us is the inverse of all that “elitism” you hate so much in the content you do. And as such, should get the same backlash from you.

Why?

People can kick and scream all they want, this is the direction the game is going, and Blizzard are not going to stop because of someone on the forum malding.

PLEASE Dejarous. Every problem IS a healer problem. Why havent you accepted this reality already?

So what happens now that we dont have a kick? If DDs dont kick what happens? In high keys yeah, you wipe and Deplete. Sure. Just like today. No biggie.

In lower keys? What do you think will happen? That’s right. Start healing. GO…

There is NO universe in which it was not a “healer problem”. I might add that people that say healing is stressful haven’t gotten the memo yet.

Yeah… I am as overgeared as anyone else doing keys right now complaining of how bad they have it. What’s your point?

Im not going to sit here and just… “trust” Blizzard. At a minimum I want to let them know that they have made a mistake. And you are all collaborating in that effort.

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I respect your passion for this, but that’s not how it works.
I abhore elitism, I don’t abhore ‘simplification for everyone’.

The thing is, and why I reacted, is that healing has historically always been a niche role. Always a shortage, never a huge interest in it from the general playerbase.

If all the upcoming changes would get more people into the role, even at the expense of pissing off some current healers who liked that niche, I think it could be worth it.

Now whether that happens or not remains to be seen.
I’m not emotionally involved and as long as hunters can’t heal through their pets, I have no interest in maining a healer. :sweat_smile:
But if I look at the game overal, with the bigger picture in mind; I can’t help but to keep an open mind to these (and other upcoming) changes.

I’m sorry if that upsets you; that’s not what I want.
I wish there was a way for current healers to get what they want and still have the role be made much more alluring for new people. But honestly; I don’t see a way.

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Sure, you’ve said it. Now you can do your usual and spent 12 days repeating yourself till people die of boredom while changing nothing.

Have fun. I’m out.

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Why?

Does that mean I cannot be a bit empathic and sympathetic to your PoV and simply start being the “elitist jerk” I could be?

Take the recent Dinar discussion. I got beef about it. Min-max beef that has nothing to do with your PoV. But you know what my opinion on that is: Giving Dinars for LFR makes no difference to me. So why be against it?

So I ask the same from you. Dont be a hypocrite here. Respect me the same way I respect you.

None of this makes any difference to you or your playstyle. So WHY in god’s name cant you be empathic and sympathetic with my PoV and have to be against it as a “principle”?

What stops them from doing it right NOW? DPS and Kicks from a healer are not needed on anything below a +10. Then what is the issue here?

That’s right. Hypocresy. If they dont heal now. They wont in Midnight either. I can 100% guarantee you that.

I can tell you literally the #1 reason why people simply dont get into healing. TODAY.

Because the increase in performance from an addon like VohDoo is so incredibly high that all the “casuals” that still play with default party frames and 12345 keybinds for their heals get overwhelmed.

And they will CONTINUE to be overwhelmed in Midnight. I can guarantee you that.

UNLESS, Blizzard makes a default interface for healers to play the party frame whack-a-mole mini-game as they should. With default click on party frames keybinds (instead of discovering that they are available in a really dark corner of the Keybinds menu).

However. Blizzard, with all their addon pruning is doing NONE of that. So they will CONTINUE to have the same problems in Midnight, unless something changes.

As if your comments had any impact at all either… dont walk in here as if you got some form of moral superiority on the subject.

And yeah, I repeat myself. But so do you. So what? None of us are solving world hunger in the forums.

Besides. Many posts are the #1546546 rant of the same thing. And you are characteristically absent from those if you agree with said rant. So dont give me BS Dejarous.

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It upsets me when they go “new rule” and immediately go… “Oh, but this class breaks the rule”.

No. You can’t do that. You just made that one class the most desired healer cause it’s the one that breaks the rule.

If you are making a new rule, have the stones to have it apply to everyone.

If you think this is what should be done. Go all the way, not this wishy washy thing with an exception.

The thing is: They are issues on a completely different level.

One is a little gesture that Blizzard should be making towards a big part of their playerbase in the context of a silly ‘get players to play some more while we wait for the next expansion’ type of event.

The other issue is about creating a new basis for the whole game; including making historically unpopular roles within the game’s group content, more accessible and hopefully more popular in the long run.

It’s like: “I respected that you didn’t want to drink alcohol last week, so I got you a Coke. Now you have to respect me by voting on this this political party I support.”

Might be a silly analogy; but I hope it gets the idea across.

The game is going to change significantly in Midnight.
New expansion, new stuff. Good opportunity for people to start fresh.

This is the end of an expansion; people aren’t going to invest their time into something for just a few more months.

I’m more hopeful in that regard.
I believe Blizzard WILL crack the code, so to speak.

Well it dosent. And the issues are the same:

  • Blizzard being “elitist” == Bad.
  • Blizzard being “casualist” == Good.

The correct analogy would be: Political proposes a new pool. I dont swim. But it’s important for you. So I vote yes for it. But when it comes to building a park for my kids to play in (assuming you dont have any kids) then all of a sudden you are against it because it’s “tax payer money”.

People have been playing DD since Vanilla. And since Vanilla, even with 100x different interpreatations of what a healer is (more DD, less DD, more utility, less damage, more AFK… a TON of different interpretations)… people STILL prefer to wait 2h for a healer in a group.

If instant group formation is not a strong enough allure to actually play healer, it never will.

Some people just dont like it. They like to “Zug-Zug”. And that’s fair. But there are others that tell me “OMG my bars are full of spells”. That tells me streight away that there is a major L2P issue right there. And someone has to explain to them that healers play the “whack-a-mole” minigame in Party Frames.

And it should be Blizzard that tells them. Its the only thing I agree with in all this addon pruning situation. BUT THEY DONT.

In fact. There is a new game out there that is all about M+ keys. It’s called Fellowship. In that game, healers got their party frames streight away from level 1. With a tutorial on how it works, and default click on party frames keybinds WITH a tutorial.

THAT is how you do it.

If we look at things in isolation from TWW —> Midnight. Maybe you might have a point.

But if you look at things from Vanilla —> Midnight you realize that they already took these steps. All this pruning is nothing new! It existed before, they tried it before. And we know what the results will be.

Why do you think healers got kicks in the first place? Originally, none of us had one… Let that sink in for a minute…

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And I believe my Government will eventually be there for us, and lower taxes so we can live again ! :slight_smile:

To all the “healers only need to heal“ comments.

The role of the healer class is to keep the group alive.

Interrupts are a key tool to achieve this by preventing damage events.

If you take the kicks away, you take agency away from healers. If DPS isn’t on point with their kicks, healers have to clean up the mess and try to heal everyone back up after the fact. That costs a lot more mana, cooldowns and nerves. Then the healer can be a master of their class but everyone still dies.

Besides, there’s yet another interesting element of gameplay and skill expression - when and who to kick - removed, on top of the already extensive “pruning” going on.

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That’s what it seems like.

Assuming we see blizzard as god

It’s how it was in classic.

No reason not to bring that back.

I believe they were being sarcastic - a reference to the Paladin discord?? that famously had a meltdown a while back and shut it down

It’s odd elemental matters like this get overlooked. Healers dont support their group via only heals, they do multiple things people dont perhaps realise then. Removing more control from healers is one thing which will make more hurt on dps to simplify it, and for pvp this means I might lose even more rounds than now if my dps players are bad at the game, even now most rounds are won or lost whether dps trades defensives, uses cc, interrupts important spells or not. It will tilt me if they fail to bind their interrupts too and mine were removed by blizzard for the expansion. So they think its too much for healers if they have to bind kick and now everyone will suffer on every content of the game.

I wont be entertained by passively only healing people taking dmg, it also leaves one role with least amount control over win in that case so why would anyone play that then, makes no sense.

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