If you own a 8/8 champion item and loot a 1/5 hero item on the same slot, the wyrm crest cost is already covered by the 8/8 champion item being 437. Ilvl is all that matters.
Well I never wanted that stuff in the first place since my ilvl was already above that.
But that’s not the issue. The disrespect from the devs is.
Why do I care about being disrespected by the developers of a game I play?
I would think the answer is quite clear?
And yes; this, among various other things, is one of the reasons WHY I’m taking an extended break (not quitting, so please use the correct term) in the first place. I’m sick of being treated like a second rate citizen by the devs.
It’s a really good system, tbh. Means if your first drops are bad stats you don’t worry over whether to not upgrade and equip them. Just do it, wear them for a few weeks, because it’ll probably take that long to encounter a BiS item anyway.
the big fail is all there.
it’s very very poorly explained. i’ve been around wow for 15 yrs now in one way or the other and i never had to resort to a wowhead article just to understand how the gearing works.
they really need to up their explaining game.
Actually once you used the one for crafted gear, you should convertet aspects now, not later.
Aspect is the last upgrade of hero anyway, you need to have pieces to 437 before you do need aspects.
Really no need to hoard them now.
I think from blizzard’s perspective they really didn’t want people to overly try to understand it, just use it. Looking at the math on upgrades even if you use the system as inefficiently as possible it still only takes 4-5 weeks of resources to be completely done with it. If you min max it you can be done in 2-3, sure, but there’s so much leeway in it that none of the min maxing is something the average player should even have to think about.
Depends what content you’re doing, if you have the ability to loot hero track items you should keep aspect crests around to upgrade them. Especially if you still have wyrm crests to earn that week.
Who is going to just use it when they do not explain about the costs reductions, the amount of whatever crests you need for certain ilvls, not explaining how high explorer, aspirant, veteran, etc pieces can go (and what the costs are). It is not a system you are ‘just going to use’.
Of course he is,did you not noticed over the years that wow playebase is very simple ?
You can’t do this type of system for them because their BRAIN will shatter
Not having ilvls printed on the crests is incredibly dumb, I do agree. I have a weakaura that does it for me so I kinda forget it’s not baseline. As for the rest of your point, because they paced it out in such a way that it’s impossible to mess up by any meaningful amount. Even if you waste every single crest it’s possible to waste you cap every slot in week 5. They made it all super lenient so people didn’t have to min max it.
I really do not think this is about min maxing. It is about how intuitive the system is (not). I have spend already hours at an upgrader-npc to find out what i was able to do with different pieces and what the costs are. I got surprised when i had to start paying crests, when i thought i was upgrading an item where i only needed flightstones. So i assumed i only needed flightstones for all the levels of this piece (i think it was a veteran item).
It is not about min maxing at all. It is not intuitive. We lack basic information about the whole system in the game. We are not going to ‘just use it’ without reading resources like wowhead.
People everywhere, here and in all communities full time ask questions about it. That is for a reason. It is not easy to understand by just playing the game.
To be clear, I’m not saying the way they implemented it / chose not to clarify how it works was a good decision. The tutorial was basic, the example was basic, crests dont have ilvls on them, they clog bags, aspect crests are a crafting material more than an extension of the upgrade system, there’s lots of issues.
But I do think the reason for this is naivety, not incompetence.
upgrade is an upgrade. if you refuse to get it its your choice but then you are refusing for your char to be stronger.
It is not refusing to do something when i did not even know it was dropping something i wanted.
I think that’s being too lenient towards the devs.
They CANNOT be naive; that IS incompetent.
And I think you’re bitter as anything and it shows in your responses.
I definitely am yes. I, as a paying customer, am being treated like lesser.
And that’s just not okay. They NEED to up their game when it comes to world content, as far as I am concerned. I’m sick of hearing their lies for years; “Yes, we know we underserved you, we will do better”.
So I’m not giving them my money as long as they keep catering to ‘big 3’ players at the expense of world content and/or solo players (catering in itself is fine; doing it by screwing over another part of the playerbase, is not).
I disagree, nearly every new system feels overwhelming at first and humans by nature hate change.
I didn’t have any problems with it because I’ve spent 0 seconds thinking about it. I just go to the vendor every now and then to see what I can upgrade and try to upgrade my most powerful items first. There’s no need for spreadsheets or in depth analysis.
I disagree, especially if you do content where you reliably drop hero gear, you need to upgrade with wyrm first, then aspects.
Aspects are useless until your hero gear is 437 (so 4/5) anyway so whats the point to keep them aside from specific case like wanting a 441 weapon?
Next week i will have another 10wyrm and 10 aspect anyway (and no spark to use them on) meanwhile i made my life easier this week, and i will also save an aspect from the GV