Most classes have instant cast or quick cast AOE-abilities, I’ve never had a problem like this unless I was hard-casting something like Frostbolt on a single mob that was half-dead already. Do you spec for single target when you go into dungeons?
I even went out of my way to add a FAQ to my post and clarified multiple times, this change does nothing in terms of difficulty and it was never a point of contention in my books. Yet for some reason people keep regurgitating the term ‘difficulty’, like I’m here complaining about some imaginary difficulty increase.
Like I’ve mentioned in one of my previous posts, leveling alts is not one of my favorite activities. The reason I level alts is because Blizzard decided to make it impossible for any character below level 80 to obtain certain items from events.
The previous WOLTK Timewalking event I wasn’t able to do the Disturbance Detected: Ulduar quest on like 20 of 25 of my characters because they were level 70 and not level 80.
As one comment states:
With the skip groups you could kill Yogg-Saron within 5 minutes after joining, receive Cache of Timewarped Treasures from the quest and have a chance on several mounts such as:
Invincible
Mimiron’s Head
Infinite Timereaver
Aside from that the quest also gives 500 timewarped badges at max level, so that’s 20x500 or 10.000 timewarped badges you’re talking about.
So yes, this arbitrary change, where you can’t get the rewards, despite you outleveling the content by 40 levels, is a bit lame to say the least, understandable in a way but still lame.
I wouldn’t be arsed to level 20+ characters if it wasn’t a necessity, with 0.000001% droprates on certain things that I would like to have, as that is one of the things I still derive fun out in this game, collecting mounts/pets/toys.
I don’t expect everything to be handed to me, that’s why I still go through these chores (sour apples) to get to the point where ‘fun starts’ for me, but I rather forget the journey towards that point.
EDIT: … and I’m going on a limb and say they will probably pull the same thing with the Love Rocket in February next year aside from other events that drop chests/items with mounts.
So getting back to my initial point, if this HP-increase change makes it longer to level these 20+ characters in menial content, with the most easy mechanics in the world it’s going to feel like a chore and boring. A game should be fun and engaging, not a chore.
They also butchered Korrak’s Revenge, which was the most fun I had in PvP and leveling in a long time, me enjoying either of them is already a rarity but being able to do both in a leisurely way was great. I even created a few new characters to level back then through Korrak’s Revenge, despite me being awful at PvP it was fun and engaging, something a lot of content in WoW nowadays lacks, but judging by your character you’ll dispute this as well, like the other trolls.
But of course fun detected and now we have this lame moshpit in the middle of AV 5 hours during matches that gives nothing, unless you’re actively looking for honorable kills, which I’m not.