Timewalking Dungeons Buffed - Up to 66% More Health

Died to it 2 times already. Didn’t even know what happened until I looked in the log. Straight from 100% to 0. Apparently yes, it took like all my health and then some autoattack for like 30 damage killed me. It is indeed a russian roulette lol. With like 4 bullets…

Many of these people responding are either just out there to troll or are retired/jobless and/or have no other obligations in life.

They also coincidentally barely have 1-2 characters leveled to 80, simply by looking at the warband achievement that you get for leveling 1-5 characters to level 80. So it’s no surprise they don’t see the issue, as they can’t put themselves in another’s shoes as they are playing a completely different game than me and many other altoholics.

Missing the point here.

The content isnt harder,it just drags out since enemies have become more sponge like. Not hard,just takes longer to kill.

Just ran 5 and mass pulled from start to finish even pulling two bosses at once in dreadmines… can’t say I noticed a change as a max level Prot warrior. Will do some more on my alts later and see :stuck_out_tongue:

Always someone like you eh?

There’s no challenge, it’s just tedious. Like, don’t you get it?
If you want challenging content, there’s a bunch of others to chose from.
You just wanna argue to argue.

Nobody forces you to be an altoholic, and the game shouldn’t be designed around people who compulsively play alts, and I’m saying this as someone who had roughly 28 level 70s when TWW launched.

I would be fine running a single character as a collector if I could repeatedly retry something like The Headless Horseman on a single character every single day, the matter of the fact however is that if you want more chances than the singular chance a day, you will need more characters.

… and considering the atrocious droprates of pretty much anything, you will need dozens of characters to increase the likelihood of anything dropping in the first place.

… and in regards to ‘Nobody is forcing you to’ — Well, I would love to do Timewalking Content I outlevel by 30-40 levels on a level 70 character, but Blizzard FORCES you to be max level(80) in order to get the Epic chest containing the mounts and 200 extra timewarped badges from the quest for a total of 500.

I derive my fun out of collecting stuff, not so much leveling the dozens of characters pretty much required to have a shot at anything.

I would have been perfectly fine keeping them at level 70 for the time being, maybe level 1-2 at a time every 1-2 months, but since Blizzard enforced the requirement of being max level, I feel a lot more urgency to level them to not miss out on things I could collect.

Timewalking dungeon buffed because there is twinks that boost