Seeing players with no skill at all grabbing 395 titanforged items out of normal uldir zerg, warfronts, etc… (where they sit around <10k dps in the meters) is just frustrating…
Combined with the bad class designs at the moment this is bleeding out our guilds. Before all the titanforging you had actually do certain content (mostly raids) to gain access to better items, but now most ppl just ask themselves, why going through the learning curve of encounters, when with a bit of proc-luck even an worldquest can provide an item with the highest itemlvl.
Emissary quests providing 370+ loot, another 385 from warfront and you’re set to go easily up to around 370-380 itemlvl. Not one of it requiring any form of class understand at all, just hitting the keyboard with your head will work for it.
Since the start of BFA our raid/guild lost a lot of the better players (they quit wow…) and other are just not willing to participate in raids anymore, when you encounter a few of the more difficult mechanics. I asked them why they are so unwilling to push a little bit harder and almost anyone gave the same statement: “why bother? just doing some world quests and participating in a warfront every other week actually provides me with better equip.”
This is effect is even enhanced by the removal of masterloot, where we at least could redirect certain loot the the ones, who actually gained the biggest upgrade by it. Nowadays I have to keep a crappy 380 ring, that is actually ~20% worse than my 370 bis-stat+socket ring, and I am not allowed to trade it to a teammate, that’s still wearing a 370 ring with useless stats.
Yeah I know many will assume, that I’m just jelous of the ppl having the better item. Let me tell you, that you’re very wrong indeed.
I gave up Mythic raiding, when I rerolled to dh with legion due to my limited time I could invest into the game after I graduated and got a job. So I knew that the highest gear will be out of reach for myself. I joined a small more familiar guild, which only is persuing hc-raiding. As I still wanted to enjoy the raid encounters (one of the real strong points of wow imho) but did not have the time to put in hours and hours of consistent mythic progression. But even I started asking myself lately: Why bother, if apart from beating the encounter there is no interesting reward waiting anymore. The removal of tier-sets is a major factor here…