You’re dragging people in to a 45 minute dungeon that barely grants any experience, Fancy doing it for the lore or the experience? face roll through it on your main.
I tanked it on an alt recently, was a breeze and couldn’t have taken more than 30min. For a dungeon thats kind of the minimum amount of time I’d expect to set aside for it.
The majority of players are doing dungeons for the experience bonus.
Not because they fancy doing a series of legacy dungeons.
Besides that, everyone wants to level up as fast as possible.
Doing so requires big pulls, proper dps and great healing and a short to medium sized dungeon in length.
anything above 30 minutes will drop the xp per minute drastically, up to a point where standard questing or mob grinding becomes more efficient.
The 3 main dungeons to avoid are:
The Culling of Stratholm
Escape from Durnhold
Opening of the Darkportal
These dungeons take over 30 minutes to clear.
Only granting 80 to 100%.
You see I think the issue here isn’t the dungeons. It’s that you assume everyone is trying to min/max their levelling efficiency to the same standard. They don’t.
Take that toon I mentioned I was levelling. I’ve levelled countless toons over the years. I don’t particularly care for min/maxing the experience I get. So when I saw the loading screen for Culling of Stratholm I was actually happy as had not seen it for a good long while.
When playing an mmo you have to take into account that the people you play with might not be, for the most part, in the same frame of mind as you in how they play the game or what their end goals are.
If you don’t want to get to random dungeons (and random means you can get any dungeon available, that’s kinda the point…) - don’t look for random dungeons in group finder. You can specific queue if you want to. It’s not other peoples concern that you don’t want to do dungeons that are long, they can queue enything they want, including specific culling od stratholm.
See the issue here is that you assume everyone is just queue’n for fun instead of reaching the milestone of 120.
And if the majority ( as you assume ) isn’t min-max leveling than how come 99% uses heirlooms?
Why is 99% always ninja pulling and telling me to pull faster and more?
I just punched a huge hole in your logic.
No one cares for outdated legacy content.
If you fancy experiencing it do it on your own time on a main and face roll through it on your own.
3x times Culling of Stratholm in a row is a clear sing some people are queue’n it specifically as it’s no set dungeon for my level range as it’s no longer a variable taken in consideration.
I don’t get why you feel the need to fight against my point.
It’s pretty clear everyone one wants to get the chore done.
It’s fine if you don’t, but why drag others along with you?
I level for fun, I queue for fun and reaching the end goal of 120 is also fun. You seem to imply it isn’t, which is of course personal preference.
Are they though? My experience tells me other.
Having just levelled a tank through dungeons and questing I must admit thinking back on it, that never was an issue.
I feel you are wrong, I get the impression you think that everyone should think the same as you. When clearly they don’t. You’re posting your opinion on a forum, did you not want feedback?
So it’s a friday afternoon and you’ve got nothing to do and here you are trying to disproof common knowledge literally trying to getting rise out of me, which I unfortunately won’t provide.
I’ve leveled 3 dk’s 2 druids, 4 warriors 3 paladins and a demon hunter all as tanks.
And my previous descriptions all applied to them.
You’re literally arguing the usage of heirlooms.
New flash, heirlooms are transmogable and almost everyone does it.
Hit the inspect button next time you’re in a dungeon on an alt and you’ll see.
You’re not giving feed back, you’re trying to disprove me with your own personal opinion rather than actual facts.
While I’ve ran multiple actual runs from 1 to max as a tank experience the mentioned problems over and over and over.
Besides that you’re arguing a point that doesn’t apply to the subject of the OP.
The OP was an announcement alerting players that the culling of stratholme is a inefficient pick for a specific queue for both you and other players.
And here you are trying to convince me that leveling isn’t a chore and everyone is doing it just for fun, ( sure that’s why most people spend the majority of their time on their main, because they love leveling soo much!) and that’s why no one uses heirlooms because they want to enjoy leveling to the fullest extend possible!
You’re literally talking about a community that uses cookie cutter builds and guides for the ultimate min-max palystyle they can have in both pve and pvp.
Every raid guild ever in existence.
Or are you going to disagree and argue on that too?
No man my guild uses a fury warrior main tank and shadow priest healers.
Cus we like 99% of the community like to do things differently and enjoy the game.
I’m watching netflix, playing wow and replying to you. I’m really not trying to get a rise out of you I’m sorry you think that way.
Ditto, if not more. I’ve levelled toons and immediately deleted them upon reaching max or there abouts and started over again.
I do inspect the players I’m with.
I’m giving you the same amount of ‘fact’ as you are giving me. Which amounts to both of our own personal experience.
Which our conversation diverted away from. Also thinking about, how many players ever use the specific dungeon part of the tool while levelling? I suppose mainly if they’re doing a quest inside SFK or BRD maybe. Other than that I can’t see why many would choose CoT specifically, apart from like you said and they want to experience the RP. In which case that still amount 12 players within a short span of time wanting to. Although that still is questionable, so do you not think maybe you just had a bit of bad luck?
I said that I find it fun, not everyone.
While I could, as I’ve seen and been in guilds which knew nothing of even wowhead. Alas, I wont.
Once again I’m sorry if I came across antagonistic or baiting or whatever. I really wasn’t intending to.
Did you know you can also queue for multiple dungeons? Gasp! I even queued for both normal and heroic version of a specific dungeon I needed. This way, you can simply queue for the fast dungeons and not bother the people that actually like to, you know, play the game!
You do realize there are new players in this game as well right? Some want to experience the content, not rush like a bunch of bots. You don’t like it? Don’t queue.
But then he will miss out on the XP and satchels for doing that “random” dungeon! The amount varies, I guess, but checking my 55 priest he would get something like 40% toward the next level for a dungeon finder run. Someone trying to level as fast as possible isn’t going to give that up, he’d rather tell others to not queue for the long dungeons.
Just to throw my 2 cents into the mix, I personally hate levelling and use heirlooms to speed the process up. I do understand the pain with some of the dungeons this one in particular can be frustrating especially with all the RP events in it. However as other people have said not everyone has the same mindsets.
I had tried to get my GF into WoW during legion and she played for a good while but she hated doing dungeons because everyone just rushed through mean she had no idea what she was supposed to be doing or attacking at some points.
So yea while it may be frustrating and there are a lot of people out there who have ran it countless times and just want to level as fast as possible, there are people out there who would enjoy taking their time in the dungeons, Also have to think that the Culling of stratholm is a big part of the Warcraft lore so I feel pretty confident in saying that there could be new players who are familiar with the lore who would love the chance to experience that event happening in game.
TLDR: As everyone else has said not everyone has the same mind set as you, if you don’t like it don’t queue for random dungeons.