Too many healer keybinds

Using Vuhdo for healing in WoW but, really, too many keybinds? Not that many spells to begin with. I find healing in FF14 a bit more complicated due to lack of official addon support, as well as a bit more skills and abilities than you’ll find in WoW.

Nah. Keybinds are fine.

There are mine:

I use Vuhdo interface. Because I am too lazy to configure a proper UI with clicke.

And these are my keybinds:

  • Click left: Riptide
  • Click right: Healing Surge
  • Shift + click left: Chain Heal
  • Shift + click right: Healing wave
  • Control + click left: Dispel
  • Control + click left: Earth Shield

Then I have configured in Vuhdo the “enemy” keybinds:

  • Click left: Lava Burst
  • Click right: Chain lightning
  • Shift + click left: Lava Burst (to not have to press shift all the time in ST).
  • Shift + click right: Lightning bolt

Then normal keybinds:

1: Healing Rain
2: Cloudburst Totem
3: Flame Shock
4: Pwave

Then my CDs:

Shift 1, 2, 3 are ALL: natures swiftness (because its an OMG thing and I dont want to missclick other things (which has happened already).

Control 1, 2, 3 are CDs: AD, Ascendance, and SP totem respectively.

Then: Other keybinds:

F: Spirit wolf.
R: Kick
T: Cap totem

V: Astral Bulwark
C: Graceful Spirit

And every other utility I might have: Slow totem, tremor totem, stone skin totem, the venom totem, the elemental, mana totem, HT totem…

All those, I have a specific bar with huge buttons sitting next to the party frames of Vuhdo to literally click with my mouse. Because I dont use them that much, or only use them every a ton of seconds.

And another bar with small buttons to the left with things I literally click: Water Shield, Mount, BL (yes, BL because its a button only pressed 1nce very 10 minutes)… stuff like that.

And to be honest, I dont think these are too much. Its just fine really. I spend most of my time clicking on people and pressing shift, control, and 1+2. Thats literally 90% of my gameplay.

I have no macros and still can do all of that. Your point being?

you just wrote more than a4 page listing keybinds telling there arent too many :grin:

also many of the keybinds are boring to use, they are used to buff other skills or interact

You realize that its a total of 8 buttons, and 2 clicks? :smiley:

Plus shift and control?

Thats nothing.

You are a shaman. And if you also read it, you will notice I have more buttons unbided and clicking on them, than binded. And that is more than enough.

What addon are you using for this bar?

My set up for the shaman is somewhat similar to yours, except I use keybinds for offensive spells, but it’s not a bad idea to do it with Vudoh, though!

I also used Microsoft PowerToys to change the capslock key to another shift key since I find it easier to push than the shift key below it. It culd also be switched to control, but I use control as my push-to-talk key, so I don’t use it as a modifier in WoW, except for control+LMB to resurrect someone as I’ll usually say something when I do that.

None. The default blizz UI.

Why? No particular reason. Im too lazy to configure Elvui. Simple as that.

For vuhdu I have: The party frames. And the “target” frame.

And where you configure your keybinds there is tab that sais “hostile”. Thats where you can bind offensive spells IF you have a mob targeted. If you have an ally targeted you heal them instead with whatever you have binded.

It helps to heal things like Chromie in Fall. But you have to have an eye, because sometimes I mess up and I find out I have been healing surging some dude 5 times in a row at 100% HP… :smiley:

What I do have is a series of weakauras that show me who is being targeted by what, and any important debufs people have. And the addon to see peoples deff CDs.

All those show up in Vuhdu party frames. Dont ask me why or how.

There should be an npc frame floating about somewhere with vuhdo, I usually hide it but for stuff like that it can be useful :slight_smile:

Maybe at such a speed that people will die before you get to them if you were doing any higher keys, I very much doubt you’d get anywhere close to as fast I can do that with macros, when you’re not using macros to do that. Because you have to target the players first before firing the spells while the macro casts instantly on them upon pressing it, no need for any targeting because it’s included in the macro to directly cast on them.

Lower keys are very trivial in this regard, you have plenty of time to do something before someone dies.

There aro to many keybinds for every class. Especially for PVP.

I play with a the usual 12 binds mouse and when I tried preservation for PvP I had to chose what not keep on the bars because there where more than 24 spells to choose to put on.

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Default Blizzard UI has an option to cast spells as mouseovers without macros now. It’s what I use.

Which is slower than directly casting on someone with macros, because you still have to move the mouse to them to target them with the spell. A macro you just press.

Yes but then you end up with a hundred macros like you did, so this is not a superior solution and frankly I’ve only seen this used in 3 man arenas at most.

It’s self induced button bloat and there isn’t much blizz can do to alleviate it besides telepathically reading who you want your spell casted on.

Different people want different things maybe? I never asked for more :dracthyr_shrug: Yet the people who wanted it are likely enjoying it

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That’s not an issue in the amount of skills and keys, that’s a balancing issue with how fast you can die in the game.

Also, keys on the +25 range are basically “for the best of the best” in comparison to the average player. What did you expect? That’s easy up there? It’s part of the difficulty (at the moment).

One of the main reasons why I abandoned my Shaman (beside that I suck,too)… I have problem with carpal on my left wrist and it became very unpleasant to play it for a longer time.

Moved to Mage,doesn’t change things much, it’s also very spammy, so it’s not only healers problem, most of the classes have this issue, the game needs rework for sure.

P.S. Only Destro Warlock seemed pretty smooth to play, but I am not a huge fan of demonic aesthetics, sadly.

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Every class has way too many buttons now, thanks to all cd’s.

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try ret, for me its borderline useable, i get light pain when playing for longer, with a bit of rest its playable, but wouldnt want anything faster

dps evoker is a trap, slow in single, spammy in aoe. or at least was at the start of expansion when i last played it.

+1

Healer button bloat is unhinged at this point, brewmaster tank as well, actually monks period. Dragonflight talent system made everything way way way worse as well. Moving baseline abilities onto the tree, interrupts arent even baseline anymore which is insanity. Tier bonuses that revolve around a single active talent that you’re strongarmed into taking even if you dont like that playstyle, and if you dont take the talent, the tier bonus might as well not even exist. I miss pre dragonflight talents.

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My proposal:

  1. overall reductions of buttons
  2. for pure dps classes such as mage, rogue, lock, hunter one of three spec should be with many buttons, one let’s say medium, and one simple.

That way everyone can choose spec which maybe would not be necessarily thematically ideal but mechanically would.

I already see answers: in that case more complex spec should to do more dps as reward.