Tuning Bias

:clown_face: :clown_face: :speak_no_evil: :hear_no_evil: :see_no_evil:

/10 characters

im not sure about that mate, they were like that for the month straight, and there were 2 weeks before everyone came to know the oneshot strat and nerfs
Player versus Player

  • Demon Hunter
    • Havoc
      • Fixed an issue causing Consume Magic to generate a Lesser Soul Fragment that grants a damage buff when used on a demon while talented for Blood Moon.

WOW WOW WOW
thats their last hotfix
wtf

okay so let me explain this hotfix to you because i dont think you understand, there is a buff called “greater soul” that gave you demon soul proc 20% flat damage increase after you used purge on warlock demon not just that i was 100% chance to happen but it double dipped from 20% to 44% damage increase. so this bug fix is massive nerf to dh

Maybe they should fix Spectral Sight to not break from taking damage first. Because this ability is bugged for 6 years already in one or other way.

This is just the most insane cope I’ve read in a long time. I don’t even know how to argue against this since it’s so far from the truth. You’re biased towards mage. It’s okay, most of us are biased towards our own class. But just admit it to yourself

yeah probably i dont understand because i used to run a petless spec vs dhs just to not give them free demon soul but yeah it seems like i dont understand how it worked
i said “wow” not because i did not understand how it worked, i said it because it took them 3 years to let go of that mechanic which completely countered one class, and they did so in a hotfix, not even in a tuning patch

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maybe i didnt understand the sarcasm behind it so relax, i didnt try to sound toxic but maybe some people here wouldn’t understand the hotfix they did

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If you stand still on a mage vs standing still on a spriest who would die first? you can only use defensives and cc no movement.

You could argue you would sit in ice block for 10 seconds but you wouldn’t be doing any damage in this time.

An ele could wall for 12 seconds while doing competitive damage a spriest could use swap disperse fear do cc on the healer while doing competitive damage a boomy could pop incarn with barkskin and fake cast clones while surviving longer with bear form etc.

Ooohhh my godd, are you trolling rn? How tf is that question relevant? SP Doesn’t have ANY of the many Blinks, Alter Time, Displacement etc. as Mage has. SP doesn’t have a choice not to stand still or slow walk, unlike mage.

This question is like asking ‘If you take a sportsbike and a speedboat and put them on a really big lake, which one is fastest? You see, sportsbikes are actually really slow compared to boats’

Like… OFC the mage dies first if both the SP and Mage just stands and facetanks the damage. But why would the mage EVER do that? SPs CAN’T KITE FOR **** COMPARED TO MAGES smh

Because while mage mobility needs nerfing the arguement you was trying to bring forward was why should mage be able to kite and spriest not and it’s because of that reason they have different defensives and can face tank damage.

I don’t get why your so mad little man I’m not biased towards mage in the slightest it’s just different design for each caster and you cant remove all mage mobility if they don’t become more Tanky like the others just like you cant make spriest mobile while it keeps its current toolkit.

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I’ve literally not said this at any point. I guess you’re making things up in your head based on what you think others believe. But mages are still miles ahead if you’re weighting how much mobility/utility mage has with frost novas, ice blocks and cold snap etc. then other casters like warlock and SP should still be a lot more tanky than they are now.

Who suggested taking away all mage mobility? I don’t know if you’re playing stupid rn or if you genuinely are. But this is why you’re arguing with everyone in this thread, thinking everyone else is in the wrong and you’re right.

Let me explain it for you then you could have just asked me what I would nerf if I was to target mage mobility but it won’t happen in TWW as it’s a design flaw that needs a rework of the talents maybe next expansion.

One you want to target the blinks which is a problem because then they have to focus on balancing mage around doing damage and not going in for cc to do damage in goes which in turn won’t change anything if a mage only uses mobility to survive as they will still kite you with just 1 blink and the rest of the kit.

The problem is not mage blinks it’s a few talents and blast wave.

Blast wave makes Meele waste a gap closer which opens mage up to be able to go offensive while kiting at the same time and then the big one is a talent that removes all snares each time the mage puts barrier up this is very strong vs classes like dk and why they are able to remove your chains of ice so often.

Just removing them 2 talents would open up a lot of classes to be able to punish mage especially dk because unholy should not be easy to kite on a mage but it currently is because of the baked in freedom on barriers.

Once these 2 talents are removed you could take a look at displacement but I don’t think a 45 second cd displacement is a problem if you can snare the mage and they can’t remove it.

And no most of the people in this thread are wrong and they have been wrong and complained about stuff with a biased view point since shadowlands probably longer.

Also spriest is currently really strong if you buff it anymore it would just stand afk and win with the rotation bot.

Let’s say a warrior wants to open on me and I’m playing blink stun he would charge bolt me I would blink it he would charge again I would blast wave he would have to leap now to reconnect I can press displacement and that’s all the warriors mobility gone and my blink will be off cd again soon.

Just removing blast wave from that equation makes it fair as you would have to trade alter time or cc the warr to make space instead of getting it for free.

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lmao i cba reading all that. You’ve been speaking nothing but nonsense this whole thread, so I’m not gonna read your book there, buddy :joy:

That’s fine you can continue to browse around the forums getting mad because you don’t know how to play your class :nerd_face:

Just going to leave this here for fun :rofl:

You are just trying to explain obvious things to biased players, they will never accept the truth.
Shadow priest is second best caster after moonkin according to statistics in solo q, yet they say it is weak and needs buff. Literally ANY buff to shadow priest will make it broken af.

Wonder if ret pala participation in PVP has hit a critical point where nerfs would be too risky for the subscriber numbers.

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I had a feeling because they are so bad in PvE, Blizz don’t want to do PvP nerfs in case people are too dumb to read patch notes correctly and do something drastic like close a discord :stuck_out_tongue:

Aren’t ret palas like exactly in the middle in PVE dps rankings? As if the whole game is balanced around them?

I don’t play shadow.

I hate playing with shadow priests because it usually ends in a 3-3 for healers, with the spriest going 0-6. Especially when both healers are priests.

No one cares what you personally like, dont like or how someone or you is playing in your lobby. There is statistics and it is saying that SP is second best caster in solo q at 2200+. And statistics saying that DC/Holy is second/third best healer in solo q either.