Ulduar HM cleared in 78 minutes

Phase 3 when? Already bored with content

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Can you link your godly ulduar logs

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Any old raid will be cleared instant for low time - phase 3,4,5, Cataclysm, Pandaria, people simply know what to do before bosses release

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Your comment has nothing to do with the fact that its cleared in 78minutes in hm.

I mean, we could also ask your logs or your mommas logs. No one cares.

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Ngl I just randomly lifted my head and looked at the screen when realm first for someone popped in the game … and I was like “huh already”

78min but 80h of try hard before, maybe more.

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If liquid or echo practiced sepulcher for months before release, after 10 years of it being out, with hundreds of runs and everything min maxed to perfection, how long do u think it would take them to clear it?

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Nerfed hardmode, not having to do hm on plenty of bosses like flame leviathan, xt and vezax. So no, this race was totally worthless and doesnt mean anything.

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A lot more.

This is what full access and knowledge of encounters looks like. It wont change for a very long time since content is not really hard in today’s terms for a long time.

Grats to all who pushed and enjoyed it.

Don’t worry guys, next raid tier will be much harder. You’ll then see why wow raiding was so hardcore back in the day. Trust me!

:yawning_face:

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I dont believe a single person who have claimed that ulduar is hard, was saying that it would be so hard top guilds didnt clear first day.

Cause that would mean ulduar would be completly impossible for guilds that does not spend 100+ hours practice on the ptr, and that was never the case

78 min + 50 hours on ptr

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You act like you are suprised? When we all knew uduar was gona be a cakewalk, i said it all along.

My guild told me to not include ulduar hm in my bis list, i think i will include em anyway

Low quality bait.
Next time, try harder :slight_smile:

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Hardmodes when not nerfed and alsow are alred clered: Vezax, Yogg 0 ,Algalaon already done by multiple guilds

oh man, people in the forums are so good! :clown_face:

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logs or it never happened.

We already know. They eased their way through it for a Blizzard hosted charity event. And they weren’t even allowed to class stack, which would have made it infinitely easier.

The only difference is that classic is more accessible to bad players. I did all of it back in the day, and Ulduar was never the pinnacle of challenge. None of it was. It was simply difficult at the time due to lack of knowledge, complexity of recruitment and way more limited addons.

Most of those classic tryhard guilds and the majority of their players wouldn’t stand much of a chance in current retail progress. Which is why they tryhard classic in the first place.

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Almost every single person I have spoken to on these forums has told me the same thing:

They don’t care at all about raid difficulty.

Even if every raid in the game was nerfed so that all bosses do 50% less damage and have 50% less hitpoints it wouldn’t matter to them, and would not affect them in any way whatsoever, they would continue to do the raids because difficulty and challenge is irrelevant to them.

I know this because I made a straw poll asking people if they would continue to enjoy raiding even if all bosses were heavily nerfed, and every single person who responded, without exception told me that yes they wold still enjoy raiding that that difficulty was not important to them.

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If only players didn’t read up on all the meta bs and tried going in as blind as possible. But no, they look up the “best” tactic, the best setup, all to try and be the first to do it - it’s sad.

I’m waiting for a thread about how some guild raid had 10 disconnects and lost out on realm first, and rage about it, like I seen in TBC Classic when Sunwell first came out.