Why would the WRF not being capped to bosses/week but we cant upgrade our gear to a decent lvls if is the same no sleep-force-tryhardplay?.
Btw im one of those that will do not o that, but i wanna see how many of you that are trashtalking about the cap or a hard cap bcos boooooooo/crymearive, how you do your all 20`s week in the early 2-3 Weeks of the starts of the season.
Always disabling the fun of those who want and can play more and also in not a tryhard way, bcos you are forgetting that you still need ratting to upgrade the gear and it will be WAY more harder than the actual rating scale:
1st of all, there will be not pre-season gear with right stats to soft the way up.
2nd ppl will hav NO frogking clue about how to do the dungs.
3rd the mobs scale is harder than before
You are comparing the new scale with a S4, season that was designed for fun and be accessible even for my grandma that is in playing from the grave.
Stop begging blizzard for caps and limitations, bcos months later we will hav the community crying again why blizzard putted in the game
By doing 500 dungeons in 1 week. We can keep saying it is āuncappedā but that does not mean you can get unlimited loot in 1 week. Donāt go exagerate how the reality works.
Yeah but you canāt be fully equipped in heroic gear from raid in week 1.
You could be fully geared in 405 which is just below mod heroic from +20.
Again couldā¦
Iām not saying that it will be easy, just that it is possible.
And again this point is made, because you said remove the cap.
If something is uncapped there will be players that abuse the systemā¦ Grind endlessly to just skip content.
You skip nothingā¦ and saying that is again the signal that you are not aware of the INSANE amout of myt+ you would hav to do in those 2 frist weeks (im ignoring the only 1st week, cos that is unrealistic), it would be like having ppl trying Myt bosses with normal dung blue gear and ofc with no tier.
And not only that, but having the luck of get the right items in every dungeon run that would allow you and all your party to do the 20ās in those weeks.
Is not that you go in until the luck decides there were enough runs done so we grant you for free a 20, and the rating it that you need in order to UPGRADE the gear.
Again, im not even trying to get a 20 in the 1st week, but beeing weekly capped for a content that has aldy a upgrade cap (rating) is only blizz asking you the size of the duck it will push trought ur back.
Yes yes, we all know at least one nobrainer with no private life.
But dont you think the game should be tunner arround all the 99.99% that doenst play like those Half-life? (insert mad-max reference)
Idk mate, one but for me the lack of liberty in my progress due a weekly cap is not fun, ever after they said in a blue post that Myt+ is now considered a High-end content.
That mean it should be indeppendent of all other kind of content in the game, and if i progress ahead other ppl is bcos i player better, more, or both.
Are u a casual? im ok with itā¦
Are u a 30ās key tryhard? go ahead mate
BUT FOR GOD SAKEā¦ LEAVE ME CHOOSE MY RYTHM IN THE WAY UP THE SCORE.
should be not [Inappropriate language removed] hard to undestand.
Uncapped valor means fully upgraded m+ gear as a requriement to do anything the second week. This is just how it works. Dont have time to no life first 3 weeks? Good luck ever getting invited to anything. Also uncapping valor forces raiders to spam dungeons to even be relevant. Uncapped valor is for hardcore players and casuals only. Nothing in between.
If everyone would pay not that much attention what others do instead keeping their way to do what they can, it would be much better.
Cap is only a barrier in the way of change a mindset of a game community that dont enjoy the game and always try to find the easy path, but bc only of those barriers.
Ppl were trying keys and depleting others way ahead their skills, blizz deal with it adding more ratting req and spreading the itlvl over a larger* scale of dung lvl.
Which was the community reaction? Booooooooooo, and hey, im really pleased with it.
Now the ppl that cant push further will be forced to go RAID and not spam myt+ to get better gear to deal with the dungs and get that margin that their skills doenst allow to.
But for all player that only want to play Myt+, again a high end content that is recognised as that from blizz and should stay independent other contents in the game, their progression will be lackbusted from that currency progression.
Always playing the casual-card in those theme, but they forget and go rage-mode when they are reminded that they own too a key to push.