Unrestricted RP-PvP

Outnumbered but not outmatched

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To be fair the extent of my dwarven interactions with the past few years has been Hollows and Anvils(?) I cant remember their name and Thunderbraid (laddie…).

my sweet
summer
child

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There are no current studies to display that. What you are talking about is addictive behavior. Which isn’t a videogame exclusive thing.

I have no idea which people you came across but in all my time playing WoW I have not once come across some stereotypical “nerd guy” who sits at home all day and does nothing other than playing WoW. Playing this game since the early days of Classic when the media was covering that whole “issue”. Odd that I never came across anyone like that. Even the opposite. I’ve seen guys becoming buff due to (yes, this is an actual quote) “wanting to look more like their orc IRL”. Is a bit odd but if it gives them motivation to work out on a daily basis, more power to them. Seen people pick up martial arts IRL because they thought “monks are really cool” or people studying religious believes since they wanted to dwell more into that what they saw with the holy Light in WoW.

That whole “WoW players are anti social” must be a stereotype that otherwise doesn’t exist IRL. Which comes to:

And how realistic are these studies though?

These two links don’t even work for me.

This is a paper from around 2004. If I used knowledge of 2004 in my workplace I would be forced to update my knowledge on current time studies.

Again, I have zero idea who you encountered in WoW that gave you this picture but I can tell you that realistically speaking; I have never come across anything like a WoW addict. Sure they exist, but I doubt they are a majority. Worst case is you only base your opinion on studies and not actual reallife. In that case I can only tell you a “Ok boomer”.

Personally roleplaying and videogames have even increased my motivation to work out, work in the field of games and becoming more social. I learned through roleplay and approaching people to stop thinking what “others may think” so I can enjoy my life more. Sure, unhealthy individuals exist but those are a very small number. Otherwise; tell how often you actually came across those people?

I feel like you have no idea what you are talking about.

This is an entirely different topic.

Gaming addicts → people who are addicted to X form of media.
Regular person who enjoys videogames → not a gaming addict.

A guy can visit a casino and throw in a coin here and there into a slotmachine without being an addict. You gotta choose what you quote and base your opinions on.

Yes, a gaming addict will have urges.

No, a family father who occasionaly plays a game is not a gaming addict because he is “mildly irritated” that his favorite game doesn’t work.

You currently are quoting studies on addicts while the whole addict thing does not apply to most people.

Studies also can’t cover 100% of the population. Or in other words: if you do studies on addicts, then don’t be surprised if 100% of your subjects are addicts, but don’t take them for the rest of the population. An approach that shows case by case individual would be better. How to achieve that? By playing the game and interacting with others which any study lacks severely.

Back to topic:

This would require all OOC’ers to be booted from the realm. I have seen so often that random OOC people (how do they even know about this?) jump into any RP-PvP event and disturb it. Personally I can’t really see any good in that but I can also understand if people like it. Big events usually attract also that OOC crowd that ruins the entire experience. I am not really in favor of RP-PvP at all since I think it ruins the interaction in roleplay.

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I did A-level psychology too Athramus.

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What is this?

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I’m on my phone and my big hench man fingers struggle with the small samsung keyboard when i type fast. :frowning:

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I can relate.

I have the same issue. I keep putting numbers in words because of my new phone.
I just wanted to claim this minor victory.

WTB the Adventures of Galgrum and Aerilen :weary:

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I’m ready when you are… laddae…

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I squat akamitos uncle into the dumpster.

He doesn’t exist, so he’s weightless. Easy feat.

Do you really expect to stumble upon someone that holes himself up in his dungeon of a room? I mean, the whole point is that they’re at the PC instead of socializing, it’s not like they would be begging you on the street for tree fiddy to buy a couple grams.

That’s Just me nitpicking on your comment tho, I don’t disagree with anything else you said after that.

They may leave the house for a convention, to shop or something else mundane.

Said person would have to be extraordinarily extra to be memorable whatsoever in that case, unless you of course know said person.

In the age of ASDA/Tesco delivery, Amazon Prime One-Day delivery, and app order takeout food?

Please…

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I mean, I’m not sure what kind of field you’re studying in, but this analogy doesn’t really hold any ground. There are scientific papers that are cited from the ‘90s and before and they are still considered valid sources of information. Studies from 2004 in psychology can be quite useful as long as they are up-to-date with their findings/methods.

If you prefer, there are studies in 2018 which also say that certain games can damage your cognitive skills (https://www.nature.com/articles/mp2017155). As you can see, the result is ambivalent, with the author claiming that

These results show that video games can be beneficial or detrimental to the hippocampal system depending on the navigation strategy that a person employs and the genre of the game.

Just to point out that it’s not solely about addiction.

See above.

This is a bit of a ambiguous defense. You’re giving two “hard” possibilities, one in which you’re an addict and one in which you’re a guy who “occasionally” plays the game, seemingly rarely, whereas I have explicitly stated I was referring to regular players. There is a huge middle ground of variables on which you fell silent on, most likely because you agree that there’s not much data or, to use your own words,

Who opens your door?!