Updates from @WarcraftDevs - Battle for Azeroth

https://twitter.com/WarcraftDevs/status/1040703429759254528

We're working on an increase to rewards from Island Expeditions:
https://us.battle.net/forums/en/wow/topic/20769027649#1
https://twitter.com/WarcraftDevs/status/1040709565963091968

Some insight, goals, and plans for addressing concerns with Azerite Armor:
https://www.reddit.com/r/wow/comments/9fv4tk/im_world_of_warcraft_game_director_ion/e5zkpvw/?context=8&depth=9
https://twitter.com/WarcraftDevs/status/1040713680692768768

Ion responds to several points of Shaman class feedback, as well as some overall class balance and design philosophy:
https://www.reddit.com/r/wow/comments/9fv4tk/im_world_of_warcraft_game_director_ion/e5zm2v7/?context=3
https://twitter.com/WarcraftDevs/status/1040715976512172032

Some overall thoughts on Island Expeditions and potential improvements in the future:
https://www.reddit.com/r/wow/comments/9fv4tk/im_world_of_warcraft_game_director_ion/e5zmle4/?context=8&depth=9
https://twitter.com/WarcraftDevs/status/1040718920729079809

On internal testing, Mythic raid tuning, and nerfing live content:
https://www.reddit.com/r/wow/comments/9fv4tk/im_world_of_warcraft_game_director_ion/e5znblk/?context=3
https://twitter.com/WarcraftDevs/status/1040729834702270464

Azerite Armor in Mythic+, and the differences between gearing through M+ and gearing through raiding:
https://www.reddit.com/r/wow/comments/9fv4tk/im_world_of_warcraft_game_director_ion/e5zpbh3/?context=3
https://twitter.com/WarcraftDevs/status/1040731134823346176

Two replies from Ion regarding Warfront pacing, item rewards, and the minimum item level requirement:
reddit.com/r/wow/comments/9fv4tk/im_world_of_warcraft_game_director_ion/e5zo42g/?context=3
https://twitter.com/WarcraftDevs/status/1040735615048769536

Some design philosophy on itemization, simulations, and determining whether an item is an upgrade or not:
https://www.reddit.com/r/wow/comments/9fv4tk/im_world_of_warcraft_game_director_ion/e5zr7jt/?context=3
https://twitter.com/WarcraftDevs/status/1040740511806418944

Regarding bugs and development timelines:
https://www.reddit.com/r/wow/comments/9fv4tk/im_world_of_warcraft_game_director_ion/e5zsb98/?context=3
https://twitter.com/WarcraftDevs/status/1040746501104795648

Some of our philosophies regarding gated content, time commitments, and multiple avenues of progression:
https://www.reddit.com/r/wow/comments/9fv4tk/im_world_of_warcraft_game_director_ion/e5ztgf4/?context=3
https://twitter.com/WarcraftDevs/status/1040753633476800512

On alt progression and catch-up mechanisms:
https://www.reddit.com/r/wow/comments/9fv4tk/im_world_of_warcraft_game_director_ion/e5zv03t/?context=3
https://twitter.com/WarcraftDevs/status/1040756307723075585

With a hotfix a few minutes ago, we increased the rate of rewards from Island Expeditions, as described here:
https://us.battle.net/forums/en/wow/topic/20769027649
https://twitter.com/WarcraftDevs/status/1040804696959533057

Quick hotfixes update includes the Island Expeditions rewards increase, as well as some fixes to PvP:
https://worldofwarcraft.com/news/21973195
https://twitter.com/WarcraftDevs/status/1041803779455107072

Any plans to add the the pally animation where they use a book when casting flash of light that was in the beta?


Yes! We're working on Holy Paladin visual effects, and they weren’t completely ready for the launch of Battle for Azeroth, but they are still planned for an upcoming patch.
https://twitter.com/WarcraftDevs/status/1041805540240707586

Holy Priests are using Guardian Spirit on the final faction bosses in Isle of Conquest just before they are about to die, which heals them for 40% of maximum health. This heal is very powerful based on the bosses’ high health. Intended?


We're working on putting a cap on Guardian Spirit's sacrifice, and it would be a cap that's so high that it would only matter on NPCs.
https://twitter.com/WarcraftDevs/status/1041861463491497984

With this week's maintenance, we're applying some tuning changes to certain Azerite Armor traits. Details here:

EU: https://eu.battle.net/forums/en/wow/topic/17623943014
NA: https://us.battle.net/forums/en/wow/topic/20769018324#1
https://twitter.com/WarcraftDevs/status/1041920192001990657

We've updated our hotfixes blog post with the latest:
https://worldofwarcraft.com/news/21973195
https://twitter.com/WarcraftDevs/status/1042182191118090240

We're working on some improvements for Elemental Shaman in the next content update. Here's an early peek:

https://us.battle.net/forums/en/wow/topic/20768867246?page=3#post-50
https://twitter.com/WarcraftDevs/status/1042254122093703169

Today's hotfixes update is posted, including an increase to XP rewarded from normal Island Expeditions and a decrease to the power of ticks in The Underrot:

https://worldofwarcraft.com/news/21973195
https://twitter.com/WarcraftDevs/status/1042518858840461312

Can you clarify who gets the title from the Hall of Fame guild achievement? Right now only those 20 at the kill have it, what about those who had to sit out? A chance for them to also obtain it before it goes away (after 100 kills).


The “Famed Slayer” title will be usable by anyone who is in a guild that has earned the Hall of Fame achievement *and* also has the Cutting Edge achievement for that boss.