So, the much awaited 9.0.5 hits, we get the valor system, and the usual blizz you could’ve done much more with this thoughts.
However, this time the system was actually cool, at the back of my head I felt it was too good to be true.
Still, I was having tons of fun gearing my warrior which was my kinda my unofficial main for two expansions now until SL hit and I went back to rogue.
Prot buffs being nice, necrolord banner memes and fleshcraft making me tanky as hell, steadily progressing like a normal RPG game would let me.
I started to be able to tank +14s, slowly geared up till 209 and then after farming 5215 valor, it hit me.
Today I realized, that valor is capped at 750 a week? once you reach the base cap.
As in, the cap starts at 5k, then increases by 750 every week and does not refresh on weekly resets.
So week 1 = 5000, week 2 = 5750, week 3 = 6500… etc.
Does blizzard realize, that’s not enough to upgrade a weapon.
And is 1 upgrade and a half for a regular item piece?
Way to go killing fun, I’ve been spamming M+ since 9.0.5 released, and I managed to get my war to a whooping 209 ilvl.
Now I’m stuck depending on the RNG lords to drop my item, hint I’ve done over 10 necrotic wakes with occasional plate stacking with a friend, and the shield is still no where to be seen, and I haven’t got an above 200 ilvl version of the helmet.
These dumb time gates really need to be removed, let players actually play the game the way they like to.