Sub rogue can be balance in PvE, at least when you think of it on paper. The feeling, pacing of it feels good, itâs satisfying, fit to the modern design of a class in PvE and PvP, at least for me, so why change it.
I think what it requires the most right now is the balance of numbers, so the overall dmg output would be decent and compairable to other two specs.
Look, Outlaw is useful and do the best dmg when cleaving, and with boss his single dmg is ok.
Sin is the best in single dmg in the long run, when the fight is long, and his dot sustained dmg can shine, and its cleaving is worse then Outlaw.
Sub does ok AoE, but is the best at burst dmg, so heâs doing very high dmg in burst window, less dmg in out of burst time, and that rythm would be totally ok, if overall, f.ex. at the end of the boss fight, the dmg done would be similiar to two other specs.
But it isnât right now and for me that means the numbers need tuning.
For me personally it would be cool to choose between new playing style of Sub and the WoD/MoP one to choose between white, Shadow and Bleed dmg as main dmg output, more sustained and more burst etc.
And I really would like to get my big weapon back to my main hand, but after all these years I really have little hope it would happen eventually.